shadowray2197 Posted October 9, 2009 Report Share Posted October 9, 2009 Hellfire or known as HF for short is a DARK-Pyro type monster and i know DARK and Pyro don't work together i just like DARK monster and i'm inspired by inflict that's why i created this archetype,anyway the effect of almost all HF monster are destroy and inflict,and at the end phase send spell or trap card(s) to the graveyard or the are destroyed :D[spoiler=effect]this effect can only be activated once per turn destroy 1 monster on the field and inflict to your opponent's life point equal to half of the destroyed monster's ATK.If you activate this effect you cannot conduct a battle phase this turn.At the end phase if this card is face up on the field destroy this card unless you show 1 equip magic card from your Hand. [spoiler=effect]This card cannot be Normal summon or Set.This card can only be Special summon by the effect of "The Phoenix's Rage !".Once per turn if this card is in ATK position you can destroy 2 monster(s) on the field and inflict to you and your opponent's life point equal to the ATK of that monster.If you activate this effect,change this card into DEF position the position of this card can't be changed until the end of your next turn. [spoiler=effect]"Hellfire Spirit" + 1 or more non Tuner monster(s)Once per turn you can Remove 1 "Hellfire" monster to Special Summon 1 "Hellfire" monster from your Graveyard,at the third Standby Phase,Destroy that monster and inflict to you and your opponent equal to half the ATK of that monster.If your opponent control a monster you can inflict 100 damage for each stars that monster has.At the end phase destroy this card unless you Remove from Play 2 Trap card from your Graveyard. [spoiler=effect]This card cannot be Normal summon OR Set.This Card can only be Special summon by Removing 5 "Hellfire" Monsters you control.When this card is destroyed,Destroy all card(s) on the Field,also you can add 2 "Hellfire" monsters from your Graveyard. [spoiler=effect]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● Once per turn you can special summon 1 level 4 or lower monster that has "Hellfire"in it's name from your hand. Magic cards:[spoiler=effect]Tribute 2 monster with "Hellfire" in it's name,send top 5 cards from your deck,and pay 1000 life point to activate this card.Special summon 1 "Hellfire Phoenix" from your hand or graveyard. Link to comment Share on other sites More sharing options...
Archelaus Posted October 9, 2009 Report Share Posted October 9, 2009 Minor OCG errors. Some Pics need some work. 7/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 9, 2009 Report Share Posted October 9, 2009 the effects are balanced out, card2's pic isn't very good though 8/10 Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 10, 2009 Author Report Share Posted October 10, 2009 ok what is OCG anywaynew cards added Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 10, 2009 Report Share Posted October 10, 2009 For Phoenix's Rage, 1500 LP will do, don't make it 2000 8/10 Link to comment Share on other sites More sharing options...
Polycarp Posted October 10, 2009 Report Share Posted October 10, 2009 No such thing as a Pyro-Dragon, make it one or the other then add an effect that let's it be both Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 13, 2009 Author Report Share Posted October 13, 2009 @ ragnarok:ok@tempest knight: i'll change it right away Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 16, 2009 Author Report Share Posted October 16, 2009 new cards added Link to comment Share on other sites More sharing options...
martin johanes asfrisa Posted October 16, 2009 Report Share Posted October 16, 2009 hey this my fire phoenix see it Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 16, 2009 Report Share Posted October 16, 2009 now that is one impressive pic for Hellfire Sword, where did you get it? 8.9/10 Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 20, 2009 Author Report Share Posted October 20, 2009 i get it from deviantartehhh dviant Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 29, 2009 Author Report Share Posted October 29, 2009 new cards added Link to comment Share on other sites More sharing options...
Dmaker Posted October 29, 2009 Report Share Posted October 29, 2009 There ok5/10 Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 30, 2009 Author Report Share Posted October 30, 2009 right.......... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 30, 2009 Report Share Posted October 30, 2009 they look balanced enough to get an 8/10 from me Link to comment Share on other sites More sharing options...
gudari88 Posted October 30, 2009 Report Share Posted October 30, 2009 Hey man nice cards. I have Phoenix pic if you want to use it. Link to comment Share on other sites More sharing options...
shadowray2197 Posted October 31, 2009 Author Report Share Posted October 31, 2009 wow thx a lot Link to comment Share on other sites More sharing options...
