Father Wolf Posted October 12, 2009 Report Share Posted October 12, 2009 [align=center] [spoiler=Lore]Activate only as Chain Link 2 or higher when a "Worm" monster's Flip Effect is the first in the Chain. This card can be activated during the Damage Step (if you do the current Battle is canceled). Tribute 1 "Worm" monster you control. Special Summon 1 "Worm" monster from your Deck. Image by me[/align] Link to comment Share on other sites More sharing options...
DL Posted October 12, 2009 Report Share Posted October 12, 2009 OCG has no errors, as far as I can see. Pic is great, and effect is good. 10/10 Link to comment Share on other sites More sharing options...
GraveHorizon Posted October 12, 2009 Report Share Posted October 12, 2009 Are flip effects even able to be activated in the Damage Step? I thought they started after damage calculation? Pic is awesome. 9/10 Still wondering about the effect. Link to comment Share on other sites More sharing options...
Bengal Posted October 12, 2009 Report Share Posted October 12, 2009 Good card, I like the image and the OCG is fine. Although in my opinion the 2nd sentence should be "If this card is activated during the Damage Step, the current battle is canceled", since it is a Quick Play and can be activated at any time anyway. A fairly simple effect, but the conditions make it balanced, and it could be useful. Not much really wrong with this card. 9/10 Link to comment Share on other sites More sharing options...
GraveHorizon Posted October 12, 2009 Report Share Posted October 12, 2009 Good card' date=' I like the image and the OCG is fine. Although in my opinion the 2nd sentence should be "If this card is activated during the Damage Step, the current battle is canceled", [b']since it is a Quick Play and can be activated at any time anyway[/b]. False. Only Spell Speed 2+ cards that modify ATK and DEF can be activated during the Damage Step. Anyways, here's an example of a Flip Effect:Opponent's Battle Phase, attacks f-d Man-Eater Bug with Battle Ox. Battle Step, no response.Monster is flipped up, Damage Step begins. Damage Calculation, 1700 ATK > whatever DEF, Man-Eater Bug destroyed.After Damage Calculation, Man-Eater Bug's Flip Effect activates. Destroys Battle Ox. The Flip Effect is in the Damage Step, but it's at the end, and the battle has already finished. What is the Flip Effect of the "Worm" monster? Link to comment Share on other sites More sharing options...
Bengal Posted October 12, 2009 Report Share Posted October 12, 2009 Alright, I can't say I'm so familiar with Speed Spells and such, I just know/knew that Quick Play Spells could be activated whenever. I'll take your word for it though. Link to comment Share on other sites More sharing options...
Father Wolf Posted October 12, 2009 Author Report Share Posted October 12, 2009 Good card' date=' I like the image and the OCG is fine. Although in my opinion the 2nd sentence should be "If this card is activated during the Damage Step, the current battle is canceled", [b']since it is a Quick Play and can be activated at any time anyway[/b]. False. Only Spell Speed 2+ cards that modify ATK and DEF can be activated during the Damage Step. Anyways, here's an example of a Flip Effect:Opponent's Battle Phase, attacks f-d Man-Eater Bug with Battle Ox. Battle Step, no response.Monster is flipped up, Damage Step begins. Damage Calculation, 1700 ATK > whatever DEF, Man-Eater Bug destroyed.After Damage Calculation, Man-Eater Bug's Flip Effect activates. Destroys Battle Ox. The Flip Effect is in the Damage Step, but it's at the end, and the battle has already finished. What is the Flip Effect of the "Worm" monster? How this card would work is it would prevent the flip effect monster from being sent to the graveyard/RFG after being destroyed in the battle, and tribute it instead. Worms are mostly composed of Flip Monster Effects that generate Hand Advantage by allowing the user to draw extra cards or add extra cards to their hand, or create Field Advantage by allowing the user to control the positions of cards and permitting cards on either side of the field to stay or not. The non-Flip Effect Monsters allow the user to control the position of monsters on the field and flip your own monsters face-down, or have their effects activated when cards are Set face-down in general. Link to comment Share on other sites More sharing options...
Läufer Posted October 12, 2009 Report Share Posted October 12, 2009 Nice card.No OCG error, but effect could be more creative.9/10 Link to comment Share on other sites More sharing options...
Excallibur Posted October 12, 2009 Report Share Posted October 12, 2009 I like the card, but all this talk about damage step.etc. is confusing me. Great card though. 9/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 13, 2009 Report Share Posted October 13, 2009 solid OCG. Effect simple but practical, pic is awesome too 9.9/10 Link to comment Share on other sites More sharing options...
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