Spirit of DMG Posted September 19, 2009 Author Report Share Posted September 19, 2009 You mean that would heave happened, if my face-down wasn't Negate Attack! it not only blocks your attack, but it also ends your battle phase!(is there anything else you can do or can i take my turn?) Link to comment Share on other sites More sharing options...
Deustodo Posted September 19, 2009 Report Share Posted September 19, 2009 Main2:... I set 2 Cards face-down and end my turn.End:(You: 800, Me: 1350, Hand: 2 Deck 33)Just for the record, I destroyed or not your Anti-Tuner Token? Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 19, 2009 Author Report Share Posted September 19, 2009 you did not. my Anti-Tuner Token was saved by Negate attack. I activated it during your first attack, so my token was saved, you'll see why in about 30 seconds.Draw: I drawStandby: evil chuckle. gains 200 LP (1000) and a 2nd Anti-Tuner TokenMain1: I play Synchro Rebirth to call back Immortal Spell User Hanakoa![spoiler=Synchro Rebirth] When the good embrace the Darkness, they tap into their true potential! *The Anti-Tuner Tokens glow black, and circle Hanakoa* Now arise, Immortal Spell User Lanasharaha![spoiler=Immortal Spell User Lanasharaha] Now, I attack your company BOSS!End: me: 1000 you: 950 hand: 0 deck: 33) Link to comment Share on other sites More sharing options...
Deustodo Posted September 19, 2009 Report Share Posted September 19, 2009 That would happen i haven't activated Mirror Force! anything you wanna do or I its my turn? Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 19, 2009 Author Report Share Posted September 19, 2009 yes, actually there is something I can do. Remember that spell I discarded for Armed Changer? Well, its special kind of Equip spell that only activates in the Graveyard, It's called, Anti-Protection From Beyond! [spoiler=Anti-Protection from Beyond] and now its your turn Link to comment Share on other sites More sharing options...
Deustodo Posted September 19, 2009 Report Share Posted September 19, 2009 ok then...Draw: Draw one card.Standby:...Main1: I activate Machine Revolution![spoiler=Machine Revolution] , I pay 300 Life Points to Special Summon Prototype![spoiler=Prototype] I activate the Swords of Revealing Light and end my turn.(Card from your Deck)End: (Me: 1250 You: 1000 Hand: 3 Deck: 32) Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 19, 2009 Author Report Share Posted September 19, 2009 "Hm, it seems I have to try against you."Draw: Draws one cardStandby: gains 200 Lp (1200) and an Anti-Tuner TokenMain1: I play Pot of Greed. Now I set one monster in face-down defense mode and end my turn.End: me: 1200 you: 1250 hand: 1 deck: 30 Link to comment Share on other sites More sharing options...
Deustodo Posted September 19, 2009 Report Share Posted September 19, 2009 "Lets see..."Draw: Draw one card:Standby:*Look to a card amazed*Main1: I set one card face-down and Summon P1R4T3![spoiler=P1R4T3] Battle1: I attack your face-down monster with my Alien Walker.End:(Me:1250 You: 1200 hand: 2 deck: 31) Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 19, 2009 Author Report Share Posted September 19, 2009 The card you destroyed was Old Vindictive Magician. I use its effect to destroy your company BOSS!Draw: I Draw!Standby: gains 200 LP (1400) and an Anti-Tuner TokenMain1: *discards one card* I play Magical Polymerization! [spoiler=Magical Polymerization] With it I fuse my Immortal Spell User Lanasharaha with your Swords of Revealing Light to summon Sword Wielding Spell User![spoiler=Sword Wielding Spell User] Now I attack your P1R4T3!End: Sword Wielding Spell User turns into Immortal Spell User Lanasharaha (me: 1400 you: 250 Hand: 0 Deck: 29ooc: my internet is being slow. this will be my last turn until it speeds up again. Link to comment Share on other sites More sharing options...
