-Doodle Posted October 13, 2009 Author Report Share Posted October 13, 2009 Actually,this contest is for building my brother a deck...Except for the X Sabers part,its to see how the deck will work for me becuause i think they'r cool. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted October 13, 2009 Report Share Posted October 13, 2009 Actually' date='this contest is for building my brother a deck...Except for the X Sabers part,its to see how the deck will work for me becuause i think they'r cool.[/quote']If that was the case, you should have just asked me for a list in a PM. Silly goose. :lol: Link to comment Share on other sites More sharing options...
Big Mac Posted October 13, 2009 Report Share Posted October 13, 2009 Ah geez, Saiyan Knight entered. I guess we all lose then XD Nice deck Btw. Teching Uria is interesting. How does it play? Link to comment Share on other sites More sharing options...
Saiyan Knight Posted October 13, 2009 Report Share Posted October 13, 2009 You mean how well does it perform or what is it designed to do? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted October 13, 2009 Report Share Posted October 13, 2009 X-Saber OTK. Monsters: 19 3x Faultroll3x Gardestrike3x Airbellum3x Ragigura 2x Sea Koala2x Ryko1x Morphing Jar1x Rescue Cat1x Summoner Monk Spells: 14 3x Mass Driver3x Hand Destruction2x Foolish1x RoTA1x Card Destruction1x Heavy Storm1x Giant Trunade1x Brain Control1x One For One Traps: 7 3x Gottom's Emergency Call2x Bottomless1x Torrential1x Call of the Haunted Extra Deck: 15 2x Gottoms2x Urbellum 11x Generic Link to comment Share on other sites More sharing options...
Big Mac Posted October 13, 2009 Report Share Posted October 13, 2009 You mean how well does it perform or what is it designed to do? Both actualy. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted October 13, 2009 Report Share Posted October 13, 2009 You mean how well does it perform or what is it designed to do? Both actualy. Right now it's in the Beta phase. Not sure what kind of results we'll see. As far as it's design... The idea is to be super monster heavy, and force the opponent to have nothing but monsters to work with. Sanquine Swamp prevents the activation of all face-down Spells and Traps, but it would normally destroy itself if you control another Spell or Trap Card, so Imperial Custom comes out to say "No, I think I like my buddy here. Thanks." Anti-Spell Fragrance forces all of their Spells face-down, Sanquine Swamp keeps all their face-downs worthless, and Imperial Custom keeps Sanquine Swamp and Anti-Spell Fragrance safe from cards like Breaker and whatever else. The inclusion of Solemn Judgment and Mirror Force is mostly because you'll have opportunities before the combo hits off to use them, or directly after Uria is played. Or, if you really needed to, you could do it when Kamon is out, since he can choose to pop Imperial Custom and kill Sanquine Swamp to unlock your own backrow. The odds of actually hitting off Summoner Monk's effect is pretty slim, but it should be pretty obvious that you'll AT SOME POINT end up with Spells in your hand that you can't play, do to your own combo, so having it there couldn't hurt, and it's a Spellcaster for Arcanite Magician with Fulhelmknight. Fulhelmknight is over any other 3-star Synchro because it can't negate an attack from an opposing monster, and with such heavy control on the backrow, stopping an attack or three is a powerful tool. The Synchro play is really a powerful aspect, since the most powerful plays against some decks is going to be a Synchro monster. If your opponent is using Lightsworn or Blackwings, summoning a Colossal Fighter is almost an assured victory, since you can basically invalidate Kalut and Honest to nothing more than a shitty Magic Cylinder. The idea of Anti-Spell Fragrance was mine originally, which Timothy Williams used, albeit without permission, and was praised for his innovation. Facedesk with me. You know you want to. Regardless, I'm now re-innovating that same control aspect into a more powerful version of itself turning the entire Six Samurai game into nothing but Monster v Monster play. Uria is just a funny tech addition, since there are a whopping TEN Continuous Traps in the deck anyway. His effect even contributes to the theme of backrow control. Link to comment Share on other sites More sharing options...
