Dils Dileva Posted October 3, 2009 Report Share Posted October 3, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removiong from play 3 Plant-Type Monsters in your Graveyard. Once per turn during the Battle Phase only, you can destroy all the cards on the field. Activate the following effects if any of these cards is active on the field: *"Winter": Increase the DEF of this card by 1000 points. *"Spring": Increase the ATK of all Monsters on your side of the field except this card by 500 points. *"Summer": Once per turn, Special Summon 1 Plant-Type Monster from your hand, Deck or Graveyard. *"Autumn": Once per turn, by discarding 1 card from your hand or removing from play 1 card in your Graveyard, you can destroy 1 card on the field. Link to comment Share on other sites More sharing options...
Archelaus Posted October 3, 2009 Report Share Posted October 3, 2009 OCG is good.Pic isn't that impressive. 9/10 Link to comment Share on other sites More sharing options...
Max Darkness Posted October 3, 2009 Report Share Posted October 3, 2009 Could you post the Four Seasons cards? Some OCG errors, but is impressive for a new member. 8.5/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 3, 2009 Report Share Posted October 3, 2009 it's not that hard to summon, but the OCG looks solid and this gets 8.6/10 from me Link to comment Share on other sites More sharing options...
Dils Dileva Posted October 4, 2009 Author Report Share Posted October 4, 2009 Thnx, I had some problems with the seasons card:Once per turn, activate one of these effects and negate the other three. You cannot select the same effect twice in a row.*This card is only treated as "Spring".*This card is only treated as "Summer".*This card is only treated as "Autumn".*This card is only treated as "Winter". I also made some combos: This card can only be activated if "Summer" is face-up on your side of the field. Increase the Atk of all the monsters on your side of the field by 500 points for 2 turns after this card is activated. This card can only be activated if "Winter" is face-up on your side of the field. The monsters on your opponents side of the field cannot change attack or battle positions for 3 turns after this card is activated. This card can only be activated if "Spring" is face-up on the field. Negate 1 attack, and increse you Life Points by the ATK of the attacking monster. This card can only be activated if "Autumn" is face-up on the field. All the cards that was activated/destroyed/summoned/set this turn is not. The effect of this card cannot be negated. I think they are owerpowered,mispelled and their names suck, but forgive me, I'm from Sweden. Lol :lol:. Link to comment Share on other sites More sharing options...
Archelaus Posted October 4, 2009 Report Share Posted October 4, 2009 Card Pics' aren't that great. First card had minor errors. 8.7/10 Link to comment Share on other sites More sharing options...
Dils Dileva Posted October 4, 2009 Author Report Share Posted October 4, 2009 I know, but thx anyway. Link to comment Share on other sites More sharing options...
Max Darkness Posted October 4, 2009 Report Share Posted October 4, 2009 OCG Fixes Four Seasons Once per turn, during your Draw Phase, select and activate 1 of the following effects:- This card's name is treated as "Spring" until your opponent's End Phase.- This card's name is treated as "Summer" until your opponent's End Phase.- This card's name is treated as "Autumn" until your opponent's End Phase.- This card's name is treated as "Winter" until your opponent's End Phase. Summer's GloryChange to a Continuous Spell Card Activate only while "Summer" is face-up on the field. All monsters you control gain 500 ATK. This card is destroyed during the third End Phase after this effect was activated. Winter's FrostChange to a Continuous Trap Card (for variety) Activate only while "Winter" is face-up on the field. As long as this card remains face-up on the field, all monsters on the field cannot change their battle position. This card is destroyed during the second End Phase after this effect was activated. Spring's ShieldYou don't get Counter Spell Cards. Change to a Counter Trap Card. Activate only while "Spring" is face-up on the field and a monster your opponent controls attacks a monster you control. Negate the attack and gain Life Points equal to half the attacking monster's ATK. Autumn's Regret Activate only while "Autumn" is face-up on the field and your opponent Summons a monster. Negate the Summon. Spell and Trap Cards cannot be activated in response to this card's effect. These could be pretty good eventually. 7.5/10 Link to comment Share on other sites More sharing options...
Dils Dileva Posted October 4, 2009 Author Report Share Posted October 4, 2009 Thx a lot! I really suck at these things! I'll make more with the same theme and post them here. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 4, 2009 Report Share Posted October 4, 2009 max darkness already pointed out the flaws for your new cards, personally I think you're doing great, I'll give you an 8/10 for it Link to comment Share on other sites More sharing options...
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