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Samurai are pretty awesome.


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It's also far LESS deadly should your opponent bring out lyla' date=' celest, JD... things they are apt to do when you have ominous facedowns. Especially since in LS getting lyla can be as easy as charge into lumina. At least with compulsory, you limit the mill... with D-Prison, you get nothing. You think dodging one monster in LS does a thing? They will just be dumping plenty more at the end of the turn, because they'll likely always bring out more monsters each turn than you can D-prison. D-prison only really belongs in oppression decks for this reason.

[/quote']

You're right. I couldn't just make the same Lyla and Celestia argument against an Oppression deck. Nope. :roll:

 

The fact is that if they go for Lyla and you Compulse it, you just -1'd yourself, and next turn you can't set any backrow, because you'll lose it against the same lyla that you now can't kill, since it's in their hand, so you'll be -2ing yourself if you try to defend against them with backrow on that following turn.

 

I don't know about you, but I'd be just fine taking a chance on a -1 instead of basically guaranteeing a -2. And if I do -1 with D-Prison, I summon a monster, which is a +0, and kill Lyla, which is a +1 in battle, so I lost nothing in advantage.

 

-Edit-

 

And no, I don't think dodging ONE monster does a thing, but with Bottomless and D-Prison taking out up to five monster, I think that's enough to warrant a hinderance to Judgment Dragon that an LS player wouldn't like to deal with. If you peg cards that they probably don't run three of, you can eliminate one name entirely. Garoth, for example, would be a prime hit.

You certainly could say that they'd Lyla your oppression (or your D-Prison, which wouldn't really hurt at that point). But no such thing would happen with Celestia. Because of oppression, they can only put one monster on the field at a time. So if you can take out one monster per turn (very easy to do), you can stop celestia from ever coming out.

 

You are missing the point. You run compulsory to get rid of synchros or hard to summon monsters. If i'd want to use it, I wouldn't be using it on Lyla... the chance is that they, in addition to Lyla, have other monsters on the field. So if they have, say, stardust and summon breaker/lyla, if you have D-prison they'll just destroy it, and you can't do a thing about it. If you have compulsory, they'll switch Lyla and you can still bounce stardust. You effectively just got a +1, as a defense position Lyla is just a sitting duck. Whereas D-Prison in a similar situation gets you nowhere.

I'm sure that's what everyone running Oppression said against Celestia at Orlando until they got crushed by Lightsworn Day1 and T16 was 80% Lightsworn builds using 3 Celestia.

 

You know, I'll just let you have it. You're clearly the more well rounded player, with far more experience and better people to play against. I don't know WHAT I'm talking about, being a three time Nationals qualifier with 7-3 records on the occasions I went, playing against Shonen Jump Champions in my spare time to keep up and practice. :roll:

 

Believe me, between D-Prison and Compulsory, if you expect to make any headway in a major tournament, D-Prison is most definitely the card to be playing.

 

Breaker isn't popular. Lyla is only in one deck, granted a popular deck, and usually at 2. Blackwings can't do a damn thing against it, and removing them is almost as good, since it'll shut down Vayu to an extent that'll make things easier for you.

 

If you want to think Compulsory's better though, that's certainly your opinion to have, be it wrong or not.

You're right. Oppression isn't good against LS at all. That's why there were so many top-16 decks last SJC that ran it, including Togores himself.

 

See, I can tell you're running low on arguments now, because you had to pull out an argument from authority, which is known as a major logical fallacy.

 

If you want to do well at tournaments, run PWWB. It consistently is run in more top-16 decks than Either D-Prison or compulsory.

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It's also far LESS deadly should your opponent bring out lyla' date=' celest, JD... things they are apt to do when you have ominous facedowns. Especially since in LS getting lyla can be as easy as charge into lumina. At least with compulsory, you limit the mill... with D-Prison, you get nothing. You think dodging one monster in LS does a thing? They will just be dumping plenty more at the end of the turn, because they'll likely always bring out more monsters each turn than you can D-prison. D-prison only really belongs in oppression decks for this reason.

