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The RΘΘK

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[align=center]I do hope that this is a reasonable card for a first timer.

 

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Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Warrior-Type monsters you control from play. When this face-up Attack Position monster is destroyed by battle, your opponent takes damage equal to double this cards ATK. During each of your End Phases, place 1 Tuning Counter on this card. You can remove 5 Tuning Counters from this card to add 1 Tuner or Dark Tuner monster from your Deck to your hand.

 

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Effect: As long as this card is face-up on the field, when a DARK monster you control destroys a monster your opponent controls, you can select 1 card on the field and return it to the respective owner's hand. Select 1 monster you control, the selected monster cannot attack this turn. All DARK monsters ayou control gain 100 ATK for each card returned to their respective owner's hand. When a DARK monster is destroyed by battle, your opponent draws 1 card.

 

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Effect: Destroy 1 LIGHT monster on the field. If you control 1 or more monsters then your opponent, you gain 100 Life Points x the Level of the destroyed monster. DARK monsters you control cannot attack this turn. You opponent takes 200 points of damage x the number of Level 4 or lower DARK monster you control.

 

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Effect: When this card attacks a LIGHT monster your opponent controls, your opponent can discard 2 cards from their hand to negate the attack. Increase this card's Level by 1 each time this card's attack is negated.

 

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Effect: 1 DARK Tuner + 1 or more non-Tuner monsters

When this card attacks a LIGHT monster your opponent controls, select 1 card on the field. When this card destroys a LIGHT monster the selected card is returned to the top of the respective owner's Deck. This card gains 200 ATK for each DARK monster you control. Each time a LIGHT monster is Normal Summoned, you can add 1 DARK monster in your Graveyard to the bottom of your Deck.

 

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Effect: 1 DARK Tuner + 1 or more DARK non-Tuner monsters

When this card is removed from the field except by battle, return it to the respective owner's Extra Deck. As long as this cards ATK is 2000 or higher, Level 3 or lower DARK monsters you control cannot be destroyed by battle. When this card destroys a non DARK monster, you can return any number of cards on the field to the respective owner's hand. You take 500 points of damage for each card returned to their respective owner's hand.

 

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Effect: When this card is Special Summoned by the effect of a DARK monster, you can pay 1000 Life Points to Normal Summon 1 additional monster during your next turn. This card gains 100 DEF during each End Phase this card is in Defense Position.

 

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Effect: After activation, this card is treated as an Equip Card. This card can only be equipped with Dark Chain Valkyrie. The monster equipped with this card loses 300 ATK. The monster equipped with this card is treated as a DARK monster. When a monster selects a monster equipped with this card as an attack target, you can pay 500 Life Points to return the attacking monster to it's respective owners hand.

 

 

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I got a few points to make. "damage equal to double this card's ATK" will always mean 1000 no matter what, because the effect takes place in the graveyard. You could just change the damage to 1000. You wrote that this effect only happens in Attack Position tho, which is unlikely to happen anyway. To have any chance of using this card's second ability, you would leave it in defense position. But since it's virtually impossible to make a card last for 5 turns, his 5 counter effect won't happen very often either.

 

At least you actually know how to play Yugioh tho cuz your OCG is pretty good. Some people on this site, man, some people...

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Dark SHield Knight: 9/10 becaue it's slightly UP'd.

Forsaken Grave (or whatever you know the second): 10/10 just awesome you only have a spelling error you wrote "ayou.'

3rd one: Not so sure can't tell if Op'd or not if I could 9/10 just an OCG mix up I think with the "x."

Dark Magical: Good for Synchro's if your opponent has a hand about 9.5/10.

Last one: it's attack is low bu the effect balances it out so 9/10.

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