Leturn Master Posted October 31, 2009 Report Share Posted October 31, 2009 Aaaargh!!! Lot's... of... cards.. Alright, stop. Remove cards from this thread until you have about 6. Then ask people to rate those. Once you've perfected them, post more. DO NOT create cards at this rate -- it just makes for a bunch of bad cards. I WILL rate if you send me a PM or decrease the number of cards on this thread to no more than 6. More than that, and I'm overwhelmed and can't deal with it. Link to comment Share on other sites More sharing options...
shadowray2197 Posted November 1, 2009 Author Report Share Posted November 1, 2009 done Link to comment Share on other sites More sharing options...
Leturn Master Posted November 2, 2009 Report Share Posted November 2, 2009 Alrighty, let's get down to business (to defeat the huns...) "Hellfire Dragon" -- I recommend scrapping this card. Not to be offensive, it's just not so great. Monsters are useful for these things: aggro, burn, field control, stall, and swarm (which happens to make the acronym ABFSS... which sounds cool. Adding to my sig now.). "Dragon" is not aggro, seeing as it's a 2-tribute monster with no aggro effects and only 2400 ATK. It's not very good burn, as it requires you to kill off 2 of your own monsters to deal burn damage (when would ANYONE tribute off 2 of their own monsters? That's ridiculous..). And it doesn't have any field control effects, stall, or swarm effects listed... so it's bad-bad-n/a-n/a-n/a. Therefore this card is bad. If you want to keep the picture for a card, I recommend waiting until you've got a strong set and THEN basing him off of the general strategy of the set. "Hellfire Phoenix" -- First of all, that picture makes me cry. It looks like your phoenix is choking on something, and decided to shoot himself into the sun... not the brightest guy. As for the card itself, well aggro is decent, seeing as your card has 3000 ATK. His burn effect is terrible (you're going to take damage too, so it's more like a suicide effect). His field control ability is overpowered -- a free destruction of two monsters. After all, you're not Tribute Summoning the guy, so you can get another Normal Summon after using his effect to deal a decent amount of painful damage to your opponent. He has no stall or swarm. So we've got Good-Bad-OP (bad)-n/a-n/a... this makes him bad. Add that to the fact that he'll almost always be a dead-draw (there's no way to summon him without your Spell, so he'll be sitting in your hand until you draw it), and you've got a pretty sad card. In order to make this guy better, I recommend an effect that will get you a bonus to cancell out his dead-drawness (but only by a little). Something like: "You can discard this card and 1 other card in your hand to draw 1 card." or "You can discard this card and tribute 1 "Hellfire" monster to draw 2 cards." or something... the second effect is assuming you've got a full set of "Hellfire" monsters, which I don't remember. Then change his effect to destroy 1 monster, once per turn when he's in Attack Position, and inflict half the damage to your opponent (NOT you). That'll balance out well with the turning him to Defense Position detrimental effect. "The Phoenix Summoner" -- This card's effect boils down to "kill a weak monster, get a beatstick"... because that's basically what this card does. You kill off a tuner or token or something ("Ojama Trio" maybe?) and then Tribute her off to get a 3000 ATK monster while you're STILL in your Battle Phase (yay for OP-ness..). If you want this effect to work, I recommend her effect only summoning if "Phoenix" is in your hand. I also recommend negating "Phoenix's" effect when he's summoned that way and ending the Battle Phase immediately after he's summoned (or conducting the summon ONLY during your Main Phase 2 or End Phase). "The Phoenix's Rage !" -- first of all, your exclamation point is in the wrong spot. You need spaces AFTER punctuation, not BEFORE. Secondly, this card costs SO many of your own possessions (mainly monsters), I wouldn't summon "Phoenix" this way unless it guaranteed an OTK, or at least a 2TK. I recommend making the tribute 1 monster only, getting rid of the mill, and changing the LP cost to 2000. That'll make it nothing more than a very painful semi-nomi... and if you wanted to have a little fun, you could make the summon only from the Graveyard (so "Summoner" would get it from your hand, and "Rage!" would get it from your Graveyard. Y'know, just to play around. :)) "Hellfire Sword" -- Absolutely BEAUTIFUL picture. But the card isn't very good. It kills your monster in either 1 or 2 turns (because most people don't usually stock their deck with Field Spell Cards... at least, unless they want to lose on turn 3 or something.). Taking into account its useful effects, this card is still kind of bad. It gives your monsters a 500 ATK boost (kind of pointless, seeing as the card and the monster equipped to it won't be around very