fenrir Posted October 15, 2009 Report Share Posted October 15, 2009 [spoiler=The Plot]It was millions of years before Man even existed. A cylindrical pod the size of the Eiffel Tower descended from the heavens and blasted into the Earth. It's contents were explorers, colonists, from a live and vibrant world. They had fled, fled from an Enemy who they had been at war with since time immemorial. But some tired of the endless fighting, their quadripedal bodies aching under the strain of a thousand battle scars. But the planet beckoned to them, and slowly, inch by inch, they began to degenerate into savagery and decadence until finally their madness had lost all sentience within themselves. This was the Age of the Dinosaurs. But, they were being pursued, and luckily their Enemy was wrapped up in their own matters. But it wasn't long until they were missed, and the dragonoid Enemy fired a rock hundreds of kilometers wide to wipe out life there forever. But it failed, and life lived on on Earth. But they weren't convinced. So, after what was countless millenia but decades for them, they sent yet another Expedition, crashing into Egypt. There they saw sentience. But it was garbled, random, unintelligible sentience. So the Enemy of the Dinosaurs decide to use them, increase upon their intelligence, and rule themas Gods. And all the while searching for the Expedition that had fell so many million years ago. But they found no Expedition. So they decided to stay for a while. This was the Age of the Dragons. Man learned much under their scaly heel, but there were some who had been fostered by the Dragons' care yet lashed out at them. These were the mighty Vikings, but they soon had to deal with threats of their own when they came under the threat of Jotunheim and eternal damnation. Soon some Dragons were carrying out their genes among humans, splicing DNA and under countless experiments created Dragonoids, their failsafe in case rebellion occurred. They shall hide, and in their mutated souls and existence the Dragons will forever lived. And rebelled Man did, and though the dissapearance of the Vikings took a toll on their ranks, they finally drove back the evil and even the strongest of their commanders withdrew to their caves, waiting until their time comes. This is the Age of Man. And the threat to it has never been greater. Alien beings whose homeworlds exist eons away from our own have found Us, and they have already began the infilitration of the deepest confines of our society. These reptoids have fled from a more cosmic, eerie evil, a race seemingly from the edge of the Universe who's only wish is to improve and adapt upon themselves. The Dragons and the Dinosaurs have finally worn their planet out, and continue their battle underground. The Dragonoids have suddenly began to emerge to reclaim Earth, and a new Expedition has suddenly been planned out and the gargantuan Drop Pods have begun to fall. All the while the seemingly omnipresent Men in Black move swiftly, covering up all details of alien incursion. And Man is stuck in the middle. Which side are you on? [spoiler=The Races][spoiler=Civilians]It was The Dawn of Man. On that faithful day Mankind rose above the primordial palette and forged their destinies within the face of the planet Earth. They learned to wield the elements themselves, procure fire out of seeming nothingness, sharpen tools for themselves and adapt to any scenario and situation. It was Mankind's finest hour, a notch above the evolutionary tree that had taken billions of years to form. Then a ship crashed into the hot, desert sand of Ancient Egypt and changed everything. Within this craft contained beings beyond simple human recognition and as such worshiped them as Gods. The Dragons gave Man light, Civilization. And the glorious general who had led the Expedition was dubbed Osiris, The King of the Underworld and the First King. For two millenia the Dragons ruled the Earth, cultivating, breeding and conquering all that stood in their way. Until one day, Man choose to walk his own path. And so a war eclipsed the Earth, bringing a Dark Age beyond Human reckoning. It was only when they slew the last of the Dragons and crippled their despotic leader and drove him to the center of the Earth that they began recovering. For once, Mankind had found peace. Only to find themselves in more danger than ever before. For in the after years of the war, they found themselves infiltrated by a reptilian race who's wish was too use Mankind to their own ends. Even going so far as too recruit from the very ranks of Humanity, Man had found their mouths gagged omnipresently by the all-powerful Men in Black. And it appeared that the Dragons had left their last resort, activating the long asleep creatures that had slept for hundreds of years underneath the Pyramids. And an empire that once ruled the Earth long ago has landed, wishing to take back the planet they once ruled. Men took up their arms in duty for their country, for their principles, for themselves. Man is in the middle of an evergrowing, and it is inevitable that some will fight back. [spoiler=Vikings]Many say the Vikings have gone extinct. That is not true. Although they were threatened, they merely chose to live life in a different way. Their sworn enemy, the Trolls of Jotunheim swept down from their mountains and raided their villages. In response, the Vikings called upon their gods for assistance. During the most significant Viking battle against the Trolls, an unknown figure mounted on an eight legged horse came riding through a Troll horde. It stopped in the middle of a Viking force, and turned to meet the Trolls. At that moment, many Vikings raised theirs weapons and shouted. Thanking their gods. The Trolls knew they were defeated, and fled. The figure soon disappeared, but many thought it was Odin. Afterwards, they received a ‘message’ from their gods. The figure had appeared again, and had dropped a piece of parchment. The parchment told them to go underground, that their existence would be guaranteed. That they did, going underground they found that a miniature world awaited them. Plants grew here, and it was always dark, save for a couple of lanterns. Livestock would feed on the plants they grew. It was odd, as these plants did not need light. Down here, they were visited by the Gods every once and a while. The Vikings had formed a closer relationship with their Gods; they were near immortal in concept. [spoiler=Men in Black]The Reptoids had ruled the galaxy for century's yet not a single being in the many empires in their reptilian pocket knew it. The Reptoids were primitive and their technology was worthless and the equivalent of sticks and stones in the overall cosmic monopoly. But there was one thing that made them higher than the rest, the ability to control those who sought to destroy them. In fact, the very first exploring lifeforms that discovered and "conquered" them carried them within a transport ship, and within months the entire shipping line was whisking to the Reptoid homeworld to trade goods for their technology. Eventually, the caste centered reptilian race spread out, adapting to new disguises, new ways. Manipulating and uprooting entire governments and cultures the Reptoids ruled the galaxy with a gloved fist that no one saw as it came crashing down on them indirectly. They absorbed, reverse engineered, replicated and mimicked the smallest scrap of technology they could get their hands on, and eventually they had enough power to even directly rule the galaxy. This was the Age of the Reptoids, and their finest hour. That was until They came. It started innocently enough, a small blip on a listening post in the borders of the galaxy. Then that blip was joined by two more blips, then three, until the yawning infinite of space was swarming with the weird crafts of beings out of nightmares. They swept through the empires, killed all the agents, all the heroes, devoured