Rehva Posted October 7, 2009 Report Share Posted October 7, 2009 LOCK Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 7, 2009 Report Share Posted October 7, 2009 Lots of OCG errors and OP. Link to comment Share on other sites More sharing options...
Rehva Posted October 7, 2009 Author Report Share Posted October 7, 2009 Lots Of OCG? Not Even. Well It is a Little Op'ed Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 7, 2009 Report Share Posted October 7, 2009 Yes there are... The biggest one is "destroy it automatically" it should say "destroy that card after the Damage Step" or something like that. There are other minor ones here and there but that is the biggest one. Link to comment Share on other sites More sharing options...
Rehva Posted October 7, 2009 Author Report Share Posted October 7, 2009 Rates Anyone? Link to comment Share on other sites More sharing options...
Bengal Posted October 7, 2009 Report Share Posted October 7, 2009 Not bad, the OCG is fine. The only errors I could find are: "destroy it automatically" = "destroy it without applying damage calculation" (refer to: Ally of Justice Catastor) Field = field The image isn't the greatest, and it is a bit overpowered. One thing you may do is to add a cost to Special Summon 1 monster in your Graveyard, such as a Level limit. Link to comment Share on other sites More sharing options...
warriorjames Posted October 7, 2009 Report Share Posted October 7, 2009 I would probably make it have a specific Tuner to make it harder to get out. Link to comment Share on other sites More sharing options...
legendhiro Posted October 7, 2009 Report Share Posted October 7, 2009 i like it, but it is a little op'ed. i like bengal's idea to add a limit to the level of the monster that it can special summon. Link to comment Share on other sites More sharing options...
~Reborn~ Posted October 7, 2009 Report Share Posted October 7, 2009 you could get a better pic... Link to comment Share on other sites More sharing options...
KillerCubivore Posted October 7, 2009 Report Share Posted October 7, 2009 The pick is meh, it looks coolish but on the other hand I can barely tell what it is. Also, white BG on a Synchro monster doesn't look to great. I think it's pretty fair, it shouldn't destroy everything on the field though, maybe just all the monster or all the spell and traps. Both is a bit too much since it's really easy to get spell counters on him, especially in a spell counter deck. OCG is good enough for me, but it's not perfect. 6/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 7, 2009 Report Share Posted October 7, 2009 for the special summon monster from the graveyard effect, make it only lv4 or lower. THEN it'll be balanced 7/10 Link to comment Share on other sites More sharing options...
Archelaus Posted October 7, 2009 Report Share Posted October 7, 2009 FIX: Once per turn, during your Main Phase 1, you can discard 1 card to place 1 Spell Counter on this card (max.4). If this card attacks a Level 4 or lower monster, destroy it before Damage Calculation. When this card is destroyed by battle with 3 or more Spell Counters on it, destroy all cards on the field and Special Summon 1 monster from your Graveyard that was used for this card's Synchro Summon. Good. 8/10 Link to comment Share on other sites More sharing options...
Rehva Posted October 7, 2009 Author Report Share Posted October 7, 2009 thanks :D Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.