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Miscellaneous Trap Card (check it out, or else.....)


The7thSorrow

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LORE:

 

Activate only when your opponent has 2000 or more Life Points than you. Each time a player activates a Spell or Trap Card, place this card in their opponents Spell and Trap Card Zone. During the End Phase of the fifth turn since this card was activated, the player who controls this card sends it to their Graveyard. While this card is in that players Graveyard, they cannot activate Spell or Trap Cards that are Spell Speed 2 or 3.

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To be honest, I hardly understand what Speed Spells are, so I'm pretty sure I have nothing to say. I would suggest putting it on a counter system instead of turns, but I sort of doubt that would work, seeing as I know nothing about these Speed Spells.

Just a question, though I am sure it doesn't affect the card it's self, but in the scenario it's played and your opponent loses those 2000 points they had on you, does anything occur?

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