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Snow Maiden (New Card Added)


crimsonwendy

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With winter coming and it getting colder I thought I would do a cold theme. It may not be the best Archetype but it sure is COOL. Well I hope you got a laugh.

 

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After 1 Quick Play Spell Card you control has been activated and has resolved, you can send 1 Water monster out of play to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.

 

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If your opponent tries to Destroy or Negate the effect of a Spell Card you can send this card from your hand to Negate that cards effect and Destoy it.

 

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When a Quick-Play Spell card is activated and has resolved,this monster can Attack your opponent directly. You can add this monster to your hand during your End Phase.

 

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When a Quick-Play Spell card is activated you can Special Summon 1 "Snowfall Trigger" monster from your hand in Face-up Defence Position.

 

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After 1 Quick Play Spell Card you control has been activated and has resolved, once per turn, you can add 1 Quick Play Spell Card from your Graveyard to your hand (Other than the Quick Play Spell Card used to activate this monsters effect).

 

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After 1 Quick Play Spell Card you control has been activated and has resolved, you can attack twice during your Battle Phase the turn you activated the Quick Play Spell Card.

 

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When a Snowfall Trigger monster is on your side of the Field you can activate this card. This card remains on the field for 3 of your opponent's turns and counts as being activated during your Main Phase 1. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

 

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1 tuner + 1 non-tuner water monster

This card gains 100 ATK Poins for each "Snowfall Trigger" monster in the Graveyard. Each time a Quick Play Spell is activated, gain 1000 Life Points, and if "Village of Eternal Snowfall" is on the field, destroy 1 card your opponent controls. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Quick Play Spell Card from your Graveyard to your hand.

 

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When your opponent attacks a Water monster on the Field that monster is sent out of play until your opponents next Standby Phase.

 

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Your opponent looses 200 Life Points for every "Snowfall Trigger" monster in your Graveyard during your End Phase. You can Special Summon 1 "Snowfall Trigger" monster from your Graveyard if your opponent controls 2 more monsters than you.

 

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This card can olny be Equiped to a "Snowfall Trigger" monster. When the equiped monster destroys a monster on the Field you can add 1 Quick-play Spell Card to your hand. The Equiped monster gains 300 ATK.

 

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You can add 1 "Village of Eternal Snowfall" or a Quick-play Spell Card to your hand by Discarding 1 "Snowfall Trigger" monster or 1 Quick Play Spell Card from your hand to the Graveyard.

 

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This monster can olny be Special Summoed from your hand or Graveyard when a Quick-Play Spell card is Destroyed by a card effect. You can Tribute 1 face-up Water-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.

 

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If there are no cards on your field you can Special Summon this monster in Face-up Attack Position. If you have 5 Quick-play Spell cards in your Graveyard you can draw 2 cards. If 1 or both are "Snowfall Trigger" monster(s) you can discard those cards to the Graveyard to have this monster gain the ATK of the monster(s) discarded.

 

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This card can olny be activated if "Village of Eternal Snowfall" is on the field. When a monster on the field is destroyed you can add the destroyed monsters DEF to your Life Points.

 

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This card cannot be Normal Summoned or Set. After 1 Quick Play Spell Card you control has been activated and has resolved and you have at least 2 "Snowfall Trigger" monsters in your Graveyard you can Special Summon this monster from your hand. You can send 1 Water monster out of play to destroy 1 Spell or Trap Card on the field. This monsters is uneffected by Light or Dark monster Effects.

 

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Trap Cards cannot be activated on your opponents side of the field and there effects are Negated. Your opponent gains 500 Life Points for every Spell and Trap card Zone that has a Spell or Trap in them when this monster is Synchro Summoned. When this monster is sent to the Graveyard your opponent loses 500 Life Points for every Spell and Trap in there Graveyard.

 

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You can add 1 Quick Play Spell card to your hand during your Standby Phase by discarding a card from your hand to the Graveyard. All Snowfall Trigger monsters gain 300 ATK and DEF.

 

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When a Quick-Play Spell card is activated and has resolved, you can draw 1 card. You can activate this effect olny 2 times a turn.

 

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You can Special Summon this monster in Face-up Attack Position from your hand when your opponent declears an attack on a "Snowfall Trigger" monster. While this monster is on the field and your opponent declears an attack on a "Snowfall Trigger" monster swich the target to "Snowfall Trigger Gardian".

 

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This card gains effects based on the number of Quick-play Spell cards activated durning this turn.

1: You can Special Summon a "Snowfall Trigger" monster from your hand or Graveyard.

2: Destroy 1 card on your opponents side of the field.

3 You can destroy this card and send it out of play to add 2 Quick-play Spell cards to your hand from your Graveyard.

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Nice pictures and interesting names' date=' but why do they all focus on quick play spells when this archetype doesn't even have any, except one? o,o 8/10

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Well a lot of people use Quick Play Spells anyway so I don't want to add to many Quick play Spell cards. Do you think there should be more?

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