Deustodo Posted September 19, 2009 Report Share Posted September 19, 2009 "I can't win this duel, it's better I give up" (thinking to himself)"Don't even think about it!" - Says a Misterious Mechanic Voice - "Draw your next card and end this once for all!"Draw: Draw one card.Standby: ...Main1: I activate Synchro Summon![spoiler=Synchro Summon] The Synchro Summon's effect allow me to Special Summon from my Extra Deck Blue Eye![spoiler=Blue Eye] Now I Tune my Prototype with my Blue Eye to Synchro Summon Field Keeper - Grix![spoiler=Grix][spoiler=Lore]1 Anti-Tuner + 1 Synchro monsterThis card can only be Synchro Summoned if the Field Spell card "Machine Revolution" it's activated. This card cannot be destroyed by battle until "Machine Revolution" is destroyed (Damage Calculation still applied). When Summoned, destroy up to 3 Synchro monster on the field. This card cannot attack a monster with "Immortal Spell User" in the name. While in Attack Position, your opponent must remove from play 1 monster from his side of the field every time you Special Summon a monster from your Graveyard. If this card is destroyed by battle, remove from play all cards in both Graveyards. Thanks to the Synchro Summon's effect I can negate permamently 1 of the effects of Field Keeper - Grix, I negate the effect "This card cannot attack a monster with "Immortal Spell User" in the name."!Battle1: Field Keeper - Grix attack your Immortal Spell User Lanasharaha and inflicts 500 of Battle Damage. Alien Walker Attacks your Life Points Directly and Inflicts 2400 of Directly DamageEnd: (Me: 250, You: 0 Hand: 2 Deck: 30) Link to comment Share on other sites More sharing options...
legolover09 Posted September 19, 2009 Report Share Posted September 19, 2009 App form:Name: Mitzu HasanaAge: 18Sex: MalePic (please put in a spoiler): [spoiler=pic] Bio: He was always a good duelist and soon after he went to the Mystics he went to the inner circle.Field, Mystic, Bystander: MysticDeck Type (must include Signature Card): MachineSignature Card (also in a spoiler, please): [spoiler=signature card] Lore: 1 Synchro-tuner + 1 or more Synchro(s)Once per turn you can equip 1 monster on your side of the field to this card. This card may only have 1 card equiped to it at a time. For every 1000 attack the equiped card has this card can attack until it is destroyed. This card gains a special effect baised on that card's attribute:-Fire- Whenever this card destroys another monster it inflicts 500 points of burn damage-Water- Whenever this card destroys another monster it increases your life points by 500-Earth- This card's defence increases by 1000-Wind- Once per turn you may negate 1 spell of trap-Dark- Whenever this card destroys a monster that monster is removed from play-Light- Whenever this card destroys a monster you may revive that monster or another from your graveyard OoC: I really want to duel with my cards.Btw Accel Synchros come from yugioh 5d's Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 20, 2009 Author Report Share Posted September 20, 2009 App form:Name: Mitzu HasanaAge: 18Sex: MalePic (please put in a spoiler): [spoiler=pic] Bio: He was always a good duelist and soon after he went to the Mystics he went to the inner circle.Field' date=' Mystic, Bystander: MysticDeck Type (must include Signature Card): MachineSignature Card (also in a spoiler, please): [spoiler=signature card'] Lore: 1 Synchro-tuner + 1 or more Synchro(s)Once per turn you can equip 1 monster on your side of the field to this card. This card may only have 1 card equiped to it at a time. For every 1000 attack the equiped card has this card can attack until it is destroyed. This card gains a special effect baised on that card's attribute:-Fire- Whenever this card destroys another monster it inflicts 500 points of burn damage-Water- Whenever this card destroys another monster it increases your life points by 500-Earth- This card's defence increases by 1000-Wind- Once per turn you may negate 1 spell of trap-Dark- Whenever this card destroys a monster that monster is removed from play-Light- Whenever this card destroys a monster you may revive that monster or another from your graveyard OoC: I really want to duel with my cards.Btw Accel Synchros come from yugioh 5d's It's nice that theres someone else who wants to join the mystics (I thought they were all gonna be NPCs played by me.) anyway, since your going to be a mystic, please post one of your Immortal Spell Users. Since your in the inner ring, you can pick from Synchro, Dark Synchro, and Anti-Synchro. do that and you'll be accepted. "I can't win this duel' date=' it's better I give up" (thinking to himself)"Don't even think about it!" - Says a Misterious Mechanic Voice - "Draw your next card and end this once for all!"Draw: Draw one card.Standby: ...Main1: I activate Synchro Summon![spoiler=Synchro Summon'] The Synchro Summon's effect allow me to Special Summon from my Extra Deck Blue Eye![spoiler=Blue Eye] Now I Tune my