-Doodle Posted October 14, 2009 Author Report Share Posted October 14, 2009 X-Saber OTK. Monsters: 19 3x Faultroll3x Gardestrike3x Airbellum3x Ragigura 2x Sea Koala2x Ryko1x Morphing Jar1x Rescue Cat1x Summoner Monk Spells: 14 3x Mass Driver3x Hand Destruction2x Foolish1x RoTA1x Card Destruction1x Heavy Storm1x Giant Trunade1x Brain Control1x One For One Traps: 7 3x Gottom's Emergency Call2x Bottomless1x Torrential1x Mirror Fore Extra Deck: 15 2x Gottoms2x Urbellum 11x GenericI said on budget,and i said like 3(or even more) times that i cant afford Mirror Force.replace it and it will be accepted.BTW,How does this deck OTK? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted October 14, 2009 Report Share Posted October 14, 2009 Drop Mirror Force for Call of the Haunted (can't believe forgot that). FTK/OTK is this: 2 X-sabers on field, 1 Faultroll in hand, one in grave, Ragigura in grave, mass driver on field. Summon Faultroll, SS Ragigura and get back other Faultroll. Trib Faultroll and Ragigura for mass driver. Summon other faultroll, bring back Ragigura for original faultroll... continue until you've burned for 8000. Link to comment Share on other sites More sharing options...
Guest setojim Posted October 15, 2009 Report Share Posted October 15, 2009 X-saber Deck: Monsters: 18 3 XX-Saber Ragigura3 XX-Saber Faultroll1 X-Saber Galahad3 X-Saber Airbellum2 XX-Saber Fulhelmknight2 XX-Saber Gardestrike1 Card Trooper1 Summoner Monk1 Rescue Cat1 Sangan Spells: 16 2 Saber Slash1 Heavy Storm1 Mystical Space Typhoon1 Brain Control1 Mind Control1 One for One2 Foolish Burial1 Card Destruction3 Hand Destruction1 Reinforcement of the Army2 Mass Driver Traps: 7 2 Gottoms' Emergency Call2 Bottomless Trap Hole1 Trap Dustshoot1 Call of the Haunted1 Mirror Force Extra Deck: 2 XX-Saber Gottoms1 Stardust Dragon1 Colossal Fighter1 Red Dragon Archfiend1 Black Rose Dragon1 Ancient Fairy Dragon2 X-Saber Urbellum1 Goyo Guardian1 Gaia Knight the Force of Earth1 Magical Android1 Ally of Justice Catastor2 Armory Arm The way for this deck to work is by swarming and decreasing the number of cards in your opponent's hand. Basically, you use One for One to drop ragigura from the deck. However, you need to discard an X-saber to make the move not make you lose card advantage. Then you summon a fulhelmknight. Then drop 2 or more faultrolls. That means you can synch for gottoms and win by the X Saber Loop. after synching for gottoms, tribute ragigura for gottoms effect, then use faultroll to special summon ragigura. use ragiguras effect to pull back faultroll. then summon faultroll. then tribute the spent (used up) faultroll and ragigura. Then bring back ragigura and blah blah blah....I added 2 mass driver for the fact that you could make your opponent's 0 with that loop. and it doesnt require you to have fulhelmknight/airbellum in your hand and/or to synchro. Link to comment Share on other sites More sharing options...
-Doodle Posted October 15, 2009 Author Report Share Posted October 15, 2009 accepted Link to comment Share on other sites More sharing options...
-Doodle Posted October 17, 2009 Author Report Share Posted October 17, 2009 Bump Link to comment Share on other sites More sharing options...
-Doodle Posted October 18, 2009 Author Report Share Posted October 18, 2009 Bump Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted October 18, 2009 Report Share Posted October 18, 2009 Just judge already. Link to comment Share on other sites More sharing options...
-Doodle Posted October 19, 2009 Author Report Share Posted October 19, 2009 X sabers winner-GenzoTheHarpist(2 reps)Six Samurais winner-Dark Seraphim(2 reps)Most original-Saiyan Knight(1 rep) Link to comment Share on other sites More sharing options...
Spiff! Posted October 19, 2009 Report Share Posted October 19, 2009 Damn! Oh well. Link to comment Share on other sites More sharing options...
Dark Seraphim Posted October 19, 2009 Report Share Posted October 19, 2009 X sabers winner-GenzoTheHarpist(2 reps)Six Samurais winner-Dark Seraphim(2 reps)Most original-Saiyan Knight(1 rep) :o i actually won :D Link to comment Share on other sites More sharing options...
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