them until there was nothing left. Soon not even the manipulative and skilled Reptoids could do more than hit a dent in their ranks, and they soon discovered the hidden Reptoid homeworld. They found it and devoured it in their Lovecraftian and horrifying mothership that shook the heavens with it's roars and cries. With all hope lost, one group of Reptoids escaped, cryogenically sealing themselves in one of the many stolen shuttles of a lost empire. Then they landed on Earth, and saw a primitive species recovering from the very edge of war, their greatest warriors diminished. And the Reptoids walked among them, watching the scorn they showed at once loved Gods and Heroes and they set up their new home. They would rule here as they had ruled the galaxy as their ancestors had. But they must remain vigilant, protect themselves from the watchful eyes of the beings who had destroyed their civilization. And so they formed an organization, a group among the dozens of governments that had formed there under their care, their Servants, The Men in Black to protect this world from notice by the gaping, void like eyes of the cosmic horrors. To this day, The Men in Black have forever become vigilant to find and destroy any sources, alien or supernatural, that the Earth came in contact so as not to provoke the attention of the Enemy. They have protected the Earth dutifully, and it seemed like the cloud of threat had passed after hundreds of years, and finally a gasp of relief was felt. Until now. [spoiler=Dragonoids]Dragonoids, the splice between Humans and Dragons. After the humans retaliate against the dragons, they hid their creations under the Sphinx. Under the Sphinx, lied thousands of ships and frigates. In the middle of it all, was a large timer. This timer was built to awaken the Dragonoids for their time to fight. To end everything. The ships were pre-built, made to resemble the Egyptian beliefs and such. The Sphinx itself was a large mecha, built to defend the Dragonoid army incase an attack from a Dino force. Eventually, the timer struck, and the Dragonoids were awake. Left with instructions from their ancestors, they began. Began what you say? What else? They began building and preparing. Although their ancestors left them powerful tools, they were not finished. With that, the main ships used teleporters, as to not alert the humans, and appeared in space. T here, they began preparing. They began sending scouts done to Earth, and re-activated the Pyramids. Both Male and Female Dragonoids have differences. The Male Dragonoids are bulkier, and are resistant to poisons and toxics. The Females are smaller, stealthier; their skin is like a chameleon. Males and Females share a different view on life. Males are more ‘down to earth’; being the warriors and the mechanics. Females side with magic, and the gifts their ancestors gave them. [spoiler=Dinos]Dinos, or Dinosaurs as most humans know. Dinos were a thriving, intelligent species. Years and years ago, they once thrived on Mars, where they challenged the mighty Dragons. Predicting their defeat, a small expedition team escaped to Earth, a new planet. As they landed, the nice thriving, jungle like atmosphere was calling to them. Slowly, but surely, they began reverting to their primal instincts. More Dinos landed along with the expedition, only to find that some had been cannibalized. That’s when the great Revolution started. The Dinos that had landed a long time ago were now Dinosaurs, hollow shells of their former selves. That’s when the fighting begun. The Dinos challenged their cousins like most humanoid reptiles do; in a war for dominance. Unfortunately, the Dinos lost, their cousins being far stronger than them in terms of strength. That’s when the Dragons came, and ended the life of Dinosaurs for a short time. That didn't stop them. They began to repopulate, from creatures such as the Loch Ness. Soon enough, they escaped to space through sheer engineering of various mountains. Once there, they raised their army, waiting for the time for war. [spoiler=The Classes][spoiler=Civilians]Vigilante - Born on the Streets There are over six billion human beings on the face of the Earth, all in the many separate countries and municipalities that bore them. Among all of these countries, not one has not felt the cold icy, clasping hand of the Dragonoids. The Dinos. The Men in Black. They have bullied, fought, and killed in order to mold the Earth into a sphere of their utopia. There are corrupt police departments, crooked doctors. The world is filled with horrors beyond comprehension. Vigilantes are humans who have decided to take the law into their hands and, from crime-fighting to simply trying to get from Point A to Point B without getting mugged, are experts in hand to hand combat. Weapon Proficiencies:MartialRangedHeavyBlunt Racial Traits:-Street Smart: They're kind have been living within their own cities and societies for centuries, they know their way around.-Righteous Outrage: After centuries of being manipulated and cast aside like chess pieces, a human's emotions will simply boil to the breaking point.-Stand Alone: Humanity is on the brink of extinction, and eventually it will all be up to the inheritors of it. Eventually, it'll be just one man against the world. Class Skills:-Street Fighting: Vigilantes are savvy in all the many arts of conflict on the urban landscape.-Mingle: Vigilantes are virtually unremarkable and hard to spot in a crowd.-Improvise: Vigilantes can easily take nearby objects and use them for their needs against an opponent. Officer - Upholder of Justice Hailing from the rosters of millions of departments and trained (or not so trained) in the arts of enforcing the Law and Good of the Community and the World, officers uphold the peace. Some are good, and some are bad. The end result is the same. With Apocalypse already nigh, it is up to them to control the riots; the absolute horror which sets itself upon Humanity. Trained in judo and infinite amount of martial arts varying from country to country, Officers police the dirty streets from the stench of Armageddon. Weapon Proficiencies:MartialRangedBluntHeavy Racial Traits:-Street Smart: They're kind have been living within their own cities and societies for centuries, they know their way around.-Righteous Outrage: After centuries of being manipulated and cast aside like chess pieces, a human's emotions will simply boil to the breaking point.-Stand Alone: Humanity is on the brink of extinction, and eventually it will all be up to the inheritors of it. Eventually, it'll be just one man against the world. Class Skills:-Authority: Officers are allowed within all but the most heavily guarded crime scenes and zones, and are able to find facts not even the most skillful hacker can divulge.-Under Arrest: Officers are able to arrest citizens when required.-Judo: Officers are normally trained in Judo, which will put down even the most determined homicide suspect. Detective - The Sleuth Cold, bitter, wise and intelligent. Whether an official inspector for a Police Department or agency or an amateur sleuth of a Private Detective Agency, these characteristics remain the same. Detectives do their research, if they search for an answer then nothing will stand in their way of finding it. Logically analyzing facts and plunging bravely into the very depths of the Underworld, detectives always find their answer. Though not as combat oriented as vigilantes or officers, Detectives are quick thinking and can luckily improvise. Weapon Proficiencies:MartialRangedBlade Racial Traits:-Street Smart: They're kind have been living within their own cities and societies for centuries, they know their way around.-Righteous Outrage: After centuries of being manipulated and cast aside like chess pieces, a human's emotions will simply boil to the breaking point.