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Club Penguin Cards #1 - Gary's Inventions (6/???) *Save The Migrator Project added*


Jolta

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[align=center]So, as the name, suggests, The main card is Gary, and this part is mostly made of Machine-Type monsters... Moving on? Not all of the cards are Inventions, some of them may be Gary's contributions, including the "Save The Migrator" project.

 

[spoiler=Gary]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned by tributing 1 WATER monster. Once per turn, while this card is face-up on your side of the field in Attack Position, you may Special Summon 1 Machine-Type monster from your deck. During you end phase, you may tribute this monster to Special summon 1 Aqua-Type monster from your graveyard.

[spoiler=AC 3000]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the Special Effect of "Gary The Gadget Guy". During your Battle Phase, while this card is face-up on your side of the field, you may roll the six-sided die. If the number of the die is 1, reduce your opponent's Life Points by 400. If the number of the die is 2, reduce your Life Points by 400. If the number of the die is 3, destroy 1 face-down card on your opponent's side of the field. If the number of the die is 4, destroy 1 face-up card on your opponent's side of the field. If the number of the die is 5, all face-up "Gary The Gadget Guy" on your side of the field gain 800 ATK until the end of your turn. If the number of the die is 6, all face-up "Gary The Gadget Guy" on your side of the field gain 800 DEF until the end of your turn.

[spoiler=Electromagnet/s]

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This monster is also treated as a Thunder-Type monster. This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the Special Effect of "Gary The Gadget Guy". During your Battle Phase, you may toss a coin. If heads, all face-up Aqua and Machine-Type monsters on your side of the field gain 300 ATK until the end of your turn. If tails, you may pay 300 Life points to control 1 face-up Machine-Type monster your opponent controls.

[spoiler=Aqua Grabber]

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This monster cannot be Normal Summoned or Set. It can only be Special Summoned with the special effect of "Gary The Gadget Guy". While this card and "Gary The Gadget Guy" are face-up on your side of the field during your battle phase, you may pay 500 Life Points to Special Summon 1 face-up monster from your opponent's side of the field to your side of the field.

 

[spoiler=Test Chamber]

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Activate only if 1 face-up WATER, FIRE, Pyro or Aqua-Type monster attacks you directly. Toss a coin. If heads, destroy the attacking monster. If tails, destroy all face-up monsters on the field of the same Type or Attribute as the attacking monster.

 

[spoiler=Save The Migrator Project]

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This card can only be activated if "Gary The Gadget Guy" is removed from play. Once per turn, you may Special Summon 1 "Migrator Piece Token"(Machine-Type/WATER/Level 2/ATK 0/DEF 0) to your side of the field. During your End Phase, you may Tribute 3 "Migrator Piece Tokens" to Special summon 1 "The Migrator, Ship of Captain Rockhopper" from your Deck.

 

 

So, awesome or not?

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What?

 

Barely anyone makes CP cards!

 

This idea isn't overused.


Test Chamber added, this time, its Trap. Works wen you have no monsters on your side of the field. Or when fighting an Earthbound - Wait, it doesn't help, unless you use DNA surgery.

 

EDIT: Did I mention I submitted the first four to a Pop Culture contest?

 

No, docking points for hating something is bad.

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