Mister Sir Posted September 22, 2009 Report Share Posted September 22, 2009 Monsters 242 Judgement Dragon3 Celestia, Lightsworn Angel3 Honest3 Necro Gardna3 Lumina, Lightsworn Summoner3 Wulf, Lightsworn Beast2 Lyla, Lightsworn Sorceress2 Aurkus, Lightsworn Druid1 Garoth, Lightsworn Warrior1 Ehren, Lightsworn Monk1 Plaguespreader Zombie Spells 133 Charge of the Light Brigade3 Solar Recharge2 Foolish Burial1 Monster Reincarnation1 Heavy Storm1 Giant Trunade1 Cold Wave1 Gold Sarcophagus Traps 31 Call of the Haunted1 Beckoning Light1 Torrential Tribute Extra 151 Ally of Justice Catastor1 Magical Android1 Goyo Guardian1 Brionac, Dragon of the Ice Barrier1 Gaia Knight, the Force of Earth1 Blackwing Arms Wing1 Black Rose Dragon1 Psychic Lifetrancer1 Arcanite Magician1 Blackwing Armor Master1 Thought Ruler Archfiend1 Avenging Knight Parshath1 Stardust Dragon2 Colossal Fighter Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted September 22, 2009 Report Share Posted September 22, 2009 27 monsters is excess, even in LS. I've personally had terrible experiences with Chaos Sorcerer, as the DARKs I'd run in LS are good in the Graveyard, Sorc takes their power away. Ditch Gale, Ryko, and the two Sorcs. 23's much better. After that, neg the RFtDD. Now you've got 4 slots to work with. I'm saying another Beckoning, a Call, and a Torrential. K? Link to comment Share on other sites More sharing options...
Mister Sir Posted September 23, 2009 Author Report Share Posted September 23, 2009 I was trying to pull off Chaos LS D: I guess I'll neg the Chaos shiz then /sadface/ Link to comment Share on other sites More sharing options...
Big Mac Posted September 23, 2009 Report Share Posted September 23, 2009 I lol'ed at the title. Anyways, looks purty solid. I personaly dont like ROTA in here with its limited targets. I mean, you have x3 charge, so is it really necessary? I suggest -1 ROTA+1 Reincarnation? Link to comment Share on other sites More sharing options...
Mister Sir Posted September 23, 2009 Author Report Share Posted September 23, 2009 I'll playtest that change :P Anything else? Link to comment Share on other sites More sharing options...
RyanAtlus Posted September 24, 2009 Report Share Posted September 24, 2009 Yes. Add 3 Spirit Burner.Neg a Wulf and a Cold Wave.Also, Ehren should be at 3. Neg the two Aurkus. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted September 24, 2009 Report Share Posted September 24, 2009 Lol at Ehren at 3.Ehren is 1 or 0. Wulf should be at 2. Celestia should be at 3. Garoth should be at one. Link to comment Share on other sites More sharing options...
Mister Sir Posted September 24, 2009 Author Report Share Posted September 24, 2009 Wulf is my baby in LS and I still haven't had a chance to test it yet anyhow. So :P Also, Yes. Add 3 Spirit Burner.Neg a Wulf and a Cold Wave.Also' date=' Ehren should be at 3. Neg the two Aurkus.[/quote'] I hope you were joking. Link to comment Share on other sites More sharing options...
Nutcracker Posted September 24, 2009 Report Share Posted September 24, 2009 i think 2 garoth and 2 druid is much i say- 1 garoth-1 druid+2 sarchoughagus p.s. cotlb is gonna be in se Link to comment Share on other sites More sharing options...
Mister Sir Posted September 24, 2009 Author Report Share Posted September 24, 2009 i think 2 garoth and 2 druid is much i say- 1 garoth-1 druid+2 sarcophagus p.s. cotlb is gonna be in se I'm almost positive I read that thread before you did >_> Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted September 25, 2009 Report Share Posted September 25, 2009 -1 Garoth +1 Celestia Now. Link to comment Share on other sites More sharing options...
Mister Sir Posted September 27, 2009 Author Report Share Posted September 27, 2009 Bump Link to comment Share on other sites More sharing options...
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