Frozen Judgment Posted October 27, 2009 Report Share Posted October 27, 2009 [spoiler=Effect]This card cannot be Normal Summoned or Special Summoned. This card can only be Set by removing 2 WATER monsters from your Deck from play. This card gains 500 ATK for each removed from play card. You can Tribute this card to destroy all cards on the field. While this face-down card is on the field, it cannot be flipped face-up except by its own effect or attacked and it is not affected by card effects. During your 3rd Standby Phase after this card was Set, you can remove 2 WATER monsters in your hand from play to flip this card face-up.FLIP: Pay half your Life Points. You can draw 3 cards. Then you can remove cards on the field from play equal to the amount of monsters you drew. Link to comment Share on other sites More sharing options...
Necro Pheonix Posted October 27, 2009 Report Share Posted October 27, 2009 well, i see a problem with your effect. It says that that card cannot be flipp up except by its own effect. If your opponent attacks that face-down card, what then? just say, "it cant be flipped up because of his effect.", i dont think they'll buy that. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 well' date=' i see a problem with your effect. It says that that card cannot be flipp up except by its own effect. If your opponent attacks that face-down card, what then? just say, "it cant be flipped up because of his effect.", i dont think they'll buy that.[/quote'] Well... Of course this isn't a real card but I guess you're right. Maybe tell them you'll let them see what the card is afterwords and if it doesn't have that effect, then start the duel again. They'll just have to take your word on it I suppose. Link to comment Share on other sites More sharing options...
Necro Pheonix Posted October 27, 2009 Report Share Posted October 27, 2009 no, your going to have to change the effect. it would go against the common sense of the game.opponent: krebons attacks your face-down monster.you: you lose 300 life pointsopponent: how? I havnt even seen the card yetyou: i cant flip it because of its effect. trust me, you lose 300 life pointsopponent:-.- Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 Eh... Whatever. Maybe I should change it to "This card cannot be attacked and isn't affected by card effects". Link to comment Share on other sites More sharing options...
Necro Pheonix Posted October 27, 2009 Report Share Posted October 27, 2009 The effect cannot be active while it is face-down. Link to comment Share on other sites More sharing options...
jayjack Posted October 27, 2009 Report Share Posted October 27, 2009 Effects of cards aren't applied while they're face-down. The only exception is i think big shield gardna. But that was specifically mentioned. If your opponent attacks the monster, it will be flipped due to the basic duel rule "Damage Step". In addition, since its Set, it doesn't gain this effect: "This card gains 500 ATK for each removed from play card." So its ATK remains 0 Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 Really? I thought continuous effects remain even when a monster is face-down? Example: http://yugioh.wikia.com/wiki/Marshmallon Also, it does specifically state it. And since it states it, it can be an exception just like big shield. And that effect of ATK gaining can be applied after it is flipped. Link to comment Share on other sites More sharing options...
Blamonchesix Posted October 27, 2009 Report Share Posted October 27, 2009 Try fixing the effect.But I love the image.8/10 for now. (^_^) Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 Try fixing the effect.But I love the image.8/10 for now. (^_^) Fix what? Can you please specify for me? (If it is about the whole effects can't be activated while it's face-down... There are some exceptions if the cards states it.) Link to comment Share on other sites More sharing options...
jayjack Posted October 27, 2009 Report Share Posted October 27, 2009 Really? I thought continuous effects remain even when a monster is face-down? Example: http://yugioh.wikia.com/wiki/Marshmallon Also' date=' it [i']does[/i] specifically state it. And since it states it, it can be an exception just like big shield. And that effect of ATK gaining can be applied after it is flipped. cards like Big shield gardna's effect are flipped face-up when they're effects activate. This allows your opponent to confirm the effect too. The part about the ATK, you should add that to the effect or else it will be canceled out.Can't really offer much suggestions without changing the card effect completely :( Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 Oh well. How about we ignore that fact and just rate the card ;) Also, it still gains the ATK boost. It can gain ATK after it's flipped. For example. If an LS monster is flipped face down then later you flip it up, its mill effect is not canceled. Link to comment Share on other sites More sharing options...
