Alex DeLarge Posted October 11, 2009 Report Share Posted October 11, 2009 more will come soon Link to comment Share on other sites More sharing options...
.Frostpaw Posted October 11, 2009 Report Share Posted October 11, 2009 Terrible. INSTEAD OF 0001, YOU NEED TO PUT EN001 EN002 EN003 EN004 What does mkz5 stand for? Terrible OCG. I'm not sure if I can fix them. Also, take the random numbers out from under the picture. 1/10 Link to comment Share on other sites More sharing options...
resaclan62 Posted October 11, 2009 Report Share Posted October 11, 2009 Not very good. I can only see the last one on my comp, and it isnt very good. Decrease starsa, aTK and DEF and give it a good effect. Also get a better picture. 2/10 Link to comment Share on other sites More sharing options...
Starly_64 Posted October 11, 2009 Report Share Posted October 11, 2009 ... Okay. let's start from the top: Banjo-Kazooie:-The characters are small in the image.-The effect: What is the benefit of being treated as a Fusion for a turn? What do any of the players gain/lose from that? Mumbo Jumbo:-I do not see how the effect can be used, since the effect for Banjo-Kazooie makes them return to being an Effect monster anyway. Grunty:-The effect is missing something. It does not suit the card at all. Not to mention it's overpowered, since you can just increase the ATK of the card.-Image is dull too Skeletal Grunty:-Overpowered. No monster should have stats like that unless there is a major drawback in it's effect. -I don't get the Tuners needed to Synchro Summon this. Mumbo has no relation to the character. Did you think that him having a skeletal face is a perfect relation?-Does not have an effect. Overall, I give this Set so far a 4/10, and i'm being generous because you're new. I guess 1 good thing about most of these cards is that they have fair stats for their Levels, and at least you did not add fake Types. Look at cards people have made in this forum and get the gist of what a great card is. But if you need any help, you can PM me. Just try to improve, understand what people are commenting on, and keep it up! Link to comment Share on other sites More sharing options...
Alex DeLarge Posted October 12, 2009 Author Report Share Posted October 12, 2009 sorry this was my first attempt at making cards,and in response to your comments,the advantage of turning banjo kazooie into a fusion is that you can equip it with cards like fusion weapon.and the effect doesn'y state that it turns back at the end of the turn.by the way mkz5 stands for mariokaooie75 Link to comment Share on other sites More sharing options...
BlackSkullCortez Posted October 12, 2009 Report Share Posted October 12, 2009 OCG, Grunty is OP'd, and what is the use of Banjo Kazooie's effect?3/10 Link to comment Share on other sites More sharing options...
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