-Stand Alone: Humanity is on the brink of extinction, and eventually it will all be up to the inheritors of it. Eventually, it'll be just one man against the world. Class Skills:-Stoolie: Detectives are quite skilled in making people talk... one way or another.-Deductive Reasoning: Detectives are able to notice things more quickly than others, a talent quite useful in the field.-Bold: Detectives are ruthless in their questioning, leaving no information unchecked. Soldier - For Duty For centuries, nay, for millenia, Man has waged war upon itself and others. They have fought on, out-maneuvering Peace and Friendship, fearing for it's life what would happened if it stopped. The military machine of Man is fine tuned, and is best exemplified within the Soldier. Working for the government, but above all to their country, soldiers are equipped with a wide array of different weapons and vehicles to choose from. For better or for worse, a soldier will fight on. Weapon Proficiencies:MartialRangedBlade Racial Traits:-Street Smart: They're kind have been living within their own cities and societies for centuries, they know their way around.-Righteous Outrage: After centuries of being manipulated and cast aside like chess pieces, a human's emotions will simply boil to the breaking point.-Stand Alone: Humanity is on the brink of extinction, and eventually it will all be up to the inheritors of it. Eventually, it'll be just one man against the world. Class Skills:-Ready! Aim! Fire!: A Soldier's accuracy in battle is unfailing, and is calm and resolute.-Fire in the Hole: Soldiers are able to handle and throw hand held explosives.-Shell Shock: Soldiers have experienced life on the battlefield in it's deepest, and thus are especially vicious and ruthless in battle. [spoiler=Vikings]Einherjar – One Man Army Einherjars can be easily comparable to Paladins, or Death Knights. Except, without the loyal skeletons and the smiting. They specialize in melee weapons and buffing, meaning they are the tanks of the Viking race. Using the powers bestowed upon them by Tyr, they can increase their arm strength, bless weapons, and harden skins. Although they seem quite powerful, they have distinct disadvantages. They have a firm weakness in magic. Although it seems odd, the constant exposure from both melee and magic has left the Einherjar’s body weak. Without one’s buffs, an Einherjar could die simply. Weapon Proficiency:-Blade-Blunt-Heavy-Martial Racial Traits: -Frost Resist: Due to the Vikings living in cold environment, ice related attacks and enchants are seemingly useless.-Toughness: Being Viking, you have a naturally high amount of stamina, and strength. -Wildheart: Your ancestors have trekked mountains for ages, you know the ups and downs. Class Skills:-Barkskin: You cast an enchant that turns your skin into hard bark, your resistance to weapons increases.-Bear Strength: You cast an enchant that strengthens your arm muscles. -Tyr’s Gift: You cast an enchant on your weapon, blessing it with the holy light of Tyr. Evil creatures are weakened when exposed to this. Berserker – Insane Gambler As their title suggests, Berserkers gamble their life while fighting. They are essentially, warriors. Warriors through and through. They are special, as they each house an inner demon. As children, they found and made a pact with this demon. For exchange in a host, the demon grants it’s host exceptional power. The cost is quite powerful however. Whenever the user borrows power from his/her demon, the user’s life span is shortened. Each Berserker has a Frenzy state. This state makes the Berserker and demon one for a short period of time, which usually ends up with massive amounts of blood everywhere. Weapon Proficiencies:-Blade-Blunt-Martial Racial Traits:-Frost Resist: Due to the Vikings living in cold environment, ice related attacks and enchants are seemingly useless.-Toughness: Being Viking, you have a naturally high amount of stamina, and strength. -Wildheart: Your ancestors have trekked mountains for ages, you know the ups and downs. Class Skills:-Frenzy: Berserker enters Frenzy state for a short period of time. During this moment, his/her attack and speed is increased greatly, but health rapidly decreases.-Immunity: Once a Berserker makes a pact with a demon, his blood is immune to poisons.-Blood Bath: The Berserker draws from the surrounding blood, increasing his health. Sorcerer – Rabid Mage Unlike other Mage classes, Sorcerers are much more melee oriented. They are, in essence, Battle Mages. They use their magic to a deadly extreme, becoming one with it. They specialize in the use of ‘Seekers’. Seekers are ghastly orbs. These Seekers are composed of different elements, and follow the Sorcerer. He uses them as weapons along with his staff, directing them and assaulting enemies with the combination of elements. They can also use Heavy weapons, such as spears. Unfortunately, they can only use magic to the extent of Seekers. Meaning they can only embody magic, nothing else. Weapon Proficiencies:-Blunt-Heavy Racial Traits:-Frost Resist: Due to the Vikings living in cold environment, ice related attacks and enchants are seemingly useless.-Toughness: Being Viking, you have a naturally high amount of stamina, and strength. -Wildheart: Your ancestors have trekked mountains for ages, you know the ups and downs. Class Skills:-Seeker of Fire: You conjure a Seeker of Fire to aid you.-Seeker of Ice: You conjure a Seeker of Ice to aid you.-Deadly Combination: You combine two Seekers available, making them larger and multi-elemental. This larger Seeker can only be controlled for a short time before imploding, scattering mixes of elements on enemies. Valkyries – Honorable Seductresses As their title implies, Valkyries are the blessed women of the Vikings. They specialize in mounts and longer ranged weaponry. They do use their looks to their advantages, and most Viking men listen and do whatever they say. They use mounts, unlike other classes. Their mounts are horses, bred specifically from a descendant of Sleipner. As the Valkyrie grows stronger, her mount grows with her. This special bond is emphasized, if a Valkyrie dies, her mount dies with her. However, if a Valkyrie does not want to use their mount for a certain time, they can open a portal to Asgard. They are able to store things there, and are the only class capable of this feat. Weapon Proficiencies:-Heavy-Range Racial Traits:-Frost Resist: Due to the Vikings living in cold environment, ice related attacks and enchants are seemingly useless.-Toughness: Being Viking, you have a naturally high amount of stamina, and strength. -Wildheart: Your ancestors have trekked mountains for ages, you know the ups and downs. -Mythical: Valkyries have a connection to Asgard, implying their connection with Gods. This means they can open a portal to Asgard any time. Class Skills:-Sleipner’s Child: Summons a Valkyrie’s mount from Asgard.-Gourd of Jotunheim’s Springs: Conjures a large white gourd on the Valkyrie’s back. The water in it has great healing properties.-Rain of Arrows: The Valkyrie shoots their Range weapon into the air, she then multiplies it by tenfold, causing the ammo to fire down. [spoiler=Men in Black]Agent – Master of Espionage The most numerous and arguably the most efficient corps within the Men in Black, Agents are dispatched, trained and deployed for one sole reason: For the immediate extraction of all alien or supernatural materials that enter the Earth's atmosphere as quickly as possible. Agents form the bulk of extraction teams due to their expertise from quickly gaining intelligence to intimidating civilians to keep quiet in critical moments of time. They each have their own story or reason for joining, and they focus it all on their quick recovery. As such, most rookie MIB are Agents due to the broad range they specialize with. They are usually trained heavily into Martial Arts and Judo for the less willing civilians to give up their alien scrap. Weapon Proficiencies:-Martial-Ranged-Blunt Racial Traits:-Intimidation: Their black suits and leering presence is enough to put even the most adamant conspiracy publisher to his knees.