jayjack Posted October 27, 2009 Report Share Posted October 27, 2009 Oh well. How about we ignore that fact and just rate the card ;) Also' date=' it still gains the ATK boost. It can gain ATK after it's flipped. For example. If an LS monster is flipped face down then later you flip it up, its mill effect is not canceled.[/quote']card text:This card gains 500 ATK for each removed from play card. You should change to: When this card is Set, its original ATK becomes equal to the number of monsters removed from play by this card's effect x500. Also note that you have to remove 2 monsters, so its ATK will always be 1000. Maybe make it: This card can only be Set by removing 2 or more WATER monsters from your Deck from play. When this card is Set, its original ATK becomes equal to the number of monsters removed from play by this card's effect x500.Oh on rate, 6/10 I like the effect, but it sorta breaks the rules of the game. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 27, 2009 Author Report Share Posted October 27, 2009 Yes, but you are missing the point of the effect. The effect does not activate once for example: "When this card is Summoned, this card gains 100 ATK for each monster on the field". Rather it is continuous and it is not canceled. It may be not in affect while this card is face-down but as soon as this card is flip summoned, it comes to affect. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted October 28, 2009 Report Share Posted October 28, 2009 Pretty cool at first glance. Pity I'm not really one for first glances. OCG: This card cannot be Normal Summoned or Special Summoned. This card can only be Set by removing from play 2 WATER monsters from your Deck. This card gains 500 ATK for each removed from play card. You can Tribute this card to destroy all cards on the field. While this face-down card is on the field, it cannot be flipped face-up except by its own effect or attacked and it is not affected by card effects. During your 3rd Standby Phase after this card was Set, you can remove 2 WATER monsters in your hand from play to flip this card face-up.FLIP: Pay half your Life Points. You can draw 3 cards. Then you can remove cards on the field from play equal to the amount of monsters you drew. -"removing x from play" is obsolete wording, current OCG would be "removing from play x". -"While this face-down card is on the field, it cannot be flipped face-up except by its own effect or attacked and it is not affected by card effects." = "This face-down card cannot be Flip Summoned except by its own effect and is unaffected by your card effects." Being unaffected by any card effects would mean you'd have a card effect which is in play while this card's face-down, which cannot be done as your opponent has to know what your card is in order for you to activate its effects. Being unable to be Flip Summoned or be affected by your card effects makes it impossible for you to flip it face-up, except by its effect, so you'd be "Set". xD -"During your 3rd Standby Phase after this card was Set, you can remove 2 WATER monsters in your hand from play to flip this card face-up." = "During your 3rd Standby Phase after this card was Set, you can remove from play 2 WATER monsters from your hand to flip this card face-up." -"FLIP:". You must use "FLIP:" at the beginning of the card's text for Flip Effects. Put the Flip Effect at the beginning, even if they also have non-FLIP effects (reference: Night Assailant). Everything from the word "FLIP:" to the current end. =) -"Pay half your Life Points. You can draw 3 cards. Then you can remove cards on the field from play equal to the amount of monsters you drew." = "Pay half your Life Points to draw 3 cards, reveal them in your hand, and remove from play cards on the field equal to the number of monsters you drew." Name: Um, you're naming a superboss with a nuke effect "Morana, Frozen Beauty"? I'm thinking not. More badassery'll be required here. Picture: I'll reiterate. This's a super boss monster with a nuke effect. Chibi anime pictures are for cards of Curran/Pikeru and the Charmers' styling. This should be a gigantic sea creature of death. Just putting it out there. Also, there's "art collection" print near the bottom, which isn't going to work if you want ultimate realism, which you would ideally want. Balance: Overpowered to the point of ridicule. A player can at the very least just remove two cards from their Deck to get this out and Tribute this for a field nuke, or alternatively they can wait for an inevitable 3 extra cards when their opponent attacks or you meet this card's condition, and you're removing up to 3 of your opponent's cards too. So you've got a choice of a nuke or a potential +6 depending on how unlucky your opponent is. Fair? No. Before you say, "Oh but half your LP is a good cost", think of how Solemn's playable on a competitive Level and has been for quite a while. Arguably deserving of a spot on the list too. Then think of this. =/ Oh, and then it also has the benefit of ALSO being a Gren Maju which counts your opponents cards too. Try to be a little more conscious of the impacts certain effects would have. It's all about relativity. Effect Quality: A good length and the concepts connect together nicely. =) Originality: Concepts yet to be seen like Setting requirements, and concepts that've been done to death like field nukes and the whole semi-nomi text idea. The field nuke effect really doesn't fit here at all. Other'n that, sure. Details: Good Set ID and circulation. =) Link to comment Share on other sites More sharing options...
