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12,000 Post Celebration - Prince Hunter's Orb Magician (First card in about a month)


Huntar!

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[align=center]43114c.jpg

 

When this card is Normal Summoned, put 2 Orb Counters on it. Once per turn, during your Standby Phase, put 1 Orb Counter on this card. This card's Level is treated as the number of Orb Counters on it (max. 12). This card gains the following effect based on its Level:

- 4-6: This card cannot be removed from the field as a result of battle.

- 7-9: Once per turn, you can remove from play 1 Spell/Trap Card your opponent controls.

- 10-12: Increase the ATK of this card by the number of Orb Counters on it x 400.[/align]

 

Intended to be versatile.

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"This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that' date=' good job

[/quote']

 

No, this now includes being removed from play when destroyed too. Making it more versatile. xD

 

Thanks guys

 

OOHH. like D.S Warrior Lady and other D.D Vards. I get it, nice.

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"This card cannot be removed from the field as a result of battle." Dont you mean destroyed? but other than that' date=' good job

[/quote']

 

No, this now includes being removed from play when destroyed too. Making it more versatile. xD

 

Thanks guys

 

OOHH. like D.S Warrior Lady and other D.D Vards. I get it, nice.

 

Thanks

 

dont like the background very much at all but effect is ok 7/10

 

Ok

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well actually they don't remove the card in battle but by their effects

Tacobill123 is right in saying that it should say "This card cannot be destroyed by battle. (Damage calculation is applied normally.)"

 

Well, in case it is possible to be removed from play as a result of battle, I'll keep it there just fine.

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very useful effect.

It's kind of a LV monster system with only 1 monster.

The way it's worded is good..helps me with some ideas i had (thx for that..xD im a bloody noob compared to some others...you for example^^)...

OCG is flawless..

I think it's balanced..since it's easily destroyed if you have no card's to safe it..it's weak for about 5 turns..and it takes a lot of time to get him up to Level 10..

..But since it's a Tuner..there are many ways to use it..and it supports the OPing of many Synchros..

 

all in all nice card (for a tuner^^) / but i dont like the pic too much

8/10

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First of all congratulations on 12000 posts

 

The OCG is decent, and the card itself is indeed versatile, especially in today's meta, what with all the Synchros.

 

The three effects don't really seem to relate to each other, but I suppose that adds to the creativity.

 

Only the image is lacking on this card, otherwise pretty good.

 

8.5/10

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