Huntar! Posted October 13, 2009 Report Share Posted October 13, 2009 [align=center] When this card is Normal Summoned, put 2 Orb Counters on it. Once per turn, during your Standby Phase, put 1 Orb Counter on this card. This card's Level is treated as the number of Orb Counters on it (max. 12). This card gains the following effect based on its Level:- 4-6: This card cannot be removed from the field as a result of battle.- 7-9: Once per turn, you can remove from play 1 Spell/Trap Card your opponent controls.- 10-12: Increase the ATK of this card by the number of Orb Counters on it x 400.[/align] Intended to be versatile. Link to comment Share on other sites More sharing options...
Eury Posted October 13, 2009 Report Share Posted October 13, 2009 Looks a bit Toon like. Effect is kinda like Fortune Ladies but you have certain effects for certain levels. Nice. It's quite balanced so a 10/10. Congrats on 12,000 posts. :D Link to comment Share on other sites More sharing options...
Tacobill123 Posted October 13, 2009 Report Share Posted October 13, 2009 "This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that, good job Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 "This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that' date=' good job[/quote'] No, this now includes being removed from play when destroyed too. Making it more versatile. xD Thanks guys Link to comment Share on other sites More sharing options...
Tainted Wisdom Posted October 13, 2009 Report Share Posted October 13, 2009 Nice, very nice Hunter. Very balanced...not much else that I can say. 10/1 ^_^ Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 Thanks Tainted. :D Link to comment Share on other sites More sharing options...
Tacobill123 Posted October 13, 2009 Report Share Posted October 13, 2009 "This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that' date=' good job[/quote'] No, this now includes being removed from play when destroyed too. Making it more versatile. xD Thanks guys OOHH. like D.S Warrior Lady and other D.D Vards. I get it, nice. Link to comment Share on other sites More sharing options...
.Impact Posted October 13, 2009 Report Share Posted October 13, 2009 dont like the background very much at all but effect is ok 7/10 Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 "This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that' date=' good job[/quote'] No, this now includes being removed from play when destroyed too. Making it more versatile. xD Thanks guys OOHH. like D.S Warrior Lady and other D.D Vards. I get it, nice. Thanks dont like the background very much at all but effect is ok 7/10 Ok Link to comment Share on other sites More sharing options...
herbie Posted October 13, 2009 Report Share Posted October 13, 2009 well actually they don't remove the card in battle but by their effectsTacobill123 is right in saying that it should say "This card cannot be destroyed by battle. (Damage calculation is applied normally.)" Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 well actually they don't remove the card in battle but by their effectsTacobill123 is right in saying that it should say "This card cannot be destroyed by battle. (Damage calculation is applied normally.)" Well, in case it is possible to be removed from play as a result of battle, I'll keep it there just fine. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 13, 2009 Report Share Posted October 13, 2009 *400 for the 10-12 counter effect is a little high, will raise it above the 5000 mark. You should make it *300 instead 9/10 Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 300 x 12 = 3600.400 x 12 = 4800 Saying this guy lives to see being a 12 star, he deserves the extra firepower. :/ Thanks Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted October 13, 2009 Report Share Posted October 13, 2009 WOW brillient effect and picture 9/10 :) Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 Thanks. :D Link to comment Share on other sites More sharing options...
Lexadin Posted October 13, 2009 Report Share Posted October 13, 2009 look's a bit Toony. A Tuner Mjeh!Congratulations on the 12000th post.A 7.5/10, for being Synchro Support. Link to comment Share on other sites More sharing options...
Big Lez Posted October 13, 2009 Report Share Posted October 13, 2009 very useful effect.It's kind of a LV monster system with only 1 monster.The way it's worded is good..helps me with some ideas i had (thx for that..xD im a bloody noob compared to some others...you for example^^)...OCG is flawless..I think it's balanced..since it's easily destroyed if you have no card's to safe it..it's weak for about 5 turns..and it takes a lot of time to get him up to Level 10....But since it's a Tuner..there are many ways to use it..and it supports the OPing of many Synchros.. all in all nice card (for a tuner^^) / but i dont like the pic too much8/10 Link to comment Share on other sites More sharing options...
Huntar! Posted October 13, 2009 Author Report Share Posted October 13, 2009 I made the pic from a real desert stock image, threw the magician on there and did some effects with the orbs. Then holo'd it. I wasn't going all out. Thanks guys Link to comment Share on other sites More sharing options...
~RoBoTiClOvEr~ Posted October 14, 2009 Report Share Posted October 14, 2009 Really cool not much I can say so 10/10 Also congrats or your 12000 Posts:D Link to comment Share on other sites More sharing options...
Bengal Posted October 14, 2009 Report Share Posted October 14, 2009 First of all congratulations on 12000 posts The OCG is decent, and the card itself is indeed versatile, especially in today's meta, what with all the Synchros. The three effects don't really seem to relate to each other, but I suppose that adds to the creativity. Only the image is lacking on this card, otherwise pretty good. 8.5/10 Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted October 14, 2009 Report Share Posted October 14, 2009 Very nice card but isn't the best for a tuner because of the level changes9/10 Link to comment Share on other sites More sharing options...
cmc1234 Posted October 14, 2009 Report Share Posted October 14, 2009 12000 posts congratz dude I mean this card is flawless in my opinion pic is really cool, though the bg doesn't suit it. still cool though 10/10 Link to comment Share on other sites More sharing options...
Huntar! Posted October 14, 2009 Author Report Share Posted October 14, 2009 Thanks everyone. Maybe sometime soon I'll update the pic. Link to comment Share on other sites More sharing options...
Wanderley Posted October 14, 2009 Report Share Posted October 14, 2009 lol^^i make a custom image with the same render^^ like the effectOCG is good anyway image isn't the best ;)9/10 Link to comment Share on other sites More sharing options...
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