-Intelligence: They have access to Global live databases across the world; they are kept updated.-Quick Recovery: Their reflexes and instinct for survival is fine tuned to MIB needs. Class Skills:-Espionage: As title stated, Agents have the ability to sneak into or access areas far out of reach from even the most masterful burglar.-Lockpick: No talent's worth getting overlooked; wire, tweezers, hair pin, you name it. You want in, you got in.-Wipe: Slight flash that erased memory of the Agent; will mind wipe normal civilians, and confuse and paralyze stronger aliens of monsters for a few moments. Saboteur - Search, Find, Destroy With alien shuttles and spacecraft hitting Earth at greater paces than Man could scarce find imaginable, extraction is not enough. Sometimes humans are able to get hold of the technology, investigate it, examine it, attract the attention of beings who would surely destroy it all. Saboteurs are the tekkies and heavy weapons experts of the Men in Black, set bombs, timers, fire rockets, you name it, they have it. They also have access to a wide range of gadgets and explosives in order to go about their work, maybe a fine replacement for the more magic-oriented classes of other factions. Weapon Proficiencies: Racial Traits:-Intimidation: Their black suits and leering presence is enough to put even the most adamant conspiracy publisher to his knees.-Intelligence: They have access to Global live databases across the world; they are kept updated.-Quick Recovery: Their reflexes and instinct for survival is fine tuned to MIB needs. Class Skills:-Tick! Toc! Tick! Toc!: Saboteurs are able to arm and disarm time bombs and place them in various locations.-Explosives Training: Saboteurs are able to handle a wide variety of different explosives, and can even create improvised bombs depending on their skill level.-Let It Rain: Depending on the situation, Saboteurs are able to call in an air strike once a week. Marine - The Last Legs Though the distinct and tactical genius of the Men in Black have become second to none, there will also be the inevitable open air battle. Whether it is contact with a hostile alien life form, resistance from an aggressive government's military to criminal organizations, not even the swiftness and stealth of the Agents and Saboteurs will be able to bring a situation under control. That is how the Marines came to be. Trained for months on end in combat within endless scenarios, Marines are relied on to be the last stand in open conflict between MIB and hostile forces. Armed with more heavy and efficient ranged weapons and close combat, Marines are the tanks of the faction. Weapon Proficiencies:RangedBluntBladeMartial Racial Traits:-Intimidation: Their black suits and leering presence is enough to put even the most adamant conspiracy publisher to his knees.-Intelligence: They have access to Global live databases across the world; they are kept updated.-Quick Recovery: Their reflexes and instinct for survival is fine tuned to MIB needs. Class Skills:-Combat Training: Thousands of different scenarios have been practically nailed into the heads of the determined Marines; they're combat expertise is second to none.-Determination: When there's hope, there's hope; Marines will not give up until their objective is complete.-Last Stand: When a Marine is severely weakened or wounded, his combat ability increases tenfold. Sniper - The Unfeeling Assassin Some things are better left unsaid, or unseen. And sometimes this knowledge may bring the entire Earth within danger, and even unknowing ones will have to forfeit their lives to ensure the planet's safety. That is the Sniper's job, impersonal, cold, clean killing. Not as up close as Marines or swift as Saboteurs, they're job is taking out those targets quickly and without a fuss, from the simple task of covering Agents on missions to taking care of the next great government activist their specialty is first and foremost in ranged combat. Weapon Proficiencies:RangedMartial Racial Traits:-Intimidation: Their black suits and leering presence is enough to put even the most adamant conspiracy publisher to his knees.-Intelligence: They have access to Global live databases across the world; they are kept updated.-Quick Recovery: Their reflexes and instinct for survival is fine tuned to MIB needs. Class Skills:-Point Blank: Snipers have a chance of killing a target instantly in the first shot.-Mingle: Snipers can quickly leave the building with which they "worked" and easily blend in with a populace.-Accuracy: Snipers greatly excel in Ranged combat. [spoiler=Dragonoids]Crawler – Mistaken Mirage Crawlers are the Scouts of the Dragonoids. Crawlers are generally females, as male Crawlers cannot perform their job as good. The females use their chameleon like skin to their advantage, blending in with their surroundings. They prefer to kill like conventional assassins do; with blades, and martial arts. Scouts do sometimes specialize in Ranged weaponry, increasing their killing power easily. Weapon Proficiencies:-Blade-Martial-Range Racial Traits:-Hardened Skin: Being the descendant of the Dragons, their skin is harder than most species.-Undying Intelligence: Being Dragonoids, they can understand and comprehend things faster.-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away. Class Skills:-Camouflage: Turn invisible for a short time.-EMP Blast: Crawlers own small EMP grenade that explode, sending a small EMP shockwave.-Palm Strike: The Crawler strikes at the opponent’s nerve points, paralyzing him. Sentinels – Ancient Bearers Sentinels are the warriors of the Dragonoid force. They bear the ancient armor of the dragons; high tech - Egyptian looking armor. They are quite powerful, and their armor holds many secrets one cannot understand. The armor can draw upon the mana of their opponents. Mechanics are still trying to grasp the mechanic that makes the armor tick, and hopefully improve on it. The armor can take quite a beating, as energy or magic based attacks are weaker against it. Weapon Proficiencies:-Blade-Blunt-Heavy Racial Traits:-Hardened Skin: Being the descendant of the Dragons, their skin is harder than most species.-Undying Intelligence: Being Dragonoids, they can understand and comprehend things faster.-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away. Class Skills:-Mana Absorb: Using their armor, they can absorb small amounts of mana from opponents and surrounding objects.-Resistance: Their armor is extremely durable, so hits aren’t as powerful, and magic attacks can be resisted more easily.-Anchorage: Their armor is heavy enough so that they cannot be blown away. Drainer – Mad Fiend Drainers are of the lower caste of Dragonoids. They are the mages in a sense, but do not have direct magical powers. Due to their human heritage, they can’t exactly cast spells and such. However, Mechanics developed gauntlets for the Drainers. These gauntlets hold a variety of powers, the equivalent of casting spells. These gauntlets are powered by the mana of the dead opponent. By simply grabbing opponents, Drainers begin to drain mana. Weapon Proficiencies:-Martial Racial Traits:-Hardened Skin: Being the descendant of the Dragons, their skin is harder than most species.-Undying Intelligence: Being Dragonoids, they can understand and comprehend things faster.-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away. Class Skills:-Drain: The Drainer grabs an opponent, draining their mana. If they’re dead, the mana is drained at a fast pace, if they’re alive, mana is drained slower.-Pulse Blast: The Drainer focuses all his/her artificial magic power into the tip of the gauntlet, launching it in a powerful blast.