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40

18

1 destiny hero plasma

1 dark armed dragon

1 gorz the emissary of darkness

1 caius the shadow monarch

2 destiny hero malicious

 

1 elemental hero stratos

2 elemental hero ocean

2 destiny hero diamond dude

1 spined gillman

1 sangan

1 plaguespreader zombie

3 deep sea diva

1 treebron frog

 

19

1 scapegoat

1 mystical space typhoon

1 lightning vortex

1 heavy storm

1 mind control

1 brain control

1 reinforcement of the army

1 e emergency call

1 future fusion

2 advance draw

2 allure of darkness

3 miracle fusion

3 destiny draw

 

03

2 threatening roar

1 torrential tribute

 

extra 15

3 absolute zero

12 synchros

 

I might add plasmas and trade ins what do you think?

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Solid.

I'd just replace Dasher for Plasma and the Roars for 2x BTh and 1x Scape.

The Advance Draw tech is for Zero' date=' right?

[/quote']

 

The thing is roars are awesome with dude and ocean. I'll cut 1 for goat and replace dasher with plasma.

Advance Draw with Absolute Zero is basically Pot of Greed and Raigeki.

 

Ooh' date=' I like this... Except I think you should use Mermaid Archer in place of Gillguy. Also, Gunger and Gishilnodon should be in the extra deck.[hr']

I didn't see Call... Why is that?

 

-3 Roars

 

+2 BTH

+1 CotH

 

Gishilnodon is in the extra deck and Gungnir will be if he's out when I get my Absolute Zero.

Gillman is 1700 atk when I draw it, besides that he's only synchro fodder or a material for absolute. I beleive I'll never use Mermaid Archer's effect so Spined Gillman is better here.

I'm running Treeborn Frog so that's why I decided not to run call, but I might replace MST for trunade and find some room for CotH.

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