burnpsy Posted September 19, 2009 Report Share Posted September 19, 2009 Morphtronic OTK Toolbox (40) Monsters (21) 3x Cyber Valley3x Morphtronic Boarden3x Morphtronic Boomboxen3x Morphtronic Celfon3x Morphtronic Radion3x Morphtronic Remoten2x Morphtronic Scopen1x Morphtronic Slingen Spells (15) 1x Heavy Storm3x Junk Box1x Limiter Removal2x Machine Duplication1x Monster Gate2x Morphtronic Accelerator3x Morphtronic Map1x One for One1x Reasoning Traps (4) 1x Mirror Force2x Morphtronic Forcefield1x Torrential Tribute Extra Deck (15) 1x Ancient Fairy Dragon1x Ancient Sacred Wyvern1x Armory Arm1x Black Rose Dragon1x Chimeratech Fortress Dragon2x Chimeratech Overdragon1x Colossal Fighter1x Goyo Guardian1x Magical Android1x Power Tool Dragon2x Stardust Dragon1x Thought Ruler Archfiend1x XX-Saber Gottoms Side Deck (15) 1x Brain Control1x Cyber Dragon1x Future Fusion2x Light-Imprisoning Mirror2x Mirror of Oaths1x My Body as a Shield1x Overload Fusion2x Prohibition2x Shadow-Imprisoning Mirror2x Trap Eater [spoiler= Slightly Older Build with Pictures][spoiler=[size=large]Morphtronic OTK Toolbox (40)[/size]][spoiler=[size=medium]Monsters (19)[/size]] 1x Cyber Dragon3x Cyber Valley3x Morphtronic Boarden3x Morphtronic Boomboxen3x Morphtronic Celfon3x Morphtronic Radion2x Morphtronic Scopen1x Morphtronic Slingen [spoiler=[size=medium]Spells (17)[/size]] 1x Future Fusion1x Heavy Storm3x Junk Box1x Limiter Removal2x Machine Duplication3x Morphtronic Accelerator3x Morphtronic Map1x Morphtronic Repair Unit1x One for One1x Overload Fusion [spoiler=[size=medium]Traps (4)[/size]] 1x Mirror Force2x Morphtronic Forcefield1x Torrential Tribute [spoiler=[size=medium]Extra Deck (15)[/size]] 1x Ancient Fairy Dragon1x Ancient Sacred Wyvern1x Armory Arm1x Black Rose Dragon1x Chimeratech Fortress Dragon2x Chimeratech Overdragon1x Colossal Fighter1x Goyo Guardian1x Magical Android1x Power Tool Dragon2x Stardust Dragon1x Thought Ruler Archfiend1x XX-Saber Gottoms [spoiler=[size=medium]Side Deck (15)[/size]] 1x Brain Control2x Light-Imprisoning Mirror1x Machine Duplication2x Mirror of Oaths3x Morphtronic Remoten2x Prohibition2x Shadow-Imprisoning Mirror2x Trap Eater Link to comment Share on other sites More sharing options...
Raikoh Posted September 19, 2009 Report Share Posted September 19, 2009 Awwww. None of your Spells are smexy holo (Future, Overload, Limter, and Heavy) and no Holo Torrential. Other than that, your Trap picture is blurry. Plz retake it. Thanks. I like this deck. I use it for fun, lol. Link to comment Share on other sites More sharing options...
Cuccio123 Posted September 19, 2009 Report Share Posted September 19, 2009 I BEAT THIS MUHAHAHAHHA.But the only counter I know to the Combos is stall with Attack Blockers that aren't activated by battle (i.e Threatening Roar, Kuriboh). Link to comment Share on other sites More sharing options...
Raikoh Posted September 19, 2009 Report Share Posted September 19, 2009 I BEAT THIS MUHAHAHAHHA.But the only counter I know to the Combos is stall with Attack Blockers that aren't activated by battle (i.e Threatening Roar' date=' Kuriboh).[/quote'] haha, Sure you did. Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 I BEAT THIS MUHAHAHAHHA.But the only counter I know to the Combos is stall with Attack Blockers that aren't activated by battle (i.e Threatening Roar' date=' Kuriboh).[/quote'] haha, Sure you did. Erm... I know that guy IRL, I had a bad hand, so he won 1/3 duels in the match. I'll retake the traps later, but the cards are mostly in common form due to the fact that this cost so much as it is. Link to comment Share on other sites More sharing options...