-Blast Knuckles: The Drainer focuses his/her power in the tip of his knuckles, punching power is increased. Mechanic – Calm Privateer Mechanics are the ranged class of the Dragonoids, and the second highest caste. Directly under the Sentinels. They are mostly composed of males, as females generally dislike the machinist part of their race. They are quite intelligent, and love to tinker and build. Considering the other classes, Mechanists are more sympathetic of their enemies. They never kill them directly, and prefer to use robots to do that. Because of this, they are considered the weaklings of the Dragonoid race. Weapon Proficiencies: -Range Racial Traits:-Hardened Skin: Being the descendant of the Dragons, their skin is harder than most species.-Undying Intelligence: Being Dragonoids, they can understand and comprehend things faster.-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away. Class Skills:-Scan: Mechanics employ a scanner. They use it to scan anything artificial, to see what it’s made of, etc.-Landseekers: Landseekers are small toy car like robots. They are used for scouting purposes, and can explode on command. -Eyefluffs: Eyefluffs are small eyeball like machines that hover. They are used to give Mechanics a broader view. [spoiler=Dinos]Brawler – Dirty Dueler Brawlers are the warriors of the Dino race, specializing in beatin’ the sheet out of their opponents. Their enhanced muscles give them a frightening appearance, along with their rather brutish armor. Although they prefer not to, Brawlers use weapons. They are quite powerful, able to crush a tank at full strength. They’re ability revolves around their muscles. Unlike other species, the majority of their muscles are ‘inflatable’. To reveal their true strength, Brawlers increase their blood speed, which in turn, reveal their buff bodies. At this point, a Brawler is much like The Hulk. However, Brawlers can’t stay in this form for long, or they risk blood clots. Weapon Proficiencies: -Blade-Heavy-Martial-Blunt Racial Traits:-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away.-Night Vision: They can see in the dark perfectly, unlike other races.-Unseen Communication: Dinos can communicate to others silently using small flaps that open up somewhere on their head. The small flaps send a small brainwave that reaches other Dinos for miles. Class Skills:-DINO SMASH: Brawler enters a Frenzy mode, where its muscles inflate and it becomes much stronger.-Goliath Resistance: Dinos are much more resilient energy type weapons, but pellet weapons harm them considerably more. -Hunter’s Instincts: Brawlers are incredibly combat adept, being able to unarm and dodge through opponents. Liliths – Deadly Visions Liliths are much like Valkyries, they are female only, ranged, and use their appearances to their advantage. Liliths are the slender version of the Dinos, and posses the traits that would easily seduce any species. That is, if you ignore their scaly skin. They use magic to an extent, but only to propel themselves. They specialize in speed, aerodynamics, and dexterity. They specialize in using ‘whips’. These whips are created from energy, and can reach a multitude of distances. They are the only class that uses them, and are quite skilled. Liliths possess the odd ability of multiplying objects to an extent. Whether it is a rock, or their own whips. Weapon Proficiencies:-Martial-Ranged Racial Traits:-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away.-Night Vision: They can see in the dark perfectly, unlike other races.-Unseen Communication: Dinos can communicate to others silently using small flaps that open up somewhere on their head. The small flaps send a small brainwave that reaches other Dinos for miles. Class Skills:-Strike a Pose: Liliths can stop and take their time to seduce and confuse opposing forces, allowing them to gain an upper hand.-A Thousand Lashings: They multiple their whip beams, and effectively attack the enemy with multitudes of them.-Poison Kiss: Liliths possess inner poisons, which they can release at will when kissing someone. Vertigos – Death from above Vertigos are the aerial assaulters for the Dinos. Much like their Dinosaur predecessors, they have wing flaps under their arms. These are retractable, as to not hinder Vertigos in combat. Although they do not possess the long beaks their ancestors had, they do on occasion wear long beak like masks. They don’t possess much special abilities, but they can filter the air through their mouth and the blood through their veins. This means they can’t be poisoned. No matter what. They excel at ranged and blade weapons, including spears. Weapon Proficiencies:-Blade-Ranged-Heavy Racial Traits:-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away.-Night Vision: They can see in the dark perfectly, unlike other races.-Unseen Communication: Dinos can communicate to others silently using small flaps that open up somewhere on their head. The small flaps send a small brainwave that reaches other Dinos for miles. Class Skills:-Houston, we have a problem: Vertigos have organic ‘chutes’ that are basically part of the skin of the Vertigo. The chutes disengage, and act as a parachute. -Annoying as hell: The dung of Vertigos is explosive. Meaning if fire just happens to touch it, boom.-Don’t fly with scissors: The arms of Vertigos are hard as steel, and they can use them as blades or blunt weapons. Slyes – Sentient Mirrors Slyes are mysterious creatures. They can force their skin to change into a mirror like mineral, allowing them ‘retain’ the appearance of someone they meet, and morph into that person. They can still use their powers in this state, but most Slyes revert to their regular form. They can use any weapon, besides Heavy types, and love using smoke style bombs. Slyes are the only Dino class that is aquatic. They have retractable fins and sleek bodies, allowing them to swim swiftly. Other Dinos consider them the weaker Dino species, insulting them to a point. Weapon Proficiencies:-Blade-Blunt-Ranged Racial Traits:-Heightened Sense: Their senses are honed and heightened; they can smell a dead body for miles away.-Night Vision: They can see in the dark perfectly, unlike other races.-Unseen Communication: Dinos can communicate to others silently using small flaps that open up somewhere on their head. The small flaps send a small brainwave that reaches other Dinos for miles. Class Skills:-‘Ssssssssssscuse me?: Slyes are proficient in any and all languages.-Screw Inhalers: Slyes can inhale any substance of gas, and then spew it from their mouth.-We ate Aquaman: Slyes can open their mouths to an incredible height, like cobras, and can speak with animals. [spoiler=Application]Name:Title: (Optional)Age:Appearance: (Go into detail here, describe your armor too.)Class:Personality: (5 sentences is the minimum.)Weapon:Other:RP Example: (This is a little tricky. The RP example is also your intro. Civs must just type about their characters daily life. nothing large, but a two paragraphs is the least. Vikings must type about their exit from their tunnel homelands. Men in Black must type about a case they are assigned on. Dragonoids must type about their awakening in their orbit ships. Dinos must type about their landing of their orbital pods.) [spoiler=RULES/RIGHTS; READ OR DIE]First of all, this was created by both Davok and I. He co-runs this. The rules are the basics, no flaming, powerplaying, bunnying, etc. This will go like a story, it goes by chapters.If you have any problems, you PM us. [spoiler=Reserved]RinneBarragan LuisenbarnSoul LegacyDeath Dealer [spoiler=Ban List].:Abarai Renji:. [spoiler=GM Application]Seeing as this RP will go in Chapters, and will have arcs, we want some GMs to join Davok and I. You have to be an above average RPer, and must have some imagination. To join, PM me, or Davok. (Depends on who's online.) You will be aloud to have a Grey character, and be able to lead an arc or chapter. Currently, we have 0 open spot(s). Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 ~Post reserved for future Database~ Link to comment Share on other sites More sharing options...
