ImmortalD Posted September 23, 2009 Report Share Posted September 23, 2009 Digivolution - The Real Anime! I have decided to do a full digimon set. Yes, you heard me correctly, a FULL DIGIMON set. If a digimon is not up on my list, please tell me it's name and I'll go find one, you will be accredited for the discovery. Alternatively if you want to contribute to making a Digimon card. let me know so I can accredit you personally. Also if Grammar is wrong, or you think the cards are OP/UP please let me know. [spoiler=Series One][spoiler=Heroes][spoiler=Tai, Matt, Agumon, Gabumon and Digimon Lines Thereof] [spoiler=Lore] Agumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Koromon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Greymon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Agumon" with 3 "Digivolution" Counters on it. Every time this card destroys an opponent's monster place 1 "Digivolution" counter on it. (Max. 5) During each of your Standby Phases you may pay 500 Life points to place 1 "Digivolution counter on this card. (Max. 5) SkullGreymon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Greymon" with 5 "Digivolution" Counters on it. When this card is Summoned, toss a coin: Heads: This card's ATK is reduced by 500 points for every non Dark-Type monster on the field. Tails: Take Battle Damage equal to this card's Base ATK. MetalGreymon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Greymon" with 5 "Digivolution" Counters on it. If there are no Face-up monsters on your opponent's side of the field, this card must attack your opponent's Life Points directly every turn. WarGreymon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned except by Tributing 1 "Agumon" with 10 "Digivolution" Spell Counters equipped to it. When this card is Summoned, you must pay 1000 Life Points to activate the following Effect: This card must attack your opponent every turn, if it does not, it is sent to the Graveyard. Gabumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Tsunomon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Garurumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Gabumon" with 3 "Digivolution" Counters on it. Every time this card destroys an opponent's monster place 1 "Digivolution" counter on it. (Max. 5) During each of your Standby Phases you may pay 500 Life points to place 1 "Digivolution counter on this card. (Max. 5) WereGarurumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Garurumon" with 5 "Digivolution" Counters on it. If there are no Face-up monsters on your opponent's side of the field, this card must attack your opponent's Life Points directly every turn. MetalGarurumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned except by Tributing 1 "Gabumon" with 10 "Digivolution" Spell Counters equipped to it. When this card is Summoned, you must pay 1000 Life Points to activate the following Effect: This card must attack your opponent every turn, if it does not, it is sent to the Graveyard. Omnimon: "War Greymon" + "Metal Garurumon"When this card is successfully Summoned, at the cost of 1000 Life Points, you may Draw an "Omnimon's Trancendent Sword" from your Deck, then Shuffle your Deck. [spoiler=Sora, Izzy, Tentomon, Biyomon and Digimon Lines Thereof][spoiler=Lore] Biyomon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Yokomon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Birdramon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Tentomon" with 3 "Digivolution" Counters on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 5) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 5) Tentomon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Motimon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Kabuterimon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Tentomon" with 3 "Digivolution" Counters on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 5) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 5) [spoiler=Mimi, Joe, Palmon, Gomamon and Digimon Lines Thereof][spoiler=Lore] Palmon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Tanemon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Togemon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Palmon" with 3 "Digivolution" Counters on it. Every time this card destroys an opponent's monster place 1 "Digivolution" counter on it. (Max. 5) During each of your Standby Phases you may pay 500 Life points to place 1 "Digivolution counter on this card. (Max. 5) Rosemon Creator's Note: This Rosemon is not the same as the one seen in Series 5. Gomamon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Bukamon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Ikkakumon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Gomamon" with 3 "Digivolution" Counters on it. Every time this card destroys an opponent's monster place 1 "Digivolution" counter on it. (Max. 5) During each of your Standby Phases you may pay 500 Life points to place 1 "Digivolution counter on this card. (Max. 5) [spoiler=T.K, Kari, Salamon, Patamon and Digimon Lines Thereof] [spoiler=Lore]Patamon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Tokomon" with 1 "Digivolution" Counter on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Angemon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Patamon" with 3 "Digivolution" Counters on it. Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 5) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 5) Salamon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by the effect of "Hikari "Kari" Kamiya" Every time this card defeats an opponent, place 1 "Digivolution" Spell Counter on it. (Max. 10) During each of your Standby Phases, you may also pay 500 Life Points to place 1 "Digivolution" Spell Counter on this card. (Max. 10) Gatomon: This card cannot be Normal Summoned or Set Summoned. This card cannot be Special Summoned, except by Tributing 1 "Salamon" with 3 "Digivolution" Counters on it. Every time this card destroys an opponent's monster place 1 "Digivolution" counter on it. (Max. 5) During each of your Standby Phases you may pay 500 Life points to place 1 "Digivolution counter on this card. (Max. 5) [spoiler=Official Villains (Not including Black-Gear controlled ones)] [spoiler=Lore]Villain: Gatomon: One time only, when this card is selected as an attack target by an opponent's monster, you must pay 1000 Life points. Your opponent then has a choice: End the Battle Phase Halve the card battling this one's ATK. [spoiler=Spell & Trap Cards] [spoiler=Digimon Movies][spoiler="Digimon: The Movie] [spoiler=Digimon Movie 2: Our War Game - Made by Kato_Zenamara] [spoiler=Digimon Movie 3: The Golden Digimentals] [spoiler=Digimon Movie 4: Return of Diaboromon - Diaboromon Extra Line - Made by Kato_Zenamara ] [spoiler=Digimon Movie 5: Battle of Adventures] [spoiler=Digimon Movie 6: Runaway Locomon] [spoiler=Digimon Movie 7: The Island of Lost Digimon] [spoiler=Digimon Movie 8: X- Evolution] [spoiler=Digimon Movie 9: Digimon Savers: The Movie] Note This is not finished yet, and probably won't be for a long, long time. Accreditations: This section is to thank everyone who has put time and effort into helping me complete and correct the Digimon Set. - Koshej; Thank you for the awesome link and a good idea for the digi's. - Kato_Zenamara; Thank you for helping with this project, it is much appreciated. 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Kato_Zenamara Posted September 23, 2009 Report Share Posted September 23, 2009 Nice. I like how you made them fusions. A couple things though:1) You can't have 2 types. Its either dinosaur or pyro, not both.2) Skullgreymon's effects are both horribly negative. You need a positive one.3) Greymon's effect needs to specify the flip must be done each turn, or it only applies once. Same for SGM4) Bad OCG errors everywhere.5) Omnimon doesn't even have Fusion as type. How the heck did you do that? And fusion card don't get descriptions. Its either effects or nothing, except the materials.6) The digivice's OCG is horrible. Link to comment Share on other sites More sharing options...
ImmortalD Posted September 23, 2009 Author Report Share Posted September 23, 2009 Nice. I like how you made them fusions. A couple things though:1) You can't have 2 types. Its either dinosaur or pyro' date=' not both.2) Skullgreymon's effects are both horribly negative. You need a positive one.3) Greymon's effect needs to specify the flip must be done each turn, or it only applies once. Same for SGM4) Bad OCG errors everywhere.5) Omnimon doesn't even have Fusion as type. How the heck did you do that? And fusion card don't get descriptions. Its either effects or nothing, except the materials.6) The digivice's OCG is horrible.[/quote'] 1. Oops. I guess Pyro would be covered by their FIRE-Type then. 2. Skull Greymon, In Series 1 was a mistake and it is SUPPOSED to backfire horribly. 3. The effects are a little off, I know. Still working on it a lot. Thanks for the heads-up. 4. Again. Thanks for the Heads up. 5. I classified him as DIVINE. Oops. 6. Yeah. I need to re-word these a lot. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 23, 2009 Report Share Posted September 23, 2009 Nice. I like how you made them fusions. A couple things though:1) You can't have 2 types. Its either dinosaur or pyro' date=' not both.2) Skullgreymon's effects are both horribly negative. You need a positive one.3) Greymon's effect needs to specify the flip must be done each turn, or it only applies once. Same for SGM4) Bad OCG errors everywhere.5) Omnimon doesn't even have Fusion as type. How the heck did you do that? And fusion card don't get descriptions. Its either effects or nothing, except the materials.6) The digivice's OCG is horrible.[/quote'] 1. Oops. I guess Pyro would be covered by their FIRE-Type then. 2. Skull Greymon, In Series 1 was a mistake and it is SUPPOSED to backfire horribly. 3. The effects are a little off, I know. Still working on it a lot. Thanks for the heads-up. 4. Again. Thanks for the Heads up. 5. I classified him as DIVINE. Oops. 6. Yeah. I need to re-word these a lot. 1) Yeah, I'd suggest making them just dinosaur type. Wargreymon maybe Beast Warrior. 2) Yeah, its a backfire one, but its also suppose to be a mauling force. If you change the effects to say the coin toss works once, I can see how it would work then. 3) For Wargreymon, you can get rid of the "can and" in it and just change it to "this card must attack". Interesting effect, too. Maybe you should change it to must attack every turn? The other effect seems a little given. 4) For Tai, may I suggest that its effect goes along the lines of summoning Agumon? Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted September 23, 2009 Report Share Posted September 23, 2009 white background no no no 6/10 :) Link to comment Share on other sites More sharing options...