Raikoh Posted September 19, 2009 Report Share Posted September 19, 2009 I BEAT THIS MUHAHAHAHHA.But the only counter I know to the Combos is stall with Attack Blockers that aren't activated by battle (i.e Threatening Roar' date=' Kuriboh).[/quote'] haha, Sure you did. Erm... I know that guy IRL, I had a bad hand, so he won 1/3 duels in the match. I'll retake the traps later, but the cards are mostly in common form due to the fact that this cost so much as it is. He won due to a bad hand. Its no reason to gloat though.... This cost you how much now? This is why I <3 my tournament! No one like Morphs there so they gave me all the rares and commons I needed for the Morph deck! :D Link to comment Share on other sites More sharing options...
burnpsy Posted September 19, 2009 Author Report Share Posted September 19, 2009 This cost me $250 USD. The Morphs weren't expensive, it was everything that didn't mention the word "Morphtronic" somewhere on the card text that brought it up. :P Also, when I was about to complain about his gloating, he answered with "This is the only time I'll be able to do this, please." or something along those lines. Besides, he isn't bad, he just has bad cards, and almost no good ones. Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 Your trap pic was terrible. Other than that it's a good deck. I like Morphs myself, and I understand how the Vallies, CyDra, and Extra Deck definitely bumped it up. Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 Exactly. :P Especially with the Ghost Stardust and the Ultimate Rose. xD Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 Exactly. :P Especially with the Ghost Stardust and the Ultimate Rose. xD Yeah. Somewhat unnecessary though. Luckily for me, my friend's little brother (4th grade) has an loln00b friend. He plays Yu-Gi-Oh! and is obsessed with Egyptian Gods, but he has tons of insanely good cards. So we trade him these plastic God cards for mezuki, plague and all that stuff. +1 Gorz ?+1 Scopen/Remoten+1 Remoten -3 Maps I don't understand how map helps at all. Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 Exactly. :P Especially with the Ghost Stardust and the Ultimate Rose. xD Yeah. Somewhat unnecessary though. Luckily for me' date=' my friend's little brother (4th grade) has an loln00b friend. He plays Yu-Gi-Oh! and is obsessed with Egyptian Gods, but he has tons of insanely good cards. So we trade him these plastic God cards for mezuki, plague and all that stuff. +1 Gorz ?+1 Scopen/Remoten+1 Remoten -3 Maps I don't understand how map helps at all.[/quote'] Note the 3x Remoten in the extra deck. xD Anyways, as you clearly don't know how abusable Map is, I'll explain. Play Map. Scopen into Rose, nuke, revive Scopen into ASW/AFD. Get it? :P Also, there's the revival AFD can pull out, and the fact that setting extra Map causes revival from the previous one, the fact that Heavy Storm and enemy field nukes still give me a defense, etc, etc. The last sentence is the only reason it's used. Without reborn, it's even more helpful. EDIT: I don't like exploiting noobs. >.> Why must everyone do that? Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 I suppose, but you still might want to play a third scopen or remoten. Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 Testing showed that 2 Scopen work better here, as the main strategy isn't to Synchro into my victory, and the fact that it gets recycled by Map over and over. xD Also, Remoten showed signs of slowing me down for some reason when tested... odd. Link to comment Share on other sites More sharing options...
Crimson General Posted September 21, 2009 Report Share Posted September 21, 2009 Testing showed that 2 Scopen work better here' date=' as the main strategy isn't to Synchro into my victory, and the fact that it gets recycled by Map over and over. xD Also, Remoten showed signs of slowing me down for some reason when tested... odd.[/quote'] I use Morphys alot and Remoten only seems to do well in equip morphs because He filters the deck for monsters while PTD does for equips. In all honesty both versions of morphys are about the same speed and consistant, with this one bieng safer to use (equip-morphs can kill your advantage if you get off to a bad start) I usually use equip-morphs because it's fun. :D I'll post mine when I get a 3rd Valley burnspy, nice deck yo. rep for you. Link to comment Share on other sites More sharing options...
.:JBM:. Posted September 21, 2009 Report Share Posted September 21, 2009 Testing showed that 2 Scopen work better here' date=' as the main strategy isn't to Synchro into my victory, and the fact that it gets recycled by Map over and over. xD Also, Remoten showed signs of slowing me down for some reason when tested... odd.[/quote'] Do you find yourself ever losing hand advantage? Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 My hand with this deck is usually 3 or so cards. When it's lower, it usually translates into a strong, solid field or an OTK. Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted September 21, 2009 Report Share Posted September 21, 2009 -1/2 Forcefields +1/2 MBaaS It stops monster effects and protects your other monsters... Not to mention you can activate it on the same turn it is drawn... Link to comment Share on other sites More sharing options...
