Kira Magister Magi Posted April 26, 2010 Report Share Posted April 26, 2010 I don't see an app... So.. Can I join? Link to comment Share on other sites More sharing options...
Godot Posted April 26, 2010 Report Share Posted April 26, 2010 Yeah, because Silver's a girl with pink hair. Silver is obviously a girl with RED hair. >> It's Kumatora. But you probably don't know who that is. KOOl. DA DADADA DADADA DA DADADA. CRASH MAN THEME. DA DADADA. Link to comment Share on other sites More sharing options...
Clair Posted April 26, 2010 Report Share Posted April 26, 2010 I LOVE YOU! (But no love for Salsa or Wess?) It's fawking MOTHER 3! <3 ...Still one of my favorite arrpeegees. ^^ @Kira: I dunno if I can accept you, but I still demand auto accept. D< Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 I vote we make a Machine Beatdown/Power Supplier set. Alrighty then. So I was thinking that it'd have multiple Boss Monsters with Monsters that can equip/come out when it's Summoned and help it gain moar powerr. Liek:"You can Special Summon this card from your hand you control . If this card is Special Summoned this way' date=' all Level 5 or higher gain 500 ATK." A legend has returned to this club. So, anything exciting happen while I was away? ARE YOU BACK OR NOT? I don't see an app... So.. Can I join? Sure.Accepted. Link to comment Share on other sites More sharing options...
Kaisu Posted April 26, 2010 Report Share Posted April 26, 2010 Saem hea. Wut iz tis abut u gaiz blwig ^ teh wor1d? i wunt 0u7 0r i1l dai D: Keera shud b inzorz so i cn leik u53 ma1 d373c71ve skil1z 2 beet him and stffz. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted April 26, 2010 Report Share Posted April 26, 2010 Machines are a tough type to make a set for... If we go Beatdown, we COULD make something like an old set I had was. Sorta. Mine had either RFG 2 of the type it was to SS it and to keep it on your side, 1 more each Stand-By phase, we could do that with Machines, but make it so that you CAN RFG a Machine to change control and make his effect inflict about 1000-1500 LP at the End Phase. And make it unable to attack. Maybe with tokens or counters, or a Field Spell or something... Make the whole set with that efect with the Field making them unable to attack. And make no monsters be RFG except with their effect? Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 Machines are a tough type to make a set for... If we go Beatdown' date=' we COULD make something like an old set I had was. Sorta. Mine had either RFG 2 of the type it was to SS it and to keep it on your side, 1 more each Stand-By phase, we could do that with Machines, but make it so that you CAN RFG a Machine to change control and make his effect inflict about 1000-1500 LP at the End Phase. And make it unable to attack. Maybe with tokens or counters, or a Field Spell or something... Make the whole set with that efect with the Field making them unable to attack. And make no monsters be RFG except with their effect?[/quote'] ...Sounds more like Removal Burn Machine Control. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted April 26, 2010 Report Share Posted April 26, 2010 But does it not sound awesome? lol. I guess there could be a card that can double a Machine's ATK until the End Phase and if it's in the Grave, you can remove it to SS a Machine with equal or less ATK then the altered value of the monster. Say, if a monster had 3000 ATK at the start, when you remove it, you have > 6000 ATK to choose from Link to comment Share on other sites More sharing options...
Clair Posted April 26, 2010 Report Share Posted April 26, 2010 Can I see some example cards from you, Zeo? I just want a general idea of what I'm making. <3 Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 But does it not sound awesome? lol. I guess there could be a card that can double a Machine's ATK until the End Phase and if it's in the Grave' date=' you can remove it to SS a Machine with equal or less ATK then the altered value of the monster. Say, if a monster had 3000 ATK at the start, when you remove it, you have [u']>[/u] 6000 ATK to choose from ...Wait, but that's the Beatstick idea. Can I see some example cards from you' date=' Zeo? I just want a general idea of what I'm making. [/quote'] Need the name of the Archetype first. Link to comment Share on other sites More sharing options...
Kaisu Posted April 26, 2010 Report Share Posted April 26, 2010 Clair, I could help with the set as well. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted April 26, 2010 Report Share Posted April 26, 2010 Yes, I gave you Burn AND Beatdown. How awesome am I? xD. I can probably get a name, but we'd need to decide on the idea. Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 Name: Forgery/ForgedFor teh lulz. Forged Letter"Once per turn, you can select one "Forged" monster on your side of the field. It gains 400 ATK for each other "Forged" monster you control. When the selected monster attacks, all the other monsters tremble and PB comes out and gets a chocolate spread sandwich." Link to comment Share on other sites More sharing options...
Clair Posted April 26, 2010 Report Share Posted April 26, 2010 Can I see some example cards from you' date=' Zeo? I just want a general idea of what I'm making. <3[/quote'] Need the name of the Archetype first. ~Allied Machina~Unified - *insert name here*~Forged - *insert name here* I'll think of more, but you can just choose your favorite out of those three for now.Is that okay? Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 Forged sounds lulzy. Forged Handwriting. Lolz. Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 [spoiler=Went with Allied Machina so they can support Machiners.] [align=center] While this card is treated as a Equip Card, Level 7 or higher Machine-Type monsters you control cannot be destroyed by Card Effects. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) I had NO clue how to get the Union Text correctly, so I copy/pasted from Machina Gearframe.[/align] Link to comment Share on other sites More sharing options...
Clair Posted April 26, 2010 Report Share Posted April 26, 2010 I love it. So...We're making Unions, right then? This should be fun. <3 Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 Basically, that was just one of the supporters. Boss Monsters will probably be Fusions/Synchros/A mix of Machiners Force or Fortress. Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 Machina Fortress is virtually the best Machina, seeing as almost no-one runs Machina Force.Love the look of this. Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 Machiners Force requires a ridiculous set-up. Machiners Fortress just requires for you to lose hand advantage. That's it. Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 Actually, Machiners Force is easy. FuFu = sends Covington, Sniper, Striker, Defender and the other dude to the Grave for a Chimeratech. Whereas you use Soul Release Removing them From Play,then activate RftDD, and you haz a Machinarz Fourzzzz. Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 ...Why would someone run Soul Release in a Machiners Deck? And Fortress is still easier to Summon. Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 I know. >.>I was saying one way of summoning it. ._. Link to comment Share on other sites More sharing options...
iCherry Posted April 26, 2010 Report Share Posted April 26, 2010 ...Oh. I'm confused. Sorry 'bout that. Link to comment Share on other sites More sharing options...
~Oleon~ Posted April 26, 2010 Author Report Share Posted April 26, 2010 Damn Page Glitches. Link to comment Share on other sites More sharing options...
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