Lord Smeagle Posted October 28, 2009 Report Share Posted October 28, 2009 I don't see anything wrong with the picture, but I agree with POLARIS name needs to change. Something befitting a field-nuking ice goddess, at least. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 28, 2009 Author Report Share Posted October 28, 2009 Pretty cool at first glance. Pity I'm not really one for first glances. OCG: This card cannot be Normal Summoned or Special Summoned. This card can only be Set by removing from play 2 WATER monsters from your Deck. This card gains 500 ATK for each removed from play card. You can Tribute this card to destroy all cards on the field. While this face-down card is on the field' date=' it cannot be flipped face-up except by its own effect or attacked and it is not affected by card effects. During your 3rd Standby Phase after this card was Set, you can remove 2 WATER monsters in your hand from play to flip this card face-up.FLIP: Pay half your Life Points. You can draw 3 cards. Then you can remove cards on the field from play equal to the amount of monsters you drew. -"removing [i']x[/i] from play" is obsolete wording, current OCG would be "removing from play x". -"While this face-down card is on the field, it cannot be flipped face-up except by its own effect or attacked and it is not affected by card effects." = "This face-down card cannot be Flip Summoned except by its own effect and is unaffected by your card effects." Being unaffected by any card effects would mean you'd have a card effect which is in play while this card's face-down, which cannot be done as your opponent has to know what your card is in order for you to activate its effects. Being unable to be Flip Summoned or be affected by your card effects makes it impossible for you to flip it face-up, except by its effect, so you'd be "Set". xD -"During your 3rd Standby Phase after this card was Set, you can remove 2 WATER monsters in your hand from play to flip this card face-up." = "During your 3rd Standby Phase after this card was Set, you can remove from play 2 WATER monsters from your hand to flip this card face-up." -"FLIP:". You must use "FLIP:" at the beginning of the card's text for Flip Effects. Put the Flip Effect at the beginning, even if they also have non-FLIP effects (reference: Night Assailant). Everything from the word "FLIP:" to the current end. =) -"Pay half your Life Points. You can draw 3 cards. Then you can remove cards on the field from play equal to the amount of monsters you drew." = "Pay half your Life Points to draw 3 cards, reveal them in your hand, and remove from play cards on the field equal to the number of monsters you drew." Name: Um, you're naming a superboss with a nuke effect "Morana, Frozen Beauty"? I'm thinking not. More badassery'll be required here. Picture: I'll reiterate. This's a super boss monster with a nuke effect. Chibi anime pictures are for cards of Curran/Pikeru and the Charmers' styling. This should be a gigantic sea creature of death. Just putting it out there. Also, there's "art collection" print near the bottom, which isn't going to work if you want ultimate realism, which you would ideally want. Balance: Overpowered to the point of ridicule. A player can at the very least just remove two cards from their Deck to get this out and Tribute this for a field nuke, or alternatively they can wait for an inevitable 3 extra cards when their opponent attacks or you meet this card's condition, and you're removing up to 3 of your opponent's cards too. So you've got a choice of a nuke or a potential +6 depending on how unlucky your opponent is. Fair? No. Before you say, "Oh but half your LP is a good cost", think of how Solemn's playable on a competitive Level and has been for quite a while. Arguably deserving of a spot on the list too. Then think of this. =/ Oh, and then it also has the benefit of ALSO being a Gren Maju which counts your opponents cards too. Try to be a little more conscious of the impacts certain effects would have. It's all about relativity. Effect Quality: A good length and the concepts connect together nicely. =) Originality: Concepts yet to be seen like Setting requirements, and concepts that've been done to death like field nukes and the whole semi-nomi text idea. The field nuke effect really doesn't fit here at all. Other'n that, sure. Details: Good Set ID and circulation. =) Wow... Very detailed =O I thought the OCG was wrong. It's just that I remember some people giving my cards bad ratings for putting it that way so I changed it. Guess my first way was correct. I luv chibi though D= Oh and I may have someone get rid of the text on the bottom. But I normally only do that to my best cards. This is sorta crappy... Morana means "winter" in slavic by the way. Ah well, this failed and I've always been bad at flip effect cards. Let it die.............................. Dx Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2009 Report Share Posted October 28, 2009 so only its own effect can flip it face up? So what happens if your opponent attacks it when it's in face down defense position? 6/10 Link to comment Share on other sites More sharing options...
Stoopid1 Posted October 28, 2009 Report Share Posted October 28, 2009 What I can't believe is why nobody mentioned its Setting condition. To set a monster face-down by fulfilling a condition, removing 2 cards from play, doesn't make sense. You would have to show your opponent the card before setting it, right? Link to comment Share on other sites More sharing options...
Jolta Posted October 28, 2009 Report Share Posted October 28, 2009 Fine to me...10/10 Link to comment Share on other sites More sharing options...
Jord200 Posted October 28, 2009 Report Share Posted October 28, 2009 9/10 flawless pic.......keep up the good work Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 28, 2009 Author Report Share Posted October 28, 2009 so only its own effect can flip it face up? So what happens if your opponent attacks it when it's in face down defense position? 6/10 It can't be attacked while it is face-down. And yes, I know I broke a few rules of YGO with this card. Link to comment Share on other sites More sharing options...
Cowboy Dan Posted October 28, 2009 Report Share Posted October 28, 2009 well' date=' i see a problem with your effect. It says that that card cannot be flipp up except by its own effect. If your opponent attacks that face-down card, what then? just say, "it cant be flipped up because of his effect.", i dont think they'll buy that.[/quote'] Besides that, decent card. I know a Soon-To-Be Legend Card Maker when I see one, and you have the potentials of a good one. Keep up the good work. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted October 28, 2009 Author Report Share Posted October 28, 2009 Wow, thanks! And for this card I didn't know about that rule I'm sorry :( Heh. Live and learn eh xD Link to comment Share on other sites More sharing options...
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