Prototype with my Blue Eye to Synchro Summon Field Keeper - Grix![spoiler=Grix][spoiler=Lore]1 Anti-Tuner + 1 Synchro monsterThis card can only be Synchro Summoned if the Field Spell card "Machine Revolution" it's activated. This card cannot be destroyed by battle until "Machine Revolution" is destroyed (Damage Calculation still applied). When Summoned, destroy up to 3 Synchro monster on the field. This card cannot attack a monster with "Immortal Spell User" in the name. While in Attack Position, your opponent must remove from play 1 monster from his side of the field every time you Special Summon a monster from your Graveyard. If this card is destroyed by battle, remove from play all cards in both Graveyards. Thanks to the Synchro Summon's effect I can negate permamently 1 of the effects of Field Keeper - Grix, I negate the effect "This card cannot attack a monster with "Immortal Spell User" in the name."!Battle1: Field Keeper - Grix attack your Immortal Spell User Lanasharaha and inflicts 500 of Battle Damage. Alien Walker Attacks your Life Points Directly and Inflicts 2400 of Directly DamageEnd: (Me: 250, You: 0 Hand: 2 Deck: 30) *Lamarra fell to the ground, eyes wide with shock*"How could I have lost...No...This isn't right...This can't be right" Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 *Cody look at Lamarra in the ground*" You played well, but not well enough, girl." Link to comment Share on other sites More sharing options...
Spirit of DMG Posted September 20, 2009 Author Report Share Posted September 20, 2009 *Lamarra looks up at Cody, eyes still wide. Her eyes narrowed.* "Just remember: you aren't the first to beat me, boy" she said bitterly.*Lamarra draws a figure in the ground. Shadows form a vortex around her, when it fades, her and the figure are gone.**Lamarra reappears in the Mystic Headquarters. She hangs her Duel Disk on the wall, and sets her arranges all card in her deck on her desk, and begins making modifications to enhance its strength.*"Don't worry, we've never lost more than once" a strange voice said. "I know. something about that boy. it was...familiar." she answered. Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 "I'll take you on Cody! You won't defeat me as easily!" Mitzu yells at Cody ativating his duel disk. Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 just 1 question, where Cody and Lamarra were dueling? Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 btw cody i just challenged you. Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 "Where in the hell did you came from?" says Cody surprised. Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 "You don't need to know." Mitzu called, "I'll start." -Draw-standby pahse-main phase- I summon fire gun. Lore: Once per turn you can equip 1 monster on your side of the field to this card. This card may only have 1 card equiped to it at a time. For every 250 attack the equiped card has this card can attack until it is destroyed. This card gains 300 attack from the card unless it is a fire attribute where it then gains 500.I activate double summon and summon fire ammo I equip fire ammo to fire gun due to fire gun's effect (attack: 1900).I play 2 face downs and end my turn. Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 "Man, i thinking i will end this fast."*Draw 5 cards*Draw: Draw 1 Card.Standby:....Main1:...I activate Dark Hole, destroying all monsters on the field. I Summon Cyber Raider (ATK 1400/ DEF 1200) in Attack Position"Battle1: Cyber Raider Attacks your Life Points Directly and inflict 1400 of Directly Damage.Main2: I set 2 cards face down and end my turn.End: (Me: 4000 You: 2600 Hand: 4 Deck: 37) Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 That would have happened but one of my facedowns is white hole. White Hole negates black hole. Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 "Damn"Main1: I equip Axe of Despair with my Cyber Raider, increasing it ATK in 1000.Battle1: Cyber Raider Attacks fire gun and inflict 500 of Battle Damage.Main2: I set 1 card face-down and end my turn.End: (Me: 4000 You: 3500 Hand: 4 Deck: 37) Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 -draw- 3 cards in hand-main phase- activate by removing from play a fire ammo.special summon [spoiler=light ammo] and another fire ammo. activate to summon by sending a light ammo to the grave. With my last card I summon another fire gun. I synchro summon by tuning light ammo to my fire gun to synchro summon [spoiler=synchro] .-end turn (all monsters are in defence mode) Link to comment Share on other sites More sharing options...
Deustodo Posted September 20, 2009 Report Share Posted September 20, 2009 I just destroyed your "Fire Gun" in my turn, remake your turn. Link to comment Share on other sites More sharing options...
legolover09 Posted September 20, 2009 Report Share Posted September 20, 2009 OoC: i summoned another one. i have more than one fire gun. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.