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Demon Day set (or Halloween set)


psychicplayer

Would this Set work out?  

2 members have voted

  1. 1. Would this Set work out?

    • Yes!!
      5
    • Maybe...
      4
    • Don't Know..
      0
    • Not at All
      2


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When this card is used in a Synchro Summon, the Synchro monster gains 300 ATK and DEF. The Synchro monster Summoned from this card is uneffected by trap cards.

 

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You can Special Summon this card from your hand to Special Summon one level 4 or lower "Demon Day" monster from your Graveyard. Destroy this card during the End Phase.

 

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You can discard 3 cards to destroy up to 2 cards on the field.

 

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When this card is destroyed, Special Summon 3 "Demon Day Pumpkin" tokens (DARK' Plant ATK 0 DEF 0) to your side of the field. If one of the tokens are destroyed, take control of the monster that destroyed it.

 

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You, nor your opponent can Normal Summon or Set monsters. If you or your opponent draws a monster during your Draw Phases, Special Summon it unless it has Summoning conditions.

 

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If a "Demon Day" monster is on your side of the field, you can Special Summon this card from your hand. If this card destroys a monster, you can Special Summon it to your side of the field in deffence postion.

 

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1 tuner monster+one or more non-tuner monsters

If a card effect is actvated, you can lower the ATK and DEF of one monster you control by 200 to negate and destroy the card. If this monster has 0 ATK or DEF, you cannot activate this effect. If this card's ATK or DEF reaches 0, this card cannot be selected as an attack target.

 

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"Demon Day Synchron"+ 1 or more non-tuner monsters

Any monster destroyed by battle by this card is removed from play instead. Put a Demon counter on this card equal to the level of the monster this card destroyed by battle. You can remove 4 Demon counters on the field to destroy one card on the field.

 

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When a "Demon Day" monster is removed from the field, inflict 300 points of damage to your opponent equal to that monster's level. Once, every other turn, you can send one "Demon Day" monster on the field to it's owner's hand.

 

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Monsters cannot be sent to the Graveyard. If a monster is removed from play, the owner of the monster's opponent takes damage equal to half of its ATK.

 

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When A "Demon Day" monster attacks, you can discard up to 1 monster card to have the attacking monster gain 200 ATK x the discarded monster's level, and have it not effected by Trap cards.

 

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When a DARK monster you control battles an opponent's monster, you can remove this card in your hand from play to decrease the ATK of the opponent's monster to 0.

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summon except by having at least 4 different "Demon Day" monsters in your Graveyard. You can pay 1000 Life Points, and remove from play one DARK monster from your Graveyard to remove from play all other cards on the field. Instead of conducting your Draw Phases, if there is a card you own that is removed from play, You must add one of your removed from play cards to your hand instead of conducting your Draw Phase.

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