Ģค๓blє Posted October 15, 2009 Report Share Posted October 15, 2009 Name: Daniel (Hidden Last Name)Title: Agent of SilenceAge: 23Appearance: Daniel stands around 6'1''. He has medium length, straight, dark brown hair that fell just past his ears. He often wears black aviators to hide his deep blue eyes. His body was obviously built, this was still visible through his black suit with red tie. He had a white dress shirt underneath. The last thing was his shoes, black leather ones. That was only on the job though. Whenever he would be outside of work he would usually wear different t-shirts and jeans with sneakers. The colors all depend. At his waist is a pistol and some extra ammo, though he will usually get the appropriate weapon for a job.Class: Men in Black; AgentPersonality: Daniel is very calm and collected. He loves his job very much, as does he love being the hero. His tendency is to be very curious. His curiosity usually gets him into new situations. Daniel also loves to kick back and relax with friends whenever possible. His loyalty and word is a very valuable thing to him. Anytime he makes a promise, he means it. Daniel would do most anything to protect someone in danger.Weapon: A Browning 9x19mm Hi-Power PistolOther:RP Example: Daniel creeped down the dark corridors of the small train station. It was empty, evacuated actually. He looked left, then right. Nothing. A small sound rose from his right. He looked but saw nothing and continued walking. Daniel knew if he did not find the rogue dino soon, it would find him. Daniel put his hand to the small pistol at his belt. He pulled it up from the small pouch. The smooth movement of pulling his gun up was a perfected motion. He put his hand on top of the gun and pulled the slide. It made a small clicking noise that echoed endlessly through the dark abyss around him. The echo continued, and continued, and strangly, continued. But the last echoing noise was a deeper sound. A sort of grumbling. Daniel's head flicked in that direction. Nothing but darkness. Daniel knew better though. He spun on his feet and turned in the direction. Quickly, Daniel pulled the trigger on his gun about three times. There was a distinct thud and a small grunt. He smiled and pulled his steel flashlight from his belt. He held it with his hand next to the light and bottom up, like cops did. The light eluminated the small area where the small head lay silently on the ground. It had a rectangular head with large beady eyes. The skin was yellowish with a few brown freckles."Dead." Daniel confirmed.He turned towards the way he came and silently exited the train station to the upper world, where everyone was totally unaware of his actions. Link to comment Share on other sites More sharing options...
Crystal Alien Posted October 15, 2009 Report Share Posted October 15, 2009 Name: AlaxorAge: 26Appearance: Alaxor stands, at 6'4. He wears a nice find Black suit, that looks clean, and tidy. Underneith, this suit has a some what, of a chest guard. Incase any one becomes hostile on him, he has something to protect his legs. His pants, seem to flatend down to the point, and looks very neat. His neck line does have a burn mark, where he was burned with a blunt heated Iron Pole. Along with Dark Black eyes.Class: Men In Black : SniperPersonality: Alaxor has a very werid personality, and doesen't really show it all. He puts on a act to be every ones friend, and be as nice as posible, to not show off any fear, or any reason to FEAR him. He works clean, and doesen't get emotionaly involved with his work, or his boss's, but his real personality, is a kind man, that doesen't really have a soul. He does like to joke around alot, and not take things seriously, and is rather cocky.Weapon: AWM SniperOther: N/A , For now.RP Example:When Alaxor, walked down to his assisgnment room. He walked over to the desk, where the boss had turned to him, and handed him a peice of paper. Alaxor read down the sheet, reading it inside his head to him self " U.F.O Crash landed into a egyptian desert, your mission is to seek, and destroy any living alien race that may be out there. ". He let out a loud sigh, and made a smart-remark before walking out. The doors sealed off behind him, while he walked into his means of transportant ( Iunno if we have cars, or if it's modern time for earth. ) when he arrived to his assigned spot. He had climbed out of the car smooth enough, and made his way slowly to the back of his car, gripping onto a black case, and walked over to a building, that had luckily a clear shot at the U.F.O. No one seemed to have noticed it yet, so he decided to get it over with. He walked up into the building, and made his way to the top of a crudily, build place. He unpacked his sniper, and placed a silencer on it to not draw any attention. He notice the shuttle just began to open when he had it in his scope. It seemed to have crudly, crashed apon the sand, and what ever was inside, had a hard time in opening it up. He got a Glimce of a seemly ugly hand. This seemed to only be a scout pod, that had probaly gone off course. He figure'd this would be a easy, enough job. When they finaly wedged the door open. He noticed it's head pop out, where he instantly had taken aim. And fired a shot to it, which struck it down in the head. It had hit it dead on from no wnid blowing he didn't have to aim that far off the target. It fell back into the pod which, the door was still jammed open, after waiting awhile there was no movement from the pod. So he put back his sniper into the case, and sealed it, and walked over to the pod that as a good distance away, and he even had a hard time seeing it with the scope. He walked over to it, drawing a tiny side arm weapon to make sure the pod was cleared. He had aimed it into the pod, to notice a seemly black blood all over the inside of the pod. He decided not to mess, around, and just get the thing coverd up. So he called in, giving the leader, the coords of it, and where it was at, and Alaxor's part of the deal was over. He simply walked back to his car, and drove off as smoothly as he came in. ( Sorry for any grammar errors, or spelling just I gotta get to bed now, and didn't get no time to proof read it ! ) Link to comment Share on other sites More sharing options...
Hydra of Ages Posted October 15, 2009 Report Share Posted October 15, 2009 ~Reserving a spot in this~While I'm here though, can I get a little more clarification in how the Dinos fit into this? You mention that a Dino's intro should involve them awaking from pods, but from what I gathered from your posts, that event should have been several millennia ago. Are there just some Dinos still waking up or something? Link to comment Share on other sites More sharing options...
Davok Posted October 15, 2009 Report Share Posted October 15, 2009 ~Reserving a spot in this~While I'm here though' date=' can I get a little more clarification in how the Dinos fit into this? You mention that a Dino's intro should involve them awaking from pods, but from what I gathered from your posts, that event should have been several millennia ago. Are there just some Dinos still waking up or something?[/quote'] It's easy to see how it could be misunderstood. xD Generally, the Dinos, who are underground, are beginning another Expedition to Earth in order to reclaim it before their enemies, the Dragons. Link to comment Share on other sites More sharing options...
