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[~AuXiLiArY~] A start to four new epic sets {NEW}


.Impact

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Ok I have been really working on these lately and have started 4 sets. IMG credit goes to various deviant art and photobucket users as well as wanderly, FW. There are also a few more users that have given me holos and pictures for some specific cards.

 

FIRST UP "The Forgotten King" set

This is a WATER mainly Sea Serpent set full of geminis

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 WATER monsters from your Graveyard. This card cannot attack unless "Umi" is face-up on the field. Once per turn, you can pay 1000 Life Points to destroy 1 monster your opponent controls. If "Umi" is face-up on the field you can pay 500 Life Points to destroy 1 monster your opponent controls. If this card is destroyed by a Spell or Trap Card you can add 2 Sea Serpent-Type monsters from your Deck to your hand.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Droff, the Forgotten King" is face-up on the field. This card can only attack if "Umi" is face-up on the field. If "Droff, the Forgotten King" is destroyed, you can Release the monster to destroy all monsters on the field. If this card is destroyed by a card effect (excluding its own) you can pay 500 Life Points to add this card to your hand.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect:

- You can double this card’s ATK by Releasing 2 WATER monsters from your field.

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6/?

 

NEXT UP IS MY "Ever Burning Flame" set.

This set focuses on Tokens with great effects and some harsh draw backs if not used well

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 FIRE monsters from your Graveyard. Your opponent cannot select another FIRE monster you control as an attack target. Once per turn, you can Special Summon 1 "Blaze Token" (Pyro-Type/FIRE/Level 4/ATK 0/DEF 1700) in face-up Defense Position. Once per turn, you can Tribute 1 "Blaze Token" in order to Special Summon 1 Level 6 or lower FIRE monster from your hand. When this card is removed from the field, destroy all monsters Special Summoned by this card's effect on the field and take 500 damage for each destroyed Token.

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This card can only be Special Summoned while you control 1 face-up "Inferno Blaze". This card gains 200 ATK and DEF for each FIRE monster in your Graveyard. If this card is destroyed by your opponent's card effect, you can Special Summon 1 FIRE monsters with an ATK of 1900 or less. If this card is destroyed by battle, you can destroy all Spell and Trap cards on the field. If, "Inferno Blaze" is removed from your field, destroy this card immediatly. There can only be 1 face-up "Dragrok, Lava Ork" on the field at one time.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 FIRE monsters from your Graveyard. Once per turn during your Main Phase, you can discard your hand in order to Special Summon 1 of the monsters used to Special Summon this monster. For each FIRE monster that you control (excluding this card) you can Special Summon 1 "Inferno Token" (Pyro-Type/FIRE/level 8/ATK ?/DEF ?) its ATK is equal to the number of FIRE monsters in your Graveyard x300. When this card is removed from the field, destroy any "Inferno Tokens" you control. For each "Blaze Token" destroyed you lose 500 Life Points.

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This card cannot be Special Summoned. This card gains 300 ATK for each FIRE monster in your Graveyard. Once per turn during your Main Phase, you can discard or Release 1 monster from your hand or that you control to flip a coin.

-If its Heads, destroy 1 monster that your opponent controls.

-If its Tails, roll a six-sided die

1,3,5: - This card can attack twice this Battle Phase

2,4,6: - This card cannot attack this turn.

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If this card is changed to Defense Position it is immediatly destroyed. This card must attack if it is possible. If this card is destroyed by a card effect (excluding its own) you can add it yo your hand. If you add this card to your hand using its own effect your opponent draws 2 cards.

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This card cannot be Normal Summoned, Special Summoned, or Set. This card can only be Summoned if you control 1 face-up "Berserker Tempest Dragon." As long as you control "Berserker Tempest Dragon" this card gains 500 ATK. If "Berserker Tempest Dragon" is destroyed this card loses 1000 ATK. There can only be 1 face-up "Berserker Fire Mage" on the field at one time.

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OK NEXT IS MY "The Spark of Life" set. It is a bit smaller but it is progressing

 

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This card is also treated as Warrior-Type monster. When your opponent activates a Spell or Trap card, put 1 Thunder Counter on this card (max. 3). Once per turn during your Main Phase you can remove 1 Thunder Token from this card to destroy 1 Spell or Trap card that your opponent controls. You can remove 2 Thunder Counters from this card to destroy 1 monster your opponent controls. You can remove 3 Thunder Counters from this card to destroy all cards that your opponent controls and this card.

 

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This card cannot be Normal Summon or Set. This card can only be Special Summoned if you control 1 face-up, "Azeum, the Shock Warrior" on your field. Each LIGHT monster you control gains 500 ATK and loses 300 DEF. This card cannot be destroyed by Trap Cards, and cannot attack a LIGHT monster. If "Azeum, the Shock Warrior" is removed from your field than destroy this card. There can only be 1 face-up "Teke, The Shock Mage" on the field at one time.

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. You can Normal Summon this card to have it be treated as an Effect Monster with this effect:

- Once per turn by paying 500 Life Points, you can change the position of 1 monster on the field.

 

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When this card is Normal or Special Summoned you can pay 500 Life Points to Special Summon 1 "Reproductive Spark Machine." The Summoned monster cannot attack or be used as a tribute until the 2nd Standby Phase after it was Summoned. There can only be 3 face-up "Reproductive Spark Machines" on the field.

 

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NEXT UP IS MY "The Forest of Infinity" SET.

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. You can Normal Summon this card to have it be treated as an Effect Monster with this effect:

- Once per turn, by discarding 2 cards from your hand, you can destroy 1 card your opponent controls.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. You can Normal Summon this card to have it be treated as an Effect Monster with this effect:

-This card can ATK twice during your Battle Phase by halving its ATK until the your the end of your opponent's next End Phase OR you can double this card's ATK until the end of your Battle Phase by Releasing 3 EARTH monster from your field to the Graveyard.

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. You can Normal Summon this card to have it be treated as an Effect Monster with this effect:

-Once per turn, you can pay 500 Life Points to draw an extra card during your Draw Phase.

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When this card is Successfully Normal Summoned, you can Special Summon 2 "Weed Tokens" (Plant-Type/EARTH/Level 3/ATK 0/DEF 0). If this card is targeted by an effect of one of your opponent's cards, you can destroy 1 "Weed Token" to negate the effect that targets this monster

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As long as the card remains face-up on the field, all Gemini Monsters cannot be destroyed when they are Normal Summoned. If this card is destroyed, your opponent can select 1 Gemini Monster that you control and destroy it.

THERE YOU GO RATE HATE AND ENJOY

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