Felix Posted September 21, 2009 Report Share Posted September 21, 2009 It always saddens me when I see people with irl Decks like this. I don't have the money/time/inclination to get them damn it. Nice Deck burnspy, I'll test it a bit on YVD if that's ok? Link to comment Share on other sites More sharing options...
burnpsy Posted September 21, 2009 Author Report Share Posted September 21, 2009 -1/2 Forcefields +1/2 MBaaS It stops monster effects and protects your other monsters... Not to mention you can activate it on the same turn it is drawn... OMG' date=' a change I can actually implement without spending more money! :shock: Anyways, there's a redeeming quality in Forcefield in the fact that I can search things out for me, usually Scopen or another Forcefield. While MBaaS can protect my other stuff, let's take a look at the non-miorph lineup here: [b']1x Cyber Dragon3x Cyber Valley1x Ancient Fairy Dragon1x Ancient Sacred Wyvern1x Armory Arm1x Black Rose Dragon[/b]1x Chimeratech Fortress Dragon2x Chimeratech Overdragon1x Colossal Fighter1x Goyo Guardian1x Magical Android1x Power Tool Dragon2x Stardust Dragon1x Thought Ruler Archfiend1x XX-Saber Gottoms2x Trap Eater There's no real point in protecting the bolded, the italicized only come out after a nuke, so we're left with Gottoms, Goyo, Colossal, and CFD. None of those are worth the deckspace to protect. :P As for the ability to play it on the turn I draw it... Yeah, but the only issues that would matter there are TT and Mirror Force... Both are Limited, so it's again not worth the space. Stopping monster effects... meh. I guess it's worth a bit of thought... but no non-LIGHTs or DARKs come to mind (barring Rose and Stardust) that can do that and are run in most decks... It always saddens me when I see people with irl Decks like this. I don't have the money/time/inclination to get them damn it. Nice Deck burnspy' date=' I'll test it a bit on YVD if that's ok?[/quote'] Go ahead. :P Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted September 21, 2009 Report Share Posted September 21, 2009 I just figure it's more versatile... Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 22, 2009 Report Share Posted September 22, 2009 I just figure it's more versatile... MBaaS is more versatile, but the search coming from Force Field is very, very useful. Also, most of the nukers that get under FF won't get around Shadow or Light Imprisoning Mirror. The few that do can be played around, but it's mainly the godly search of it :D Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted September 22, 2009 Report Share Posted September 22, 2009 I found that it is VERY useful when you go in for a kill with Chimeratech... I liked it better than The shield. Link to comment Share on other sites More sharing options...
burnpsy Posted October 21, 2009 Author Report Share Posted October 21, 2009 OK, after some thought, I need room to test some things: 1x MBaaS (in side deck)1x Wolf in Sheep's Clothing1x Monster Gate1x Reasoning Could someone please find me space to test? Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted October 22, 2009 Report Share Posted October 22, 2009 OK' date=' after some thought, I need room to test some things: 1x MBaaS (in side deck)1x Wolf in Sheep's Clothing1x Monster Gate1x Reasoning Could someone please find me space to test?[/quote'] So you finally decided to try my Reasoning and Monster Gate idea... I negged an Accelerator and something else... I can't remember what though... Wolf in sheep's clothing? Link to comment Share on other sites More sharing options...
burnpsy Posted October 22, 2009 Author Report Share Posted October 22, 2009 OK' date=' after some thought, I need room to test some things: 1x MBaaS (in side deck)1x Wolf in Sheep's Clothing1x Monster Gate1x Reasoning Could someone please find me space to test?[/quote'] So you finally decided to try my Reasoning and Monster Gate idea... I negged an Accelerator and something else... I can't remember what though... Wolf in sheep's clothing? Well' date=' I own Reasoning, and I can easily trade a close friend for Monster Gate. It'll be no real issue to test them. MBaaS is being tested as a side deck card against SDD/AM, which a friend runs. That's even without mentioning the other valid threats that it can destroy. Wolf in Sheep's Clothing is the rumored TCG name for "The Truth of Nonresistance". Incidentally, I've been getting most of my losses from Magic Cylinder lately. >.< Also, my build's changed in terms of what's mained and what's sided for more consistency, I'll edit it in. That would change what gets removed for Reasoning and Monster Gate (as I sided the third Accelerator), or at least make it more complicated. EDIT: Also, maybe a RftDD? Link to comment Share on other sites More sharing options...
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