AsterikcAde Posted October 7, 2009 Report Share Posted October 7, 2009 Here is my GOBLIN MANIA set that I've been working on since last year, it's not finished yet, I still need to do the Spells and Traps. The booster below is not mine, a friend here did it for me and I would like to thank him, THANX DH!!It's only the monsters for now, I'm gonna create the Spells and Traps later, they are in alphabetical order: GOBLIN MANIA [spoiler=Unreadable Effects]Baraka's Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing any number of “Goblin” monsters from your Graveyard. When you successfully summon this card, destroy all “Goblin” monsters on your Side of the Field. The Original ATK and DEF of this card is the number of “Goblin” monsters you removed from your Graveyard times 500. If this card is destroyed or removed from play, you may Special Summon from your Graveyard or remove from play area two Level 8 or lower “Goblin” monsters onto the Field in face-down ATK position. Eemba's Effect: As long as this card remains face-up on your Side of the Field, if a “Goblin” monster you control is sent from the Field to the Graveyard, put one Goblin Manifest Counter onto this card. At the end of your turn, remove any number of Goblin Manifest Counters from this card to inflict 500 damage to your Opponent times the number of “Goblin” monsters you have in your Graveyard. If this card is destroyed or removed from the game, Special Summon as many level 5 or lower “Goblin” monsters from your Graveyard onto the Field in face-down ATK position. Esemina's Effect: This card’s other type is treated as Spellcaster. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you have three or more “Goblin” monsters face-up on your Side of the Field and four or more “Goblin” monsters in your Graveyard. As long as this card remains face-up on your Side of the Field, the ATK and DEF of all “Goblin” monsters you control is increased by 500. If an effect of an Effect Monster, Spell, or Trap affects any of your “Goblin” monsters (including this card), discard “Goblin” or “Goblin Support” card from your Hand and negate the effects of one those cards and destroy it. If this card is destroyed or removed from the game, both players loses 100 Life Points times the number of “Goblin” monsters in your Graveyard. Goblin Miser's Effect: This card’s other type is treated as Spellcaster. Once per turn, you may rearrange the top five cards from your Deck and draw a card, if the card is a “Goblin” monster, reveal that card to your Opponent and they remove one card from the top of their Deck from the Game. Whenever a “Goblin” monster you control successfully inflicts direct damage to your Opponent, you may search for one card from your Deck and place that card at the top of your Deck, during your next Draw Phase, you may draw two cards instead of one. Goblin Moss Shaman's Effect: This card’s other type is treated as Spellcaster. If a “Goblin” monster you control inflicts direct damage to your Opponent, as long as this card remains face-up on your Side of the Field, select one Spell or Trap on your Opponent’s Side of the Field and destroy it and when your Opponent Summons a monster afterwards, put a number of Venom Counters on the summoned monster equal to the number of “Goblin” monsters that successfully inflicts direct damage to your Opponent and the ATK and DEF of the Summoned monster that has the Venom Counters on it is decreased by 200 times the number of Venom Counters on the designated monster. Goragon's Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you send a total of eight “Goblin” monsters from your Hand and Field to the Graveyard. If a “Goblin” monster you control is being affected by your Opponent’s monster attacks, effect of an Effect Monster, Spell, or Trap, as long as this card remains face-up on your Side of the Field, discard a “Goblin” monster or “Goblin” Support card from your Hand and negate the attack, effect of an Effect Monster, Spell, or Trap. If a “Goblin” monster you control is destroyed in face-up ATK position, remove this card from the game and inflict the Original ATK of the destroyed “Goblin” monster to your Opponent. In eight of your turns, return this card to the Monster Zone that it was previously occupied on (when this monster is removed from the game for eight turns, you cannot Summon a monster on it’s Monster Zone) Massacre Rig Goblin's Effect: This card’s other type is treated as Machine. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you offer as a tribute one level 5 or lower “Goblin” monster and remove one “Armor” Equip Spell card from your Graveyard from play. Once per turn, roll two-six sided dices, destroy all monsters that your Opponent controls that has the number of Stars as it’s Level equal to the number on the rolled dices. If you do this, you may not declare an attack with this card fro seven of your turns. Rakdos's Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you have two or more Level 7 or less “Goblin” monsters in your Graveyard and face-up on your Side of the Field. When you successfully summon this monster, the ATK and DEF of all of your “Goblin” monsters is increased by 900. As long as you have no cards in your Hand, all “Goblin” monsters you control may attack every monster card your Opponent controls, if any of your “Goblin” monsters destroys a monster in this way, the “Goblin” monster gets this effect: Once per turn, you may flip this monster face-down in ATK position, you may at anytime during the Duel flip this monster face-up to inflict 500 direct damage to your Opponent. If this card is destroyed or removed from the game, inflict 1000 damage to your Opponent. Rakulis's Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you have three or more “Goblin” monsters face-up on your Side of the Field and four or more “Goblin” monsters in your Graveyard. If a “Goblin” monster you control (including this card) is attacked by one of your Opponent’s monsters, you may tribute the “Goblin” monster and decrease that attacking monster’s ATK and DEF by the Original ATK of the tributed “Goblin” monster. If a “Goblin” monster is sent from the Field to the Graveyard, inflict 1000 damage to your Opponent as long as this card remains face-up on your Side of the Field. If this card is destroyed or removed from the game, both players loses 100 Life Points times the number of “Goblin” monsters in your Graveyard. Tech Wiz Goblin's Effect: This card’s other type is treated as Spellcaster.Once per turn, you may search your Deck or your Graveyard for one Equip Spell card that supports “Goblin” monsters you control and add that card to your Hand. If you have three or more Equip Spell cards in your Hand, you have no hand size limit. At the end of you turn, you may search for two Equip Spell cards and reveal those cards to your Opponent and place them at the top of your Deck, on your next Draw Phase, draw two cards instead of one. Torosque's Effect: 1 Tuner “Goblin” Monster + 4 or more Non-Tuner “Goblin” MonstersThis card cannot be Special Summoned. This card can only be Synchro Summoned. During your Battle Phase, select a number of cards your Opponent has on their Side of the Field equal to the number of “Goblin” Non-Tuner Monsters you used to Synchro Summon this card and destroy those selected cards. If you do this, you may not declare a direct attack with this card for nine turns. If this card is destroyed or removed from the game, you may destroy all monsters on your Side of the Field and Special Summon up to four or more “Goblin” monsters from your Graveyard onto the Field in face-down ATK position. Yuchtare's Effect: This card’s other Attribute is treated as DARK and this card’s other type is treated as Spellcaster. When you successfully summon this monster, the effect damage of all of your “Goblin” monsters is increased by 500. When you declare an attack with this card and it successfully destroys a monster, destroy all of your Opponent’s Spells and Traps and inflict 500 damage to your Opponent times the number of Spells and Traps that were destroyed in this way. If a “Goblin” monster you control is sent from the Field to the Graveyard, select all five Monster or Spell & Trap Zones on your Opponent’ Side of the Field, your Opponent cannot summon a monster or set any Spells & Traps on the selected zones for seven of their turns and they take 500 damage for each turn that passes. Comment.Discuss.Berate.Criticize.Be a hater.Whatever. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 7, 2009 Report Share Posted October 7, 2009 ah, the goblin festival. My head now hurts from reading all the effects, though I found virtually nothing unbalanced about it 9/10 Link to comment Share on other sites More sharing options...
AsterikcAde Posted October 7, 2009 Author Report Share Posted October 7, 2009 ah' date=' the goblin festival. My head now hurts from reading all the effects, though I found virtually nothing unbalanced about it 9/10[/quote'] Thanx, sorry for the bewildering flutter of Goblin images. ^^"Thanx for the comment again! BTW-BUMP! Link to comment Share on other sites More sharing options...
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