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The Seven Knights Set [17/??]


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[align=center]Here are all the Seven Knights monsters that I have created aswell as some Support cards. More cards will be added.

[spoiler=Monster Cards]

[spoiler=The Seven Knights - Surachi]

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[spoiler=Effect]

While you control another "Seven Knights" monster with a different name, if this card attacks or is attacked increase this cards ATK and DEF of this card by 800 until the end of the Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck, except "The Seven Knights -Surachi".

 

 

 

[spoiler=The Seven Knights - Kurazo]

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[spoiler= Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, add 1 "Seven Knights" card that is removed from play to your hand. If this card attacked or was attacked, you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck except "The Seven Knights - Kurazo".

 

 

 

[spoiler=The Seven Knights - Munzio]

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[spoiler=Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, you can discard 1 card to destroy 1 Spell or Trap card on the field. If this card attacked or was attacked you can remove this card from play to Special Summon 1 "Seven Knights" moster from your Deck, except "The Seven Knights - Munzio".

 

 

 

[spoiler=The Seven Knights - Nanio]

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[spoiler=Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, increase your Life Points by 500 for each "Seven Knights" monster that is removed from play. At the end of the Battle Phase, if this card attacked or was attacked you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck, except "The Seven Knights - Nanio".

 

 

 

[spoiler=The Seven Knights - Rylio]

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[spoiler=Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, you can inflict 300 points of damage to your opponents Life Points for each "Seven Knights" monster that is removed from play. At the end of the Battle Phase, if this card attacked or was attacked you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck, except "The Seven Knights - Rylio".

 

 

 

[spoiler=The Seven Knights - Jenzu]

179158c.jpg

[spoiler=Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, you can discard 1 card from your hand to destroy 1 monster on the field. At the end of the Battle Phase, if this card attacked or was attacked you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck, except "The Seven Knights - Jenzu".

 

 

 

[spoiler=The Seven Knights - Angelios]

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[spoiler=Effect]

When this card was Special Summoned by the effect of a "Seven Knights" monster, select 1 card your opponent controls and activate the appropriate effect.

Monster Card: Send the card to the Graveyard.

Trap Card: Return the card to your opponents Deck.

Spell Card: Return the card to your opponents hand.

At the end of the Battle Phase, if this card attacked or was attacked you can remove this card from play to Special Summon 1 "Seven Knights" monster from your Deck, except "The Seven Knights - Angelios".

 

 

 

 

[spoiler=Seven Knights Magician]

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[spoiler=Effect]

You can remove this card from play to Special Summon 1 "Queen of the Seven Knights" from your hand or Deck.

 

 

 

[spoiler=Queen of the Seven Knights]

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[spoiler=Effect]

If this card was Special Summoned by the effect of "Seven Knights Magician", you can remove this card and another face up "Seven Knights" monster from play to Special Summon 1 "King of the Seven Knights" from your hand or Deck.

 

 

 

[spoiler=King of the Seven Knights]

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[spoiler=Effect]

If this card was Special Summoned by the effect of "Queen of the Seven Knights", you can add up to 2 removed from play "Seven Knights" monsters to your hand.

You can remove this card and 2 face-up "Seven Knights" monsters from play to Special Summon 1 "Emperor of the Seven Knights" from your hand or Deck."

 

 

 

[spoiler=Emperor of the Seven Knights]

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[spoiler=Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect "King of the Seven Knights". When this card is Special Summoned you can Special Summon 2 LV 4 "Seven Knights" mosters from your hand or Deck. Monsters that are Special Summoned by this effect can attack your opponents Life Points directly.

 

 

 

[spoiler=Round Table Knights - Lancelot]

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[spoiler=Effect]

While this card is face up on the field it is treated as a "Seven Knights" monster. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. At the end of the Battle Phase, if this card attacked or was attacked you can Special Summon 1 "The Seven Knights - Nanio" from your Deck.

 

 

[spoiler=Round Table Knights - Galahad]

179158a.jpg

[spoiler=Effect]

While this card is face up on the field it is treated as a "Seven Knights" monster. If this card is declared as an attack target you can switch this card to Defense Position. At the end of the Battle Phase, if this card attacked or was attacked you can Special Summon 1 "The Seven Knights - Rylio" from your Deck.

 

 

[spoiler=Round Table Knights - Kay]

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[spoiler=Effect]

While this card is face up on the field it is treated as a "Seven Knights" monster. When this card declares an attack this card can attack your opponent directly. At the end of the Battle Phase, if this card attacked or was attacked you can Special Summon 1 "The Seven Knights - Jenzu" from your Deck.

 

 

[spoiler=Round Table Knights - Ector]

179158.jpg

[spoiler=Effect]

While this card is face up on the field it is treated as a "Seven Knights" monster. When this card is Summoned you can add 1 "Seven Knights" monster from your Deck to your hand. At the end of the Battle Phase if this card attacked or was attacked, you can Special Summon 1 "The Seven Knights - Angelios" from your Deck.

 

 

 

[spoiler=The Seven Knights - Incarnate]

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[spoiler=Effect]

"The Seven Knights - Nanio" + 1 or more non-Tuner monsters.

When this card is destroyed by battle you can remove in your Graveyard 2 "Seven Knights" monsters from play to Special Summon this card. When this card is Special Summoned from the Graveyard you can Special Summon 1 "Seven Knights" monster from your Deck.

 

 

 

 

 

[spoiler=Spell Cards]

[spoiler=Seven Knights Kingdom]

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[spoiler=Effect]

All face up "Seven Knights" monsters on the field gain 300 ATK. While this card is on the field "Seven Knights" monsters cannot be destroyed by battle. By discarding 1 card, all battle damage you recieve this turn is reduced to 0.

 

 

 

 

[spoiler=Trap Cards]

 

 

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"Queen?"

 

FIX: If this card was Special Summoned by the effect of "Seven Knights Magician", you can remove this card and another face-up "Seven Knights" monster from play to Special Summon 1 "King of the Seven Knights" from your hand or Deck.

 

I suggest changing the Pic. It's Saber from Fate/Stay Night.

 

Rating could change once King is shown.

 

8.9/10

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