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Halo: The Discovery Of Halo


Kyrote

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This is my First Ever Set. Its Not Much But I Tried My Best. Few Cards May Be a little cheap but the rest are pretty Fair. Also KSII stands for Kyrote Spartan II.

 

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This card cannot be normal summoned or set. This card cannot be special summoned except by the ritual card Last One Left. If this card is on the field when the field card Arrival is played, then you may look through your deck for the card Arbiter and special summon it to the field, Turning it into an Effect Monster and removing its Riual Summon Effect.

 

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This Card is used to ritual Summon Master Chief. You must also Sacrifice one level 6 or higher monster from your side of the field.

 

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This card cannot be normal summoned or set. This card cannot be special summoned except for playing the card Arbiters armor and meeting its requirements. If you play any more Sanghelian type monsters, this card gains this effect:

All Sanghelian type monsters may be attacked by an opponents monster in the place of this one.

 

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This card is used to special summon the Arbiter card. Play this card when you have Thel 'Vadam on the field. Sacrifice Thel 'Vadam and a level 5 or higher monster to Special summon the Arbiter card from your deck or hand.

 

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When a card with Prophet in its name is played, this card goes into defense and cannot Change positions until the card with Prophet in its name is destroyed.

 

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When this Card attacks it is put into Defense Position. When this Is attacked but survives, he may Double his attack points your next Battle phase, but is put into Defense Position For Three Turns.

 

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When This card is played, No other cards can be played or discarded until a monster is destroyed. If Master Chief or The Arbiter is on the field, This Effect does not Apply to you. All Light Type Monsters gain 300 Attack points And Dark type Monster Lose 500 Defense Points.

 

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When this card is Special Summoned, you may Summon 5 Sentinal Tokens [ 500 ATK / 500 DEF ] in Defense position. This card gains 500 Attack and Defense for Every Trap card in your Graveyard. Pay 300 Life Points Every turn this card is on the field.

 

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To activate this card you must Sacrifice Installation 04 from the field. Destroy all the cards on the field.

 

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When This card is destroyed by an effect or by a Forerunner type monster and Master Chief is on the field, Increase Master Chief's Attack and Defense by 500.

 

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"Hunter" "Brute" "Brute Chieftan"

 

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When this card is special summoned you may sacrifice it to summon five San 'Shyuum tokens in defense position.

[ 0000 ATK / 500 DEF ]

 

Remember This is only Set One. Its name Is in Title. Next Set Is Called Halo: Rise Of Heretic.

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