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Live Set {unfinished}


mofonus

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So..., This is my Live set, tis not yet finished, and a few cards are a little more powerful than some peeps may like, but this is how I feel it should be. Names of some cards are friend names/nicknames.

 

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This card cannot attack your opponents Life Points directly. If this card attacks a Defense Position monster this card can attack once more. If this card destroys a monster by battle return this card to your hand during the End Phase.

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Once per turn during either players Main Phase, if you control this card on the field you can equip it to one "Aaron Hanson" you control, OR unequip it and special summon this monster in face up defense position. While equipped to a monster by this cards effect the equipped monster is unaffected by spells, and traps. If the equipped monster would be destroyed you can destroy this card instead.

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1 Tuner + 1 or more non-tuner monsters

As long as this card remains on the field increase the Life Points of this cards controller by 400 every time the controller of this card draws a card.

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"Aaron" + "Lane"

This card can only be Special Summoned from your Fusion Deck be returning the above cards you control to your deck.{You do not use "Polymerization"}This card cannot be selected as an attack target. This card can attack your opponents Life Points directly.

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This card is unaffected by spells. Once per turn you may remove from play 2 cards in your hand to destroy two spells or traps your opponent controls. This card gains 200 ATK during Damage Calculation only.

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This card cannot be normal summoned or set. This card can only be special summoned by returning 5 monsters in each players Graveyard to their respective Decks. Once per turn the controller of this face-up card can remove from play one monster from either players Graveyard and destroy one set spell or trap.

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Once per turn you may destroy one face-up "Jennaliz Blanco" you control to Special Summon two Malice Tokens (Fiend-Type/DARK/Level 4/ATK 0/DEF 0). The ATK and DEF of the Special Summoned Tokens is equal to the number of Light monsters in your Graveyard x400.

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Activate only when the effect of one face-up "Kendra Messinger" is activated, change the target to one spell or trap your opponent controls instead, your opponent draws until they have 4 cards in their hand.

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When this card is Tribute Summoned successfully place 2 Phoenix Counters on it. When this card is sent from the field to the Graveyard, Special Summon to your side of the field one "Phoenix Meager-Burn" for every Phoenix Counter on this card.

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When this card is Summoned successfully your opponent discards 1 card from the top of their deck and 1 card at random from their hand to the Graveyard.

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If you control one face-up "Linda Burkett" on your side of the field, you may Tribute Summon this monster by using "Linda Burkett" as the tribute. Once per turn you may Tribute one face-up "Phoenix Meager-Burn" to Special Summon from your hand, or deck one "Phoenix Flash-Fire".

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This card cannot be Normal Summoned or Set. When this card is successfully Summoned your opponent discards 2 cards from the top of their deck and 2 cards from their hand at random. The Standby Phase after this card is Summoned you may Tribute this card to Special Summon one "Phoenix Final-Flame".

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This card cannot be Normal Summoned or Set, this card cannot be Special Summoned EXCEPT by the effect of "Phoenix Flash-Fire". This card cannot be destroyed by your opponents cards effects. Once per turn, for the first 5 turns this card remains on the field you may send your opponents top 4 cards of their Deck to the Graveyard. This card is sent to the Graveyard 6 turns after it is Special Summoned.

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If this card is used for a Synchro Summon of a level six or higher Synchro monster this card returns to your hand instead of being sent to the Graveyard. If a Synchro monster you control attacks or is attacked you may send this card from your hand to the Graveyard to have your monster gain ATK equal to the ATK of your opponents monster until the End Phase.

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Once per turn during either players Main Phase, if you control this card on the field you can equip it to one "Robert Stewart" you control, OR unequip it and special summon this monster in face up defense position. While equipped to a monster by this cards effect the equipped monster can change it's type and attribute once per turn, during either players turn. The equipped monster gains 400 ATK and 700 DEF.

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This card can attack all monsters on your opponents side of the field at once. If you use this effect this card cannot attack directly that turn. Once, while this card remains face-up on the field you may search your Deck for one "Chang" and add it to your hand.

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This card can be Special Summoned from your hand During your opponents Main Phase if either player has less than 4 cards in their hand. When this card is successfully Special Summoned, add 10 Ice counters on this card. Any time this card would be destroyed remove one Ice counter instead.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

Once per turn either player may return 3 monsters from their Graveyard to thier Deck and shuffle, if a player activates this cards effect they cannot conduct their battle phase that turn.

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This card ATK is equal to the number of removed from play cards x1500. When this card is removed from the field by an opponents card effect remove from play all cards on the field.

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This card can only be Ritual Summoned with the Ritual Spell card, "Unto Myself". Once per turn you may remove up to 3 cards in your opponents Graveyard from play, return cards to your hand from your Graveyard equal to the number of cards removed from play.

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This card is used to Ritual Summon "Tin Phan". You must also offer Tribute monsters from the field or your hand whose total Levels equal 7 or more.

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This card cannot be negated. Place one Shield Counter on every face-up monster on the field once per turn.{max 1.} If a monster with a Shield Counter on it would be destroyed remove the Shield Counter instead. This cannot be destroyed by spell or trap cards. This card is destroyed and sent to the Graveyard at the end of your opponents 5th turn after this cards activation.

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Your opponent takes 900 points of damage to their Life Points for every card in their hand. The controller of this card takes 300 points of damage to their Life Points for every card in their hand.

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This card cannot be negated. As long as this card remains active on the field the maximum cards in either players hand become 12. The controller of this card pays 100 Life Points for each card in their hand during their End Phase, other wise this card is sent to the graveyard.

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Activate only during damage calculation and while you control more than one monster. Destroy the attacking monster and discard one card from each players hand at random.

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Activate this card during damage calculation only. Destroy the attacking monster and it's target, end the Battle Phase. Each player draws two cards and removes one card in their hand from play.

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This card cannot be negated. This card is unaffected by spells and traps. If this face-up card would be destroyed by the activation of another Field-Spell card, negate the activation and the owner draws one card. All face-up monsters on your side of the field gain 200 ATK and DEF for every monster you control.

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As long as this card remains on the field Spell cards cannot be activated, face-up Spell cards are negated. Each player may Normal Summon or Set up to 2 times per turn. This card is not negated by it's own effect.

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As long as this card remains face-up your opponent cannot activate Trap cards. Twice only, while this card is face-up on the field, you may destroy, and remove from play one face down card. Remove from play all cards with the same name in both players Decks.

 

 

~All image credit goes to google! Lulz

 

 

 

 

 

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