ImmortalD Posted September 23, 2009 Author Report Share Posted September 23, 2009 white background no no no 6/10 :) I know. But do try finding a backgrounded pic that isn't copyright protected and then tell me "no no no". 1) Yeah' date=' I'd suggest making them just dinosaur type. Wargreymon maybe Beast Warrior. 2) Yeah, its a backfire one, but its also suppose to be a mauling force. If you change the effects to say the coin toss works once, I can see how it would work then. 3) For Wargreymon, you can get rid of the "can and" in it and just change it to "this card must attack". Interesting effect, too. Maybe you should change it to must attack every turn? The other effect seems a little given. 4) For Tai, may I suggest that its effect goes along the lines of summoning Agumon?[/quote'] 1. Partially done as is. Thanks for the advice. 2. I thought when a card read "Toss a Coin" that the effect was only a one-time deal, unless otherwise stated, but I could be wrong, and I haven't actually played the OCG (Original Card Game) in ages. 3. Okay =) 4. Good idea. For your help. An accreditation will be updated to you. Link to comment Share on other sites More sharing options...
ImmortalD Posted September 23, 2009 Author Report Share Posted September 23, 2009 Megabump New cards added Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 23, 2009 Report Share Posted September 23, 2009 Oh yeah, the coin thing was once xD My bad.Oh, I see you made the changes. But you got rid of the fusions' effects? Aww man, and those were sexy.And I see the Matt update. May I suggest changing the "Human" types to "Warrior"? Unless they made Human a real type. I haven't played the OCG in ages as well.Also, if you want some organization, you can make some "Tai" and "Matt" spoiler tags to put the different cards under, or arrange them in the column format like you did at the very top. Link to comment Share on other sites More sharing options...
ImmortalD Posted September 24, 2009 Author Report Share Posted September 24, 2009 Oh yeah' date=' the coin thing was once xD My bad.Oh, I see you made the changes. But you got rid of the fusions' effects? Aww man, and those were sexy.And I see the Matt update. May I suggest changing the "Human" types to "Warrior"? Unless they made Human a real type. I haven't played the OCG in ages as well.Also, if you want some organization, you can make some "Tai" and "Matt" spoiler tags to put the different cards under, or arrange them in the column format like you did at the very top.[/quote'] ^_^ They haven't yet. So I might just change to Warrior just for OCG. Until I am happy with the effect, they'll remain off. Link to comment Share on other sites More sharing options...
Bolton Posted September 24, 2009 Report Share Posted September 24, 2009 These are not good enough to be stickiedto get stickied follow the steps 1) Make long and intracet effects with precise OCG2) No Vanillas3) excellent pictures (some of which should be holo'ed) follow these steps (Y) Link to comment Share on other sites More sharing options...
ImmortalD Posted September 24, 2009 Author Report Share Posted September 24, 2009 These are not good enough to be stickiedto get stickied follow the steps 1) Make long and intracet effects with precise OCG2) No Vanillas3) excellent pictures (some of which should be holo'ed) follow these steps (Y) 1. I am working on it Bolton. 2. Why No Vanillas? You have to have SOME monsters that are basic' date=' even if it's just one or two, else a set would become too overpowered. 3. Ugh. Someone's complained about this before. And I'll write my answer again for the short-sighted FIND ME SOME DECENT PICS THAT AREN'T EITHER COPY PROTECTED, OR HAVE HUGE GREAT WATERMARKS BEFORE TELLING ME MY PICS SUCK! Link to comment Share on other sites More sharing options...
Koshej Posted September 24, 2009 Report Share Posted September 24, 2009 OK...Won't mention horrible OCG... Oh, I already did. :DSo - main problems...1. You can't make a fusion with a Spell card... Must be a monster.2. Your cards are stupid Digi-wise too...Sorry, but 4/10.Try making digivolution through Effect monster's effects, maybe..? :D Link to comment Share on other sites More sharing options...
ImmortalD Posted September 24, 2009 Author Report Share Posted September 24, 2009 OK...Won't mention horrible OCG... Oh' date=' I already did. :DSo - main problems...1. You can't make a fusion with a Spell card... Must be a monster.2. Your cards are stupid Digi-wise too...Sorry, but 4/10.Try making digivolution through Effect monster's effects, maybe..? :D[/quote'] 1. Thought Fusions were through a Spell card. At least that's how I remember playing the game (Remember Polymerisation?) 2. Sorry this doesn't appeal to you. All 5 series ARE being uploaded slowly so maybe something will appeal to you then. Series 1 WAS created way back when good CGI was hard to find. Link to comment Share on other sites More sharing options...
Koshej Posted September 24, 2009 Report Share Posted September 24, 2009 1. THROUGH the card - not WITH it. :DOmnimon's description is right - two MONSTERS.Try "You can only Special Summon this card by Tributing 1 "Agumon" on your field..." or something like that.2. I do like the idea - just make it correctly.digimon.wikia.com would help a lot. :DLike, the digimon types to begin with. Link to comment Share on other sites More sharing options...
~Kiba~ Posted September 24, 2009 Report Share Posted September 24, 2009 lol ah man i was going to do something like this, ive already made a couple of cards so i migth still post them Link to comment Share on other sites More sharing options...
ImmortalD Posted September 25, 2009 Author Report Share Posted September 25, 2009 1. THROUGH the card - not WITH it. :DOmnimon's description is right - two MONSTERS.Try "You can only Special Summon this card by Tributing 1 "Agumon" on your field..." or something like that.2. I do like the idea - just make it correctly.digimon.wikia.com would help a lot. :DLike' date=' the digimon types to begin with.[/quote'] 1. Meh. Doing that would make cards like War Greymon or Metal Garurumon far too easy to summon. (Maybe I could make them Rituals instead. Then the Spell card would have to be used, plus it would make the cards harder to summon than just "Special Summon" through effect.) 2. Sorry. OCG won't let me use "Official Digimon Types"; Else I would. Link to comment Share on other sites More sharing options...
Lord Metallium Posted September 25, 2009 Report Share Posted September 25, 2009 the deck is cool but you must get and find better pic or just follow everyone's advice 7.9/10 Link to comment Share on other sites More sharing options...
ImmortalD Posted September 25, 2009 Author Report Share Posted September 25, 2009 lol ah man i was going to do something like this' date=' ive already made a couple of cards so i migth still post them[/quote'] There are hundreds of digimon card topics. doesn't mean you still can't do one yourself. I'm just going through every single one... not just one series but all five. (maybe the movies as well... wish me luck. There's over 1000 unique digimon to make) the deck is cool but you must get and find better pic or just follow everyone's advice 7.9/10 I know, I know. it's hard to find decent Digi pics. nearly every pic that you see on the web is either copyright protected, has a great big watermark over it, or looks like the ones I've got right now, either squashed or with crappy white/black BG's. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 25, 2009 Report Share Posted September 25, 2009 Hmm, I see you you added effects and whatnot. Let me give my two cents:-I think you need to rethink WarGreymon's effect. Attacking directly is almost an automatic given, so maybe something like it has to attack every turn, monsters or no monsters?-The Dark & Warp Digivolution cards don't work with that OCG. Perhaps you should rethink the whole ritual thing? Its far too vague, and with the current effects you could make a Greymon out of a Tentomon. Maybe it should be an equip card that increases a digimon's ATK by 300 or something, and the next digivolution is an effect monster saying "you must tribute 1 *pre-evolved digimon* with 1 "Digivice" equipped to it." Same with the Dark Digivolution.-Omnimon's sword is OP. That gives it 5000 ATK without enough of a drawback. Maybe make the effect something like "Increase the ATK of 1 "Omnimon" by 1000. After three turns, destroy this card and the monster equipped with it." Or something with a major drawback like that. Maybe you could make a shield that increases the DEF by 500 that gives it the piercer effect. Link to comment Share on other sites More sharing options...
ImmortalD Posted September 26, 2009 Author Report Share Posted September 26, 2009 Hmm' date=' I see you you added effects and whatnot. Let me give my two cents:-I think you need to rethink WarGreymon's effect. Attacking directly is almost an automatic given, so maybe something like it has to attack every turn, monsters or no monsters?-The Dark & Warp Digivolution cards don't work with that OCG. Perhaps you should rethink the whole ritual thing? Its far too vague, and with the current effects you could make a Greymon out of a Tentomon. Maybe it should be an equip card that increases a digimon's ATK by 300 or something, and the next digivolution is an effect monster saying "you must tribute 1 *pre-evolved digimon* with 1 "Digivice" equipped to it." Same with the Dark Digivolution.-Omnimon's sword is OP. That gives it 5000 ATK without enough of a drawback. Maybe make the effect something like "Increase the ATK of 1 "Omnimon" by 1000. After three turns, destroy this card and the monster equipped with it." Or something with a major drawback like that. Maybe you could make a shield that increases the DEF by 500 that gives it the piercer effect.[/quote'] Again thanks for the help.1. So, you're saying that for WarGreymon's effect it has to attack regardless of whether or not there are monsters on the field? Interesting; I'll make it, and see how it looks. 2. Yeah; That would work; Though I'd have to make a drawback for the Equip cards. 3. Hehe. Omnimon IS a powerful being. Never the less, he is not God; so yeah, that'd work. BUT: When I get to Yggdrasil, I want nobody complaining he's OP'ed, cause Yggdrasil is the Digital World God, and therefore, is illegal, banned and WAY OP'ed. Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 26, 2009 Report Share Posted September 26, 2009 Hmm, I see you followed my advice. Just as an observation, MetalGarurumon and WereGreymon have the same ATK and DEF as each other. Maybe you should up it a little, maybe to 3000 ATK for MGM?I'm debating about the sword still. The drawback really hinders it, but 5000 is still outrageous, no matter how much of a drawback it is. Hmm...For now, let it be. Wait and see the comments other people make about it. About King Drasil/Yggdrasil, don't go out of your way to make it OP'ed. You'll get remarks about it, and you can see in the anime that its nothing overly powerful, a human and a rookie took care of it.Maybe when you do that, you can start out with the orb thing from X Evolution, and make it so that it can't attack or do much of anything until 1 "Dexmon" you control is destroyed, and then you can tribute it to summon the King Drasil from Data Squad? And when thats destroyed, summon the woman thing that came out of it? Just throwing some ideas out there. Link to comment Share on other sites More sharing options...
ImmortalD Posted September 26, 2009 Author Report Share Posted September 26, 2009 Hmm' date=' I see you followed my advice. Just as an observation, MetalGarurumon and WereGreymon have the same ATK and DEF as each other. Maybe you should up it a little, maybe to 3000 ATK for MGM?I'm debating about the sword still. The drawback really hinders it, but 5000 is still outrageous, no matter how much of a drawback it is. Hmm...For now, let it be. Wait and see the comments other people make about it. About King Drasil/Yggdrasil, don't go out of your way to make it OP'ed. You'll get remarks about it, and you can see in the anime that its nothing overly powerful, a human and a rookie took care of it.Maybe when you do that, you can start out with the orb thing from X Evolution, and make it so that it can't attack or do much of anything until 1 "Dexmon" you control is destroyed, and then you can tribute it to summon the King Drasil from Data Squad? And when thats destroyed, summon the woman thing that came out of it? Just throwing some ideas out there.[/quote'] hehehe. Nice ideas =) I could just add 500 or something for Trancendent Sword Link to comment Share on other sites More sharing options...
Kato_Zenamara Posted September 26, 2009 Report Share Posted September 26, 2009 I try ;) Link to comment Share on other sites More sharing options...
Koshej Posted September 27, 2009 Report Share Posted September 27, 2009 digimonspirit.net provides with hundreds of SCREENSHOTS![spoiler=Tai] [spoiler=Koromon] Agumon would have effect "can only be Special Summoned by Tributing 1 "Koromon" with 1 "Digivolve" Counter on it..."Make it 3 counters for Champion, 5 for Ultimate, 10 for Mega...Also I'd add counters for either paying LP or destroying monsters - pretty much like digimon experience (or Data downloading) in Tamers.I'll see to making an example ina few days probably - too busy now. :D Link to comment Share on other sites More sharing options...
ImmortalD Posted September 27, 2009 Author Report Share Posted September 27, 2009 digimonspirit.net provides with hundreds of SCREENSHOTS![spoiler=Tai] [spoiler=Koromon] Agumon would have effect "can only be Special Summoned by Tributing 1 "Koromon" with 1 "Digivolve" Counter on it..."Make it 3 counters for Champion' date=' 5 for Ultimate, 10 for Mega...Also I'd add counters for either paying LP or destroying monsters - pretty much like digimon experience (or Data downloading) in Tamers.I'll see to making an example ina few days probably - too busy now. :D[/quote'] Haha! Nice. Thanks. (Would never have found it) EDIT: Given you +rep and Accreditation on first page. Link to comment Share on other sites More sharing options...
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