Shiranui Posted October 28, 2009 Report Share Posted October 28, 2009 [align=center]Well I think spirit cards could always use support. Leave comments if you wish. Lore: When this card is Normal Summoned, add 1 Spirit monster to your hand from your Deck or Graveyard. If this card is Special Summoned, Special Summon 1 Spirit monster from your hand, ignoring the Summoning conditions, in face-up Attack Position. During your Battle Phase, your can tribute 1 face-up Spirit monster or Spellcaster-Type monster you control to return 1 monster your opponent controls to their hand. As long as this card remains face-up, during your End Phase, you can send 1 card from your hand to the Graveyard instead of returning Spirit monsters to their respective controller's hand.[/align] Link to comment Share on other sites More sharing options...
Scyire Posted October 28, 2009 Report Share Posted October 28, 2009 I like this card. It seems like it should be OP, but there are very few powerful spirit cards, so it makes it even. The picture is good, and it is an all-around usable card.5/5 Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 Thanks a lot for the rating. It means a lot since I've been gone for so long. I was counting on the few 'powerful' spirit cards to make it less OP'd. Link to comment Share on other sites More sharing options...
.Requiem Posted October 28, 2009 Report Share Posted October 28, 2009 The problem with the card is that you can't special summon Spirit monsters. Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 Oh ****. I'd better fix that XD Link to comment Share on other sites More sharing options...
.Requiem Posted October 28, 2009 Report Share Posted October 28, 2009 You should, now if you fix it it would be good. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted October 28, 2009 Report Share Posted October 28, 2009 I'd just constantly use "ignoring the Summoning conditions". Oh, and Spirit's a sub-type, not an Archetype. As it stands, you'd be Special Summoning monsters with "Spirit" in their card name. Use "Spirit Monster". Don't forget "EN" in the Set ID suffix. ;D Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 Thanks for the fix. I wasn't sure myself how to put that on the card. Link to comment Share on other sites More sharing options...
ljvedder Posted October 28, 2009 Report Share Posted October 28, 2009 Nice card all around a good idea except the whole spirits cant be secial summoned but other then that it would be a good support card for them :) 9/10 Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 Thanks. I fixed it now so it should be right...maybe :D Link to comment Share on other sites More sharing options...
ljvedder Posted October 28, 2009 Report Share Posted October 28, 2009 :) with the fixes now i say 10/10 again all around good card idea and would be a good support card for them. :) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2009 Report Share Posted October 28, 2009 problem is spirit monsters can't be special summoned, so the effect won't work for it 6/10 Link to comment Share on other sites More sharing options...
.Requiem Posted October 28, 2009 Report Share Posted October 28, 2009 You didn't read the part about ignoring their summoning conditions. Link to comment Share on other sites More sharing options...
.Impact Posted October 28, 2009 Report Share Posted October 28, 2009 lol iwas hoping someone would catch that miage lol Link to comment Share on other sites More sharing options...
.Requiem Posted October 28, 2009 Report Share Posted October 28, 2009 Yesh I have, now the card is playable. Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 Yep thanks to all the people's help it worked out for the best :) Link to comment Share on other sites More sharing options...
Stoopid1 Posted October 28, 2009 Report Share Posted October 28, 2009 There's still a problem, ( "Spirit Monster" card ) means that you must select any one card who's name has "Spirit Monster" written in it, and that there is more than 1 card with that word in its name to choose from. Of course, that doesn't exist. Change it to just like this: Add 1 Spirit monster from... or whatever. Select 1 "Ninja" monster... = there's more than one "Ninja" monster, because 'monster' is written immediately after it without quotes, and that "Ninja" is one word out of at least 2, because it is capitalized. As in Strike Ninja. Select 1 "roid" monster... = same as above, but "roid" is part of a word in the name, as in Cycroid or Rescueroid, because it is not capitalized. Add one "Dark Magician" from... = there's only 1 specific option, the card who's name is exactly "Dark Magician", as the word 'card' or 'monster' is not written after the quote. Spirit monster (capital S, lowercase M) represents the monster sub-type, as in Fiend/Spirit, this is what you need. Link to comment Share on other sites More sharing options...
Shiranui Posted October 28, 2009 Author Report Share Posted October 28, 2009 I'll go change it right now. Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.