Umbra Posted October 15, 2009 Report Share Posted October 15, 2009 ~Spot reserved~ Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 ~Reserving a spot in this~While I'm here though' date=' can I get a little more clarification in how the Dinos fit into this? You mention that a Dino's intro should involve them awaking from pods, but from what I gathered from your posts, that event should have been several millennia ago. Are there just some Dinos still waking up or something?[/quote'] It's easy to see how it could be misunderstood. xD Generally, the Dinos, who are underground, are beginning another Expedition to Earth in order to reclaim it before their enemies, the Dragons. Sorry about that, this RP was set up late for me, and we rushed the last two Dino classes along with the application. I realized this as I went to sleep, so I'll be editing soon. [spoiler=Martial]-Your app is mostly fine, the only things lacking are your personality and weapon. The MiB don't use Bows, they would be useless to them. Vikings would though. Also, don't just say pistol, say what type of pistol, etc. [spoiler=ryan-insertrandomnumbers-]-Your only problem is the weapon. What type of sniper, etc. [spoiler=Fred]-I was a bit disappointed Fred. RP example needs another paragraph, and go in detail with weapons. When you say chainwhip, people will think using a literal chain as a whip. Link to comment Share on other sites More sharing options...
Naimo Posted October 15, 2009 Report Share Posted October 15, 2009 By the way, do Dragonoids have wings and/or a tail? Name: EriawiaTitle: The Fair SentielAge: Looks 23, but is rumoured to be much olderAppearance: She is several feet over the average height of the Dragonoids (what is the average height?) and is one of the few female Dragonoid Senitels. She has dark green scales, light sapphire-blue eyes and long lashes. Her straight shoulder-length black hair, which is braided with gold beads, is often hidden under the silver headdress she wears as her helmet. Her headdress, which is really made of light chain-mail but looks like cloth from a distance, is held down by a golden circlet. She wears a simple ankle-length skirt that is, like her headdress, cream-coloured chain-mail armour, which is held down by a golden girdle around the waist. On her neck and resting on her shoulders is a magnificant golden pectoral necklace which also acts as armour. She has bracelets on her arms and forearm which also work as armour, and although it is difficult to spot she has an anklet on her left ankle. When in battle, she wears a chain-mail veil which covers her nose and mouth, and reaches down to just below her shoulders.Class: Dragonoid; SenitelPersonality: Eriawia is very much about herself. She is very independant and assertive; she detests sexism so much if anyone is sexist against her she will give them a fight to remember. She isn't very social, but can't be considered entirely anti-social, as she rarely says anything outside of working time; her reason for keeping quiet is usually because she is constantly observing, picking up traits and working out how best to use them to her advantage if the time should ever come. Usually if she comes up with something good and someone tries to change it she becomes extremely stubborn and sometimes aggressive.Weapon: A slightly curved broadsword with a winged scarab for the crossguard. There are dark sapphires encrusted on the body of the scarab, and the wings are kept plain. The blade of the broadsword is white, and the sleek hilt is bronze with a tassle danging from the pommel. Also carries a short sword as a backup weapon.Other: N/A RP Example:Eriawia was awake ... awake at last. She had been trapped in darkness for a long time - far too long. So many fresh smells reached her nostrils, smells she had never smelt in the darkness ... the ancient structure of the great sphinx, the many other new breeds of Dragonoids also accepting their new surroundings, also embracing those senses they had never embraced during their long time in everlasting darkness. She opened her eyes for the first time and beheld the sight. She looked down at her curled self and gently moved her many limbs. So this was what it was like to be alive, alive within the world of many new things to explore, and many experiences to learn... Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 Accepted. Generally, the Dragonoids have tails, but wings grow depending on rank. Ie: Generals can breath in space and have wings. Link to comment Share on other sites More sharing options...
Naimo Posted October 15, 2009 Report Share Posted October 15, 2009 OK, thanksHow many more are we waiting for before we start? Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 We need atleast one char per faction. Although I'm making a character for each faction, I don't count, since my char is going to be the 'Captain' of the whole shtick. Link to comment Share on other sites More sharing options...
Soul Legacy Posted October 15, 2009 Report Share Posted October 15, 2009 I may join . But for now.... ---Spot Reserved--- Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted October 15, 2009 Report Share Posted October 15, 2009 Mat I reserve a spot? ^_^" Link to comment Share on other sites More sharing options...
Crystal Alien Posted October 15, 2009 Report Share Posted October 15, 2009 Gahh, I wanna RP. I'll wait so i only have 1 RP on the go. :D Link to comment Share on other sites More sharing options...
Enrise Posted October 15, 2009 Report Share Posted October 15, 2009 Name: Dracul Astarot (General? High Rank at least?)Title(s): The Omnipotent Demon, The Everhell Ruler, The Cruelty King, The Satan of DragonoidsAge: Unknown (I don't know how their age system works)Appearance: Dracul ranges pretty tall, but not too tall, above most Dragonoids. His skin color is very dark, possibly, black, but no one really looked up close. His eye color is variant, based on current feeling or emotion. Most of the time, it's Silver, meaning calm and collective. When it turns red, he expresses great rage or hatred, however, there will be rare times you will see this eye color. Upon turning black, he wishes harm or death upon someone, which is most of the time. You will see his eye color a swirl of black and silver most often. When it turns white, in short, you might want to get out of that room. At this color, he is at his most strongest.His muscularity is quite good, however not as seemingly buff as others, he still packs quite a punch and can lift a great deal of weight. Unlike most Dragonoids, he also bears horns on his body, most of them being on the head, some on the shoulders as well. His wings, he rarely uses, so some might think he has no wings since birth. He only uses them when he really needs them, which happens when his eyes turn white. His wing size can reach to a bit longer than most Dragonoids as well, despite rank. His armor color and design were made for perfect defense. However, his armor is a prototype, but still working pretty damn well if he does say so himself. His armor covers his shoulders, having holes for the horns, and covering the arms. It also covers his chest and back, as well as his legs, but not his head. His head he uses his arms to block. He also uses the heavy armor as a training device, when getting it slightly repaired, hence prototype, he asks for the weight to be increased. Color is a basic dark black.Class: Dragonoid, SentinelPersonality: His personality is usually calm, but wishes harm also, but really depends on his eye color. Silver for calm, collective, etc. and black for wishing harm upon others or death. When it turns red, he expresses extreme rage. Blue for chilled out, zoned out, etc. like, not being in the mood for anything. Personality is usually calm, in short.Weapon: Never said no pics or not, but here: A Diamond blade mixed with Titanium, to make a really durable blade, possibly the strongest he ever made. However, since he is still testing this blade, he has a Titanium and Diamond Blade separated behind him, mounted on his back. He uses his new blade, which he calls, "Diamanium", most of the time for testing procedures. Other: Um... Liek what?RP Example:Living without actually living. Dracul never knew what it was like. Until withing a few moments, his capsule he asked to be in isolation in a separate room, would release him. However, he asked for a specific time. And that time, would happen in 5 seconds.5 seconds passed. The capsule opened, releasing a dense fog upon opening the door. Steping onto the floor of the ship, he looked around. He wondered for a bit. "The rest might still be sleeping. Unawakened from their sleep that they prepared for. Now soon, we will be prepared for the New World Order that will be established by us."Looking to his right, and then to his left, it's been a while since he's taken a good look at the ship. However, should he wait for the others to waken from their deep sleep? Or should he forget about it, and roam around the ship? Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 Accepted, right now, your character will only be the son of someone important. I can't give you General in the beginning you know. =/ Link to comment Share on other sites More sharing options...
