-Doodle Posted October 30, 2009 Report Share Posted October 30, 2009 Monsters:201| High Preist1| Chief1| Caius2| Descendant3| Spy2| Gaurd2| Assailant3| Commandant1| Spear Soldier3| Mystic Tomato1|Sangan Spells:133| Necrovally2| Lithograph3| Book of Moon2| Allure1| Mystical Space1| Turnade1| Smashing Ground Traps:73| Rite of Spirit1| Solemn3| Magician's Circle Side Deck:3|Oppressionneed help for the rest Help needed,i just forgot how GKs work S: Link to comment Share on other sites More sharing options...
El-Rrey Posted October 30, 2009 Report Share Posted October 30, 2009 Necro Anti Meta, since it negates effect in the grave, the Mystic Tomatoes are useless!!Need Allures and that's all i got for now!! Link to comment Share on other sites More sharing options...
Zkaiser Posted October 30, 2009 Report Share Posted October 30, 2009 Mystic Tomato's effect works with Necrovalley. Gravekeeper's pretty much Swarm, so Cold wave and Trap stun would be useful. Allure of Darkness is a must have. Also, you could run some DARK 3 star Tuners and use Arcanite Magician as well. Link to comment Share on other sites More sharing options...
-Griffin Posted October 30, 2009 Report Share Posted October 30, 2009 As a general question, if GKspy is attacked, does the effect activate in the damage step? (unstoppable via oppression), if so, I see Oppression Keepers going far. Link to comment Share on other sites More sharing options...
-Doodle Posted October 30, 2009 Author Report Share Posted October 30, 2009 Deck EditedStill needs some fixes so please help Link to comment Share on other sites More sharing options...
b0b3rt Posted October 30, 2009 Report Share Posted October 30, 2009 EWWWdo this Monsters:192| High Preist1| Caius2| Descendant3| Spy2| Guard2| Assailant2| Commandant2| Spear Soldier3| Mystic Tomato Spells:133| Necrovally3| Lithograph3| Book of Moon2| Allure1| Mystical Space1| Trunade Traps:83| Rite of Spirit2| Royal Oppression2| Magician's Circle1| Solemn Link to comment Share on other sites More sharing options...
TheVaron Posted October 31, 2009 Report Share Posted October 31, 2009 WOW I run a Gravekeeper's deck right now that is very similar (minus the ABPF cards) OMGWTFBBQ they are making more gravkeeper's.ok also I would say take lithograph down to 2 and add Magicians circles.!!!! It will help with the swarm and you can bring out your high priest. Link to comment Share on other sites More sharing options...
-Doodle Posted October 31, 2009 Author Report Share Posted October 31, 2009 Edited Link to comment Share on other sites More sharing options...
b0b3rt Posted October 31, 2009 Report Share Posted October 31, 2009 ..you didn't change it..?lolBut seriously, Chief is bad. Link to comment Share on other sites More sharing options...
-Doodle Posted October 31, 2009 Author Report Share Posted October 31, 2009 i changed it a little,not by your build...and why chief is bad? Link to comment Share on other sites More sharing options...
TheVaron Posted October 31, 2009 Report Share Posted October 31, 2009 Chief isnt bad. he opens up your grave and also is a 2400 when you have necro valley and you can bring him out with magician's circle. Have you thought about adding magical dimension? Link to comment Share on other sites More sharing options...
-Griffin Posted October 31, 2009 Report Share Posted October 31, 2009 Cheif is a weak-ish monster and if you run CoTH/ect it just creates dead draws when you have Necro and not him, he's probably best @1 or @0, only real use is to revive High Priest. Link to comment Share on other sites More sharing options...
b0b3rt Posted October 31, 2009 Report Share Posted October 31, 2009 Because high priest is a better 1 tribute in GK?Also, 3 Rite of Spirit NAOFYI doesn't work with Oppression so ditch oppression and run 3 rite and 3 circle Link to comment Share on other sites More sharing options...
Zkaiser Posted November 1, 2009 Report Share Posted November 1, 2009 As a general question' date=' if GKspy is attacked, does the effect activate in the damage step? (unstoppable via oppression), if so, I see Oppression Keepers going far.[/quote'] Yeah, her effect activates in the Damage Step so, no Oppression. Link to comment Share on other sites More sharing options...
-Doodle Posted November 1, 2009 Author Report Share Posted November 1, 2009 Some changes made,need help with side deck Link to comment Share on other sites More sharing options...
-Doodle Posted November 2, 2009 Author Report Share Posted November 2, 2009 Bump Link to comment Share on other sites More sharing options...
-Doodle Posted November 3, 2009 Author Report Share Posted November 3, 2009 Bump Link to comment Share on other sites More sharing options...
~Oleon~ Posted November 3, 2009 Report Share Posted November 3, 2009 Hey, still need help? I'd say: Chuck some double summons in, and this is the proffesional layout for a deck. 15 monsters, 19 spells, 6 traps. Thats how the proffesionals make their Decks anyway. Lose Caius and put in something more like... Gogigagagigo or Frostosaurus. The traps go with gravekeepers, but you need some actual defence you can rely on. Mirror Force, Sakeretsu Armor, Nightmare Wheel, Draining Sheild, Scrap Iron Scarecrow (or Cyber Shadow Gardna), Ragieki Break. Those are some great traps you can rely on. Some of the monsters there are underpowered. you have monsters that take LP from you aswell as your opponent. So either put in some great new healing spells, Spell Absorbtion, other stuff, or chuck out some of the Gravekeepers and put in something like... Normal Monsters with 1900 ATK. Alien Shocktrooper, Mad Dog of Darkness, Luster Dragon, stuff like that. Spells are the main part of the deck for me. Fill it with equips and you got huge monsters with crazy attacks. Say, Axe of Despair, Horn of the Unicorn, Malevolent Nuzzler, things like that. Then if you have spell absorption, you get crazy ATK and much higher life points each time you boost 'em up. Against challenging opponents, pull out Final countdown, and with the healed life points, throw in a wall of revealing light. I hope this helps, Side Deck is a definite no-no. No oppresions, no side deck. Hopefully if you follow this exactly, you get a crazy OPed deck, that turns your losing streak to a winning streak. ~Oleon Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted November 3, 2009 Report Share Posted November 3, 2009 Hey' date=' still need help? I'd say: Chuck some double summons in, and this is the proffesional layout for a deck. 15 monsters, 19 spells, 6 traps. Thats how the proffesionals make their Decks anyway. Lose Caius and put in something more like... Gogigagagigo or Frostosaurus. The traps go with gravekeepers, but you need some actual defence you can rely on. Mirror Force, Sakeretsu Armor, Nightmare Wheel, Draining Sheild, Scrap Iron Scarecrow (or