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Aliens Of Wreckening Set - 14/???


Crystal Alien

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I have, had a cool idea to make a alien set, Also these are going to be my main concern, right now. Any CONSTRUCTIVE critism is needed, I don't need people doing major diss's, and OCG fixs are welcome, and i will use them.

 

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( Also, I know about the fail'd picture for Droid Helpers >_< )

 

The reason i'm making these cards will be for my deck, in Role Plays on this forum. So please, any OCG fixes will be welcome, and tell me if cards are OP'd, or to lower or high Stars.

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Home World - While this card remains face-up on the field, incress the ATK and DEF of all "Alien" monsters by 500.

Alien Battle Draoid - If you control any "Droid Helpers" incress this cards ATK and DEF by 500 for each one on the field. (No need for the 3 turn thing)

Alien Beast Taimer - Select 1 Beast-Warrior-Type monster you control. The selected monster gains 500 ATK and DEF. When this card is removed from the field, destroy the selected monster.

Alien Bog - Select 1 Level 4 or lower "Alien" monster from your hand and Special Summon it. The Summoned monster cannot attack this turn.

 

There you go your OCG fixes

 

there good cards but your pics are a bit Bad but if you use a Program called "Paint" and make the image square the pictures will look better

 

7/10 - look forward to seeing more

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There's already an Alien archtype.

 

Your Point?

 

Home World - While this card remains face-up on the field' date=' incress the ATK and DEF of all "Alien" monsters by 500.

Alien Battle Draoid - If you control any "Droid Helpers" incress this cards ATK and DEF by 500 for each one on the field. (No need for the 3 turn thing)

Alien Beast Taimer - Select 1 Beast-Warrior-Type monster you control. The selected monster gains 500 ATK and DEF. When this card is removed from the field, destroy the selected monster.

Alien Bog - Select 1 Level 4 or lower "Alien" monster from your hand and Special Summon it. The Summoned monster cannot attack this turn.

 

There you go your OCG fixes

 

there good cards but your pics are a bit Bad but if you use a Program called "Paint" and make the image square the pictures will look better

 

7/10 - look forward to seeing more

[/quote']

 

Thanks, I know about the program "Paint" Lmao, I will do in the future, And thanks for the OCG fixes, they're being made as soon as i post this.

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good good lol so post more soon lolz (BTW i like your sigs there funny i love the Power Ranger one lol and the whole Hitler thing is funny only jew and Anti-Raceist People (Aka Hipocrytes) lol JK) GL on further Card Makeing

 

Thanks for the comment on my signature, thats how I got half my reps, LOL.

 

On Topic : Added 3 new cards !

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Alien Spider Beast - Flip:Select one monster your opponent controls and gain control of it untell the end of the turn. (so that way its not OPed)

Portal Defense - Activate only when your opponent declares an attack. Select 1 monster on the field except the attacking monster. The attacking monster attacks the selcted card. (cant quite get this one... i might have it later)

Droid Helpers - When this card is Summoned, Select one Level 5 or lower Machine-Type monster from your Graveyard and add it to your hand. (Im guessing you wanted Graveyard unless something else then Specify please lol)

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Alien Spider Beast - Flip:Select one monster your opponent controls and gain control of it untell the end of the turn. (so that way its not OPed)

Portal Defense - Activate only when your opponent declares an attack. Select 1 monster on the field except the attacking monster. The attacking monster attacks the selcted card. (cant quite get this one... i might have it later)

Droid Helpers - When this card is Summoned' date=' Select one Level 5 or lower Machine-Type monster from your Graveyard and add it to your hand. (Im guessing you wanted Graveyard unless something else then Specify please lol)

[/quote']

 

Used, some of your OCG fixs, Just not for the spider. x]

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Alien SPearman - This card cannot be destroyed by a monster effect. When this card battles a LIGHT monster incress this cards ATK by 500. If this card destroyes a LIGHT monster that was in ATK position, inflict 500 points of damage to your opponent.

Alien Prototype - ATK1700 so its not compleatly useless

Alien Crawler - Your opponent cannot select another "Alein" monster as an attack target.

Alien Mothership - While this card remains face-up on the field all Machine-Type monster are treated as "Alien" monsters. When this card is removed from the field, all Machine-Type monsters lose there effects.

Alien Gem - Select one monster your opponent controls. Half the selected monsters ATK and DEF. Destroy this card during the second End Phase after activation.

Alien Robot Sniper - (This can be put in 2 ways Chose one) This card can attack your opponent directly. (or) Once per turn, you can inflict 1200 points of damage to your opponent.

Alien Preditor - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Call of the Beast." When this card is Summoned, you can pay 1000 Life Pionts to have this card attack directly. (or) When this card is Summoned, you can pay 1000 Life Points to inflict 2000 points of damage to your opponent.

My OCG might be a Bit off but its mro to what your looking for Right?

 

Good cards so far keep em comming 8/10

BTW people dont make OCG comments like saying "OCG is bad" unless you provide a solution like "Try the OCG Thread"-ragnarok1945" or you correct his OCG your just Takeing up Space!

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Alien SPearman - This card cannot be destroyed by a monster effect. When this card battles a LIGHT monster incress this cards ATK by 500. If this card destroyes a LIGHT monster that was in ATK position' date=' inflict 500 points of damage to your opponent.

Alien Prototype - ATK1700 so its not compleatly useless

Alien Crawler - Your opponent cannot select another "Alein" monster as an attack target.

Alien Mothership - While this card remains face-up on the field all Machine-Type monster are treated as "Alien" monsters. When this card is removed from the field, all Machine-Type monsters lose there effects.

Alien Gem - Select one monster your opponent controls. Half the selected monsters ATK and DEF. Destroy this card during the second End Phase after activation.

Alien Robot Sniper - (This can be put in 2 ways Chose one) This card can attack your opponent directly. (or) Once per turn, you can inflict 1200 points of damage to your opponent.

Alien Preditor - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Call of the Beast." When this card is Summoned, you can pay 1000 Life Pionts to have this card attack directly. (or) When this card is Summoned, you can pay 1000 Life Points to inflict 2000 points of damage to your opponent.

My OCG might be a Bit off but its mro to what your looking for Right?

 

Good cards so far keep em comming 8/10

BTW people dont make OCG comments like saying "OCG is bad" unless you provide a solution like "Try the OCG Thread"-ragnarok1945" or you correct his OCG your just Takeing up Space!

[/quote']

 

 

Thanks alot, Used some, and didn't use some. xD

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