hollowmaster999 Posted September 18, 2009 Report Share Posted September 18, 2009 This is a really cool card, I think. Please, rate/comment/suggest! [spoiler=0 Air Stike's Effect]When this card is Synchro Summoned, destroy all Spell and Trap cards on the field. This card cannot be Special Summoned from the Graveyard except by its own effect. If this card is destroyed and sent to the Graveyard by a card effect controlled by your opponent, you can pay 800 Life Points to Special Summon it during your next Standby Phase. If this card is used as Synchro material for a Synchro Summon, draw 1 card. [spoiler=Tune Wave Rocket's Effect]If you Synchro Summon a monster using this card, destroy the Summoned monster during the End Phase. You can remove this card from play and tribute one monster you control to Special Summon a Synchro monster from your Extra Deck whose level is equal to the tributed monster's level ignoring summoning conditions. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 18, 2009 Report Share Posted September 18, 2009 The 2nd effect is too easily abused, you can just send it off yourself to get it back, I would change it so you can only special summon it if it's removed from the field by your opponent's spell effect 7/10 Link to comment Share on other sites More sharing options...
Chex Posted September 18, 2009 Report Share Posted September 18, 2009 This card is real cheap; it needs more drawbacks atm. 6/10 Link to comment Share on other sites More sharing options...
Bengal Posted September 18, 2009 Report Share Posted September 18, 2009 Not bad, I kind of like the image, and the OCG is decent. As mentioned it is a bit overpowered. Maybe change it to draw 1 card, and also add a cost to destroy all Spell and Trap Cards. 7.5/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted September 18, 2009 Author Report Share Posted September 18, 2009 Thanks for the ratings, they are fair. I fixed the effect much more now, it's more balanced. Please re-rate if possible. Link to comment Share on other sites More sharing options...
Chex Posted September 19, 2009 Report Share Posted September 19, 2009 This card seems like it could use more stars like 7 stars and possibly eliminate the Sacred Phoenix effect of where it can continuously reborn itself everytime it gets destroyed by an opponent's spell card or add on a possible drawback effect to make that effect less cheap. It's definitely an improvement from before though 7.5/10 Link to comment Share on other sites More sharing options...
hollowmaster999 Posted September 19, 2009 Author Report Share Posted September 19, 2009 Okay, I gave it a cost to special summon it, and made it restricted to being summoned only by its own effect. I think the effect should be fine now. Please re-rate if possible. Link to comment Share on other sites More sharing options...
hollowmaster999 Posted September 19, 2009 Author Report Share Posted September 19, 2009 Original card has been fixed, added a similar card that supports synchros. Please continue rating and commenting! Link to comment Share on other sites More sharing options...
hollowmaster999 Posted September 19, 2009 Author Report Share Posted September 19, 2009 Um, BUMP. Link to comment Share on other sites More sharing options...
Maliki Posted September 20, 2009 Report Share Posted September 20, 2009 The 2nd effect is too easily abused' date=' you can just send it off yourself to get it back, I would change it so you can only special summon it if it's removed from the field by your opponent's spell effect 7/10[/quote'] Link to comment Share on other sites More sharing options...
hollowmaster999 Posted September 20, 2009 Author Report Share Posted September 20, 2009 I changed the second effect already. It can only summon itself when its destroyed by your opponent. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.