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it has cyber ogre and ancient gears


Nutcracker

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monster 20

3 AGGD

3 Ancient Gear Knight

2 Ancient Gear Golem

2 Ancient Gear Beast

2 Gravity Behometh

3 Elemental Hero Prisma

3 Cyber Ogre

1 Card Trooper

1 Cyber Dragon

 

Spells 13

3 Geartown

3 Powerbond

2 Trade In

1 Future Fusion

1 Limiter Removal

1 Brain Control

1 Lightning Vortex

1 Heavy Storm

1 Mystical Space Typhoon

 

 

Traps 6

2 Bottomless Traphole

2 Dark Bribe

1 Coth

 

Extra: 15

2 UAGG

2 Chimeritech Overdragon

2 Chimeritech Fortress Dragon

2 Cyber Twin Dragon

7 Generic Synchros

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05ryamar thanks for the tips. I took out the extra lightning Vortex. With AGGD he is kinda the main target for Geartown and that is a very large part of the deck. So if i took him out i would have 3 geartowns and only 2 good targets

 

Np, and i guess that what you would say about AGGD.

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You may consider adding the following cards:

Limiter removal

Future fusion

Overload fusion

Ancient gear drill

Jinzo

Elemental hero statos

Cyber pheonix

treeborn frog

giant trunade

 

You should also remove these:

Powerbondx2

AGGDx1

Cyber ogrex1

Gravity behemoth x2

AGG

Dust tornadox2

 

Having overload fusion/future fusion will let you pull of the chimeratech OTK or summon UAGG while treeborn frog will help you with all the tribute summons you have. Gravity beast is useless as he takes 2 tributes and would be a dead draw in almost all situations. 3 cyber ogres is kind of pointless as only 2 are needed for Cyber ogre 2. Stratos is added to help search out prisma and happens to be an 1800 beatstick. I think everything else is really self explanatory.

 

Hope that helps.

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Unfortunently if I was trying to summon Gaia the dragon champion I would run only one of each part as thats really all thats necessary as almost nothing besides monarchs using thestalos run discarding effects so you can either fuse them from your hand with poly/powerbond/fusion gate, or wait till theyre all in your grave at which point you use overload fusion/miracle fusion/dragons mirror or you can use future fusion and hit them while their in your deck, so again yes, you only need one of each.

 

Im sorry if may have just started an arguement in your thread.

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