[/quote']

You're right. I couldn't just make the same Lyla and Celestia argument against an Oppression deck. Nope. :roll:

 

The fact is that if they go for Lyla and you Compulse it, you just -1'd yourself, and next turn you can't set any backrow, because you'll lose it against the same lyla that you now can't kill, since it's in their hand, so you'll be -2ing yourself if you try to defend against them with backrow on that following turn.

 

I don't know about you, but I'd be just fine taking a chance on a -1 instead of basically guaranteeing a -2. And if I do -1 with D-Prison, I summon a monster, which is a +0, and kill Lyla, which is a +1 in battle, so I lost nothing in advantage.

 

-Edit-

 

And no, I don't think dodging ONE monster does a thing, but with Bottomless and D-Prison taking out up to five monster, I think that's enough to warrant a hinderance to Judgment Dragon that an LS player wouldn't like to deal with. If you peg cards that they probably don't run three of, you can eliminate one name entirely. Garoth, for example, would be a prime hit.

You certainly could say that they'd Lyla your oppression (or your D-Prison, which wouldn't really hurt at that point). But no such thing would happen with Celestia. Because of oppression, they can only put one monster on the field at a time. So if you can take out one monster per turn (very easy to do), you can stop celestia from ever coming out.

 

You are missing the point. You run compulsory to get rid of synchros or hard to summon monsters. If i'd want to use it, I wouldn't be using it on Lyla... the chance is that they, in addition to Lyla, have other monsters on the field. So if they have, say, stardust and summon breaker/lyla, if you have D-prison they'll just destroy it, and you can't do a thing about it. If you have compulsory, they'll switch Lyla and you can still bounce stardust. You effectively just got a +1, as a defense position Lyla is just a sitting duck. Whereas D-Prison in a similar situation gets you nowhere.

I'm sure that's what everyone running Oppression said against Celestia at Orlando until they got crushed by Lightsworn Day1 and T16 was 80% Lightsworn builds using 3 Celestia.

 

You know, I'll just let you have it. You're clearly the more well rounded player, with far more experience and better people to play against. I don't know WHAT I'm talking about, being a three time Nationals qualifier with 7-3 records on the occasions I went, playing against Shonen Jump Champions in my spare time to keep up and practice. :roll:

 

Believe me, between D-Prison and Compulsory, if you expect to make any headway in a major tournament, D-Prison is most definitely the card to be playing.

 

Breaker isn't popular. Lyla is only in one deck, granted a popular deck, and usually at 2. Blackwings can't do a damn thing against it, and removing them is almost as good, since it'll shut down Vayu to an extent that'll make things easier for you.

 

If you want to think Compulsory's better though, that's certainly your opinion to have, be it wrong or not.

You're right. Oppression isn't good against LS at all. That's why there were so many top-16 decks last SJC that ran it, including Togores himself.

 

See, I can tell you're running low on arguments now, because you had to pull out an argument from authority, which is known as a major logical fallacy.

 

If you want to do well at tournaments, run PWWB. It consistently is run in more top-16 decks than Either D-Prison or compulsory.

You got it, Boss. :roll:
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-Edit-

Wow' date=' I don't know how I missed the comment about Gale. Gale IS far superior to Fulhelmknight... In Blackwings. Other than that, it's an equally slow 3Star Tuner. The advantage is the built in Shrink, which I won't deny is a powerful tool, but in a deck of Warriors, Fulhelmknight is searchable and reusable, and it can protect the Samurai on the field to help insure you eventually control two or more. A far more useful tool in this case.

[/quote']

 

Not to pick sides, but Fulhelmknight is better in Six Sams anyway since you can use Solidarity and keep the effect going even after you synchro. There is also the little detail of it being RotA able.

