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The 3 Sacared Beasts! Savior Mode!


Rehva

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[align=center]Good Day Fellow Yugioh Card Makers. I Am Making My First Very Own Card gallery. The Idea is a Post 1-5 cards a day and i do them in a Set like Kinda form. Each Set Will Be Updated.

All Pics I Use For This Gallery Are From Father Wolf, Wanderley, and Other YCM Members.

[spoiler=Sets In the Making]

*----* Means Set In The Making.

 

-.....- Means Set Not Started.

 

1. *Blasting Overload*

2. *Resident Break*

3. -Rainz Storm-

4. -Mechanical Rage-

5.

6.

7.

8.

9.

10.

 

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[spoiler=Ahh The Infernal Battle Cards *Blasting Overload*]

So The Idea of This Arch Type Set is Direct Damage. Almost Every Infernal

Battle Card deals Direct Damage by its Effect.

 

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[align=Center] [spoiler=[color=#000080]Blasting Overload™ Main Card[/color]]

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[spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 2 or more Machine-Type monsters on your Field. During your Battle Phase, this card gains 700 ATK Points until the End of the turn. Once per turn, you can Release 1 monster you control and deal Direct Damage equal to the Released monster's Level x300.

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[spoiler=Effect] This card cannot be Attacked by monsters with 2500 or more ATK Points while face up on the Field. Once per turn, you can discard 1 from your hand to destroy 1 monster on the Field and deal 500 Points of Direct Damage to your opponent's Life Points.

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[spoiler=Effect] This card cannot be Special Summoned or Set. This card can only be Normal Summoned by discarding 1 card from your hand. Once per turn, you can discard 1 card from your hand to deal 1000 Points of Direct Damage to your opponent's Life Points. This card is destroyed at the end of the turn you used this Effect.

 

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[spoiler=Effect] Select 1 monster on the Field and destroy it. If your opponent's monster was destroyed by this card's Effect, discard 1 card from your hand. If you destroy 1 of your own cards with this card's Effect, draw 2 cards from your deck.

 

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[spoiler=[b]Kekeke The Resident Cards *Resident Break*[/b]]

Yes, The Resident Cards are here. The Main Idea Of The Resident cards

is RESIDENT COUNTERS. Resident's Need the Counters For There Effects.

 

 

[spoiler=[color=#000000]Resident Brake™ Main Card[/color]]

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[spoiler=Effect] This card cannot be affected by the Effects of Quick-Play Spell cards while face up on the Field. Once per turn, you can discard 1 card from your hand to put 1 Resident Counter on this card. When this card is destroyed by battle while having 3 or more Resident Counters on it, destroy all cards on the Field.

 

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