long...), and lets you negate 1 of your opponent's S&T cards and send it to the top of the deck, which is decent, I'll consent. However, that's about the only good part of the card. You might as well have created a Normal Spell that tributes one of your monsters to negate the effect of 1 Spell or Trap Card... it'd be a lot easier to read, and you could put "Hellfire Sword's" picture on a better card. However, if you want to make this card good, I recommend getting rid of that requirement of destroying 1 Field Spell Card per turn (I see you were kind of going for the Field Spell strategy when making these cards. Trust me, it's not worth it.), and maybe changing it to a discard of 2 cards, a 1-monster tribute, or a hefty sum of LP. The problem with this guy is that if you can use the effect every turn, it's like having "Dark Bribe", "Magic Jammer", or less-painful version of "Solemn Judgement" every turn for free (kind of). I'd completely change the effect to either a) A large ATK bonus (1000-1200) only equippable to "Hellfire" monsters, b) A piercing effect (check out "Dark Driceratops", or "Airknight Parshath" if you don't know what that is) only equippable to "Hellfire" monsters, c) A burn effect (1/4 of the monsters's ATK during each of your Standby Phases) only equippable to "Hellfire" monsters, or d) A card that treats the equipped monster as a "Hellfire" monster, and increases the ATK of the monster by something around 200-500. "Hellfire's Lair" -- This card gives an Orichalcos-style stat boost to "Hellfire" monsters, which qualifies it as overpowered. Boost the ATK only (if you want a 200 to 300 ATK increase), or increase ATK while decreasing DEF (if you want 500 ATK and -300 to -400 DEF). Also, the counters are meh... First of all, you get them there when monsters (that aren't "Hellfire" monsters) destroy S&T, which is unlikely. You lose them when "Hellfire" monsters destroy S&T, which is a little more likely (but not with the edits I've proposed, seeing as they're a total rejection of the Field Spell destruction and S&T field control ideals). Plus, the Counters don't have a purpose. Nowhere in that card's effect is something that says "For every Hellfire Counter on this card... [insert effect here]". So the counters are useless... I recommend (other than changing the stats from their OP selves to something better) that you add 1 counter when a monster card is destroyed and sent to the Graveyard. Either that, or add 1 counter every time a "Hellfire" monster is summoned (whatever you choose, make it deal with monsters). From here, I see two paths. The first is a beneficial effect path ("You can destroy this card and send it to the Graveyard to draw 1 card for every 2 [or 3] Hellfire Tokens this card had on it before it was destroyed"... something like this), OR you could be crazy and completely rewrite the effect to something like this: "Place 1 Hellfire Counter on this card whenever a "Hellfire" monster(s) is summoned (max.7) . Increase the ATK of all "Hellfire" monsters on your side of the field by 100 for every Hellfire Counter on this card." That would be awesome. Anyway, that's my review. I hope you read the whole thing without getting distracted from its boringness or leaving it in disgust. After you've finished balancing this out, OCGSP is the next thing to move on to. Warm Regards,:mrgreen: Link to comment Share on other sites More sharing options...
Metal Skull Posted November 2, 2009 Report Share Posted November 2, 2009 Nice.Nice Pics and Effects.Balanced.9.4/10 Link to comment Share on other sites More sharing options...
shadowray2197 Posted November 5, 2009 Author Report Share Posted November 5, 2009 @leturnmaster: wew that was the longest comment i've ever seen but thx!!!! Link to comment Share on other sites More sharing options...
shadowray2197 Posted November 18, 2009 Author Report Share Posted November 18, 2009 new cards added Link to comment Share on other sites More sharing options...
Jolta Posted November 18, 2009 Report Share Posted November 18, 2009 Now, lemme start. They are very well balanced. However, there is already an Archtypw which is 100% FIRE. But I don't mind if they Mimic Flamvells, others will. The pictures are quite fine. At least they suit their respective cards. some people choose wrong pics for wrong cards. OCG? You ask me? I ask who? Let's look.Well, no OCG errors to be seen by me. And that ends my talk. Oh wait! Spotted mistake: Look at The Pheonix's Rage, Its pic. There's a border. Borders make picture less Yugioh-ish. Crop it, please.9.5/10 EDIT: Another error? Just noticed this one. When talking about Archtypes, say "____" monster. Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 18, 2009 Report Share Posted November 18, 2009 Not bad, but I've seen better. Really there's no reason you can't have DARK Pyros. few OCG errors. 9/10 Link to comment Share on other sites More sharing options...
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