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Guardian deck


TERMANATOR JASON

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The beginnings of a guardian deck that I am making. Please rate and enjoy. I want to say that the pics are not mine. Sorry. Also I understand that "Guardians" are a fake type.

 

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The DEF of this monster is always 300 less then the attacking monsters ATK. This monster cannot be destroyed in battle and cannot be targeted by monster effects, spells, and traps. The ATK of this monster is the combined DEF of all monsters on the field. Once per turn you may change the attribute of this monster to fire. If you do then the ATK becomes 5000. The monster is then destroyed at the end of you battle phase and you lose 5000 points of direct damage.

 

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The ATK of this monster is the combined ATK of the monsters used in the summoning of this monster. The DEF of this monster is the number of monsters on the field times 2. This monster cannot be destroyed in battle. However, this card must sacrifice its self to negate and effect of a monster, spell, or trap, if that cards effect is to destroy a monster card on the field. When this card attacks a dark attribute card, then that monsters ATK is reduced by 700 points. When this card is in the graveyard, you may receive 200 life points every stand by faze.

 

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When this monster is on the field, you may sacrifice it for Heavens Guardian, if Heavens Guardian is in your hand. When this card attacks dark attribute monsters, its ATK doubles. While in the graveyard you gain 200 life points each standby faze.

 

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If this monster deals damage to your opponents life points, It can then attack your opponent directly twice. However the ATK of this monster is reduced by half when attacking your opponents life points directly. Once per turn, you can equip or unequip this monster to either Hell's Guardian, or Hell's Guardians Apprentice. That monster gains 500 ATK and can attack your opponents directly. If the equipped card is targeted by a monster, spell, or trap card, You can destroy this monster instead of the equipped monster.

 

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Every monster with "Heaven" in its name gets a 500 ATK and DEF bonus. If this is the only card on your side of the field, then you may special summon a card with "Heaven" in its name to the field, regardless of that cards summoning conditions.

 

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Heavens Guardian / Hell's Guardian

This monster can only be summoned by the effect of The True "One". When this monster is summoned, destroy any card that isn't a Guardian card. This card cannot be destroyed in battle, and is not effected by monster, spell, or trap effects. Only one "The Absolute" can be used on the field at any time.

 

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