Enrise Posted October 15, 2009 Report Share Posted October 15, 2009 --Well yeah, kinda obvious. I kinda expected that much. I can only assume that the General will die or give up his spot. Either way suits me. Link to comment Share on other sites More sharing options...
Ģค๓blє Posted October 15, 2009 Report Share Posted October 15, 2009 ((Alright, edited my app -.^)) Link to comment Share on other sites More sharing options...
fenrir Posted October 15, 2009 Author Report Share Posted October 15, 2009 Accepted. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted October 16, 2009 Report Share Posted October 16, 2009 (Quick question- Dinos, Tails or no?) Name: Resalle' "Rose" Title: N/AAge: 23, assuming Dinos age at the same curve as Humans.Appearance: Like most Lilith, Rose is an attractive, slender Dino with mainly black scales, though her calves, biceps and neck are all a deep navy-indigo blue. She has a long, slender black tail with a hint of blue near the base that seems somewhat whiplike; it is both long enough and flexible enough to tie around her waist three times.On a whole, Lilith is fairly tall for her species, being about 6'1 in height, with slim, compact shoulders and long limbs. Her legs are slightly more stretched out than average, resulting in smaller than normal taloned feet, occasionally causing her to lose her balance, though they are good for running. Her face is rather ovular, with a jutting chin and small mouth that just barely shows the coy tips of fangs peaking from under her top lip. Hey eyes are a bright green color, with a larger iris than a human's and reptillian slit pupil. Unlike some dinos, she does possess a nose, though it is smaller, stouter and discreeter than one would think it should be. Being reptilian in nature, she naturally lacks hair, instead having a couple large scale 'plates' that cover the back of her scalp and sides, occasionally being mistook for a hat.Her attempts to wear clothing are often humorous, as she hasn't the faintest idea of human fashion, yet insists to wear their clothing. Most of the things she would be seen wearing are either ridiculously tight and small on her, or gaudy and loose on her to the point of uselessness. She has, however, taken to wearing sandles, which is seen as odd to both Dinos and other species.Class: Dino; Lilith Personality: Fairly insane for a Dino, let alone a Lilith, Rose cannot be considered sane by pretty much anyone's standards. Her constantly shifting positions on political and personal affairs, her oddly bubbly personality in the midst of danger and her apparent blatant disregard for common sense have divide people she's met into camps of those who find her attitude charming, those who absolutely hate her for it, and those who fear her for it. She's rather nonviolent at first, never attacking even blatant enemies who drop in on her, more likely to strike up a casual conversation with a Men in Black while offering to make tea for a Dragonoid. She's very friendly and will get along famously with anyone who doesn't seem disposed against her, though she is quick to strike once she is threatened.Occasionally called 'obscenely prepared', Rose seems to cover for any particular eventuality, whether it is insurance (She is the only Dino registered in a human Car Insurance company, despite the fact she neither owns, nor cannot pilot, a car), preparation in case of some sort of injury (She's taken every available immunization and vaccine possible, and researched diseases that hindered her previous Dinosaur kin), and spends most of her inner monologue by idly speculating the best course of action in various situations. Weapon: Standard Lilith energy-whip, though handle can be opened to reveal a drawer containing, among other things, Lock Picks, ridiculously potent pain-killers, rolls of human money, and a scarf. In the rare case she may be separated from this whip, she carries a regular hunting knife tied to her calf and a pair of common, human six-bullet handguns holstered on the side of her waist where her whip is not kept.Other: N/ARP Example: [spoiler=Example]The centrifugal force of re-entering Earth's gravitational field wasn't as bad as one would usually imagine. It was several times worse.Those two sentences, coupled with a copious smattering of swearing, was all that Resalle has running through her mind as her tiny, one-man pod slammed through the Ozone-layer, causing every bone in her lithe, reptilian body to jam against it's socket, tearing the soft muscle covering and causing her tough scaled body to rub against the smooth, comfortable leather of her pod.She mentally cursed whoever had designed the damn thing, as it certainly wasn't for Lilith use. Her figure, much slighter and smaller than the average Dino, barely fit the 'comfort' chair, causing her no end of irritation as she fought re-entry to keep her bones and her chair for balance. Eventually the turbulence subsided, replaced by a constant mix of pressure. She figured this meant that it had to be close to impact, though couldn't figure how that could possibly be a good thing. She was starting to question both her own sanity and the sanity of those who thought it was a good idea to send metallic spheres hurtling at thousands of miles per second at a mass made out of mainly rock and metal alloys. If she was lucky, she'd hit one of those big puddles on the way down that had covered the mud-colored sphere. Oh wait. Did this thing float? If she was lucky, she wouldn't hit one of those puddles. And if she did, if she was lucky, it'd float....And she'd be able to find some way to get to land. Yeah, this was seeming stupider by the second. Finally, a massive shockwave wrenched through the sphere as the pressure seemed to lighten up. Rose opened one scaly eyelid. Well, that wasn't too bad for a landing. In fact, it seemed almost anticlimacti- And then she ACTUALLY hit the ground. The resulting shockwave jarred her bones, causing her knees to rattle together and slam her head hard against the prodding support in the chair, momentarily dropping her into unconsciousness. Link to comment Share on other sites More sharing options...
fenrir Posted October 16, 2009 Author Report Share Posted October 16, 2009 Accepted, and yes, Dinos have tails. Link to comment Share on other sites More sharing options...
Hydra of Ages Posted October 16, 2009 Report Share Posted October 16, 2009 O_O, just realized I got accepted when I completely forgot to fill in appearance. So that's why the app seemed shorter than usual... Link to comment Share on other sites More sharing options...
fenrir Posted October 16, 2009 Author Report Share Posted October 16, 2009 -facepalm- I honestly have to stop looking at apps late at night.... Link to comment Share on other sites More sharing options...
Enrise Posted October 16, 2009 Report Share Posted October 16, 2009 --When we gonna start Fen? Later today? Link to comment Share on other sites More sharing options...
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