 

Speaking of Solidarity, why not run it? Every monster used (if you sub in Fulhelmknight) would be Warrior and would give Six Sams a beastly +800 ATK :? Guess what, Grand Master just became a spamable 2900 beatstick and Niashi became a 2200 double attacker, sounds pretty nice to me. OH, and you could easily run Rivalry of Warlords to stop a bunch of strats.

 

And to settle the arguement, BoM beats both :O and Call of the Haunted is needed.

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Call is in.

 

 

Solidarity will go from Aliens to Samurai, but only if I get 2 Fulhelmknight.

 

But the main problems with everyone's fixes is that I can't do them.

 

I'm keeping the compulsories, because A: I already have them and B: I only have 1 Prison.

 

I will switch out returns for Double-edges.

 

Nisashi and Cunning are there because they are insanely epic. Nisashi -> Nisashi -> Nisashi -> Game.

 

and all it takes is a Samurai in grave.

I've got 1 BoM, and i'll see about getting more, but I have no room, to be honest.

 

And juuuuust to shut you all up, i'll neg something for Enishi.

 

In fact, i'll take out gale and go totally pure Samurai, and then I can add the 2 Solidaritys.

 

 

EDIT:

New list up!

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Nisashi and Cunning are there because they are insanely epic. Nisashi -> Nisashi -> Nisashi -> Game.

 

and all it takes is a Samurai in grave.

 

What you meant to say was "All it takes is 1 Samurai in the Grave' date=' Nisashi in hand, Grandmaster in hand, TWO Cunning, and the opponent having only one monster on the field, preferably with low attack, in attack position, and no detrimental backrow that would stop an attack or a summon or a spell card. Or a D.D. Crow.

 

Other than that, yeah, pfft, piece of cake.

 

Without the second cunning, even if you were GUARANTEED to hit, it wouldn't be over 8000. It'd stop short at 7700. [img']http://s10.photobucket.com/albums/a112/SaiyanKnight/face.png[/img]

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Bumping.

 

I used a Samurai deck against Tradgets on YVD.

This happened.

I had GM in grave from a LV that got solemned, but I bribed their bribe that bribed my bribe that bribed their solemn, along with loads of S/Ts that kept me alive, and a Solidarity and a Cunning on field.

 

(00:15:22) Lewis has put down a Solidarity

(00:15:23) Lewis is done with their turn

(00:15:28) Monk drew a card

(00:15:31) Monk has put down a Red Gadget

(00:15:33) game?

(00:15:34) Lewis has flipped Book of Moon over

(00:15:39) Lewis put Book of Moon into the graveyard

(00:15:40) Monk turned Red Gadget horizontal

(00:15:40) Monk has flipped Red Gadget over

(00:15:42) Monk is done with their turn

(00:15:43) Lewis drew a card

(00:15:48) FINALLY

(00:15:51) Lewis has put down a The Six Samurai - Zanji

(00:15:56) Lewis has put down a Grandmaster of the Six Samurai

(00:15:57) Lewis has put down a Great Shogun Shien

(00:15:59) Lewis has put down a Great Shogun Shien

(00:16:03) sack'd.

(00:16:06) what in the name of jesu?

(00:16:12) all gain 1900.

(00:16:17) 800, sorry.

(00:16:26) attack with zanji.

(00:16:30) Monk put Red Gadget into the graveyard

(00:16:31) destroyed.

(00:16:42) 7:16:00 PM) Monk`s LP is now 5100(-2900

(00:16:44) now, 2500 + 2500 + 2100 + 800 +_ 800 + 800

(00:16:53) 7:16:10 PM) Monk`s LP is now 2600(-2500

(00:16:55) 7:16:13 PM) Monk`s LP is now 1800(-800

(00:16:57) GAME

(00:16:58) GAMe

(00:17:03) FUDGE YES

(00:17:07) lol

(00:17:11) EPIC SACK

(00:17:13) if u didnt draw vortex

(00:17:18) i mite have won D:

(00:17:32) I have the luck of the Irish, the Gods, and anyone else notobly lucky.

(00:17:39) Fudge yes.

(00:17:47) lol

 

I'm Lewis.

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