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Celestial Guardians


maniacal.wizard

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Here is my newest (and in my opinion best pic'd) set I've made.

 

 

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Effect:

Whenever a Monster with "Celestial Guardian" in its name is Special Summoned, you are allowed to draw one card. If it is a Monster, this card gains 200 ATK points. If it is a Spell, your opponent shows you his/her hand and you select one Monster and send it to the Graveyard. If it is a Trap, you are allowed to activate it regardless of what triggers it. If this card is sent to the Graveyard by a Spell Card, your opponent returns his/her hand to his/her deck and shuffles it. Then he/she draws half as many cards as he/she returned.

 

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Effect:

If this Monster is Special Summoned by the Field Spell "Milky Way," you are allowed to draw one card and ask your opponent what kind of card it is (Monster, Spell, or Trap). If he/she guesses right, he/she draws 3 cards. If he/she guesses wrong, you Special Summon one Monster from your Graveyard in defense position. If this Monster attacks one of your opponent's Monsters whose original ATK points are fewer than this Monster's, inflict the difference as Battle Damage to your opponent's Life Points.

 

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Effect:

If this Monster is Special Summoned by a Spell or Trap card, you are allowed to move one Monster in your Graveyard with "Celestial Guardian" in its name to your hand. If this Monster is removed from play or in the Graveyard and is sent back to your hand, you increase your Life Points until they are doubled.

 

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Effect:

When this card is brought to the field, you increase your Life Points by the number of cards in your hand x 500. Whenever this card destroys one of your opponent's Monsters, it is removed from play. If you activate "Milky Way" while this Monster is face-up on the field, your opponents draws one card. If it is a Spell, you can Special Summon one Monster from your opponent's Graveyard. If it is a Monster, you gain 900 Life Points. If it is a Trap, your opponents puts his/her hand in his/her deck and shuffles it. Then he/she draws 3 cards

 

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Effect:

When this card is activated, you can Special Summon one Monster with Celestial Guardian in its name from your deck to the field in attack position. As long as this card is active, increase the ATK of all Monsters with "Celestial Guardian" on the field by 1000. As long as this card is active, you and your opponents must discard every Trap card you and your opponent draws

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