DL Posted October 24, 2009 Report Share Posted October 24, 2009 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 Spellcaster-Type monsters you control. When this card is Special Summoned, you can destroy 1 monster on the field. When this card declares an attack, yoiu can destroy 1 card on the field. During your End Phase, destroy 1 card on the field. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 24, 2009 Report Share Posted October 24, 2009 team isn't a real type unless you're trying to create a new archetype with this Also its effect is balanced out, but 1000 atk for this isn't strong enough, make it at least 2000 atk to better hold its own ground 8.6/10 Link to comment Share on other sites More sharing options...
Jamuz Terebellum Posted October 24, 2009 Report Share Posted October 24, 2009 SUmmoned = Summonedyouir = yourMinor errors. The pic is not that good. Again = team is not a real type, but if you'r making a new archtype its alright, like ragnarok said. 1000 ATK and DEF is really underpowered for it's lvl. Try 1500. Link to comment Share on other sites More sharing options...
DL Posted October 25, 2009 Author Report Share Posted October 25, 2009 It can destroy so much, but okay, I'll change to 1800. And I'll change the minor grammar errors. Link to comment Share on other sites More sharing options...
psychicplayer Posted October 25, 2009 Report Share Posted October 25, 2009 8.9/10I think I understand the team concept, like more than one monster in one card.Continue the team sets, I'm sure we'd like them. This card alone is really good. Link to comment Share on other sites More sharing options...
DL Posted October 25, 2009 Author Report Share Posted October 25, 2009 there, updated.8.9/10I think I understand the team concept' date=' like more than one monster in one card.Continue the team sets, I'm sure we'd like them. This card alone is really good.[/quote'] thanks, that's what I wasd going for. Link to comment Share on other sites More sharing options...
psychicplayer Posted October 25, 2009 Report Share Posted October 25, 2009 NP =) Link to comment Share on other sites More sharing options...
Stoopid1 Posted October 25, 2009 Report Share Posted October 25, 2009 Hmm, perhaps if the official ruling on "Team" cards is that they occupy multiple monster card zones, then you might have something interesting here. This card for example could be spellcaster / team (2) / Effect. Where as a Team (3) card would consume 3 of your monster card zones. I'm not sure how to make teams unique past that point tho, since other existing monster cards state in their effect that you cannot use 1 of your monster zones while you control this card. Link to comment Share on other sites More sharing options...
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