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The Jonus Support Contest!! Incredible Prize!!


Frunk

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Wait...how can you make a support card for a card that doesn't have an effect' date=' and really does nothing? Are you basically asking us to make 10 realistic Jonus cards?[/quote']

 

Why do you think the prize is 500 points? - The main reason I am holding this contest is to find out who is the most creative and imaginative card maker on this site.

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Jonus's X - Ray Specs

Equip Spell

This card gains 300x Attack for each card with "Jonus" in the graveyard.

 

Jonus's Drink

Equip Spell

This card can only be equipped to "Jonus". The equip creature gains 1600 Attack and loses 999 defense.

 

Calling All Jonus

Normal Spell

This card can only be activated if you have a face up "Jonus" on the field. Special summon all copies of "Jonus" from your deck, hand or graveyard to the field.

 

Major Fusion

Normal Spell

This card can only be activated while you have 2 or more face up "Jonus" on your side of the field. Remove all monsters called "Jonus" from the game and Special Summon 1 "Super Jonus" onto the field.

 

Super Jonus

Dark

10 Star

Pig / Fusion / Effect

1000/9999

Switch this cards Attack with its Defense if you have 3 "Jonus" removed from the game.

 

Jonus's Buddy

Dark

5 Star

Buddy / Fusion

25/2500

 

Jonus's Silver Bullet Punch

Quickplay

A card with "Jonus" in its name gains 1000 Attack until the end of the turn, at the end of the turn discard a card from your hand.

 

Jonsu's Smile

Counter Trap

A creature attacking a card with "Jonus" in its name loses 800 Attack until the end of the turn.

 

Jonsu's Shirt of Steel

Counter Trap

If a card with "Jonus" should be destroyed as a result of battle, that card cannot be destroyed as a result of battle until the end of the turn and gains 300 defense.

 

Fast Reflex

Counter Trap

Remove target card with "Jonus" in its name from the game until the end of the turn, all equip spells attached to target creature are not destroyed and are still attached to "Jonus".

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Nha Trang

 

Field Spell

 

As long as this card remains face-up on the field, any monster with 3000 or more DEF switches it's DEF with it's ATK. Once per turn, during your Main Phase, if you have a monster who's original DEF is 3000 or more on your side of the field, place 1 counter on this card. Remove 3 counters from this card to search your deck for a Field Spell Card and sent it to the Graveyard. This card gains all the effects of the discarded field spell card.

 

The Pig

 

Pig-Type/EARTH/Level 3/ATK 1300/DEF 1100

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 3 monsters on your side of the field. Once per turn during your Main Phase, select 1 card on your opponent's side of the field and destroy it. This card gains the effect and ATK and DEF (if applicable) of that card until the End Phase of the turn.

 

Degenerate

 

Warrior-Type/DARK/Level 4/ATK 2400/DEF 1400

 

This card can only attack once ever two turns. After this card has attacked and the damage step is over, decrease it's ATK by 200.

 

Doctor Trang

 

Warrior-Type/EARTH/Level 7/ATK 200/DEF 4000

 

Once per turn, during your Main Phase, you may tribute this card and pay 3000 Life Points to Special Summon 1 Monster from your Fusion Deck by discarding two cards whose total level is equal or higher than the card Special Summoned to the Graveyard.

 

A Mistake in Evolution

 

Trap

 

This card can only be activated when you have taken Life Point damage while "Doctor Trang" is face-up on your side of the field. Tribute from your side of the field or in your hand "The Pig" and "Degenerate" to Special Summon from your hand, deck or Graveyard "Jonus" to the field.

 

The Door

 

Continuous Spell

 

This card can only be activated when there are an equal number of monsters on both player's sides of the field. All monsters are now under both player's control, and you can declare an attack on your own monsters. This card cannot be destroyed by a card that specifically designates a card as a target.

 

Concentrated Light Energy Pig-Destroying Obliteration Ray

 

Trap

 

Select and destroy 1 Monster on your opponent's side of the field with 3000 DEF or more. If it was a Pig-Type monster, flip a coin. If heads, inflict 8000 points of direct damage to your opponent's Life Points.

 

Mistaken Identity

 

Equip Spell

 

This card can only be equipped to a monster when there are two more monsters on your side of the field. The monster equipped with this card decreases it's DEF by 6000. You may choose the monster equipped with this card's both Type and ATTRIBUTE.

 

Growth

 

Continuous Spell

 

Select 1 Monster on your side of the field. During each of your Standby Phases decrease your Life Points and the select monster's ATK points by 100 and increase it's DEF by 300. After you have done this 10 times, you may tribute the selected monster to Special Summon from your hand or deck 1 "Jonus" to the field.

 

Father of Jonus

 

Warrior-Type/DARK/Level 4/ATK 200/DEF 2100

 

If there is a monster with 3000 DEF or more on your opponent's side of the field, this card's ATK becomes double that monster's DEF.

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am i allowed to enter?

 

If you do' date=' you must hand over 100% of the desicion to me, obviously.

 

kk i will enter but can it be extended until the 6th i might be grounded the rest of the week.

 

(WAY to long to explain)

 

You may be an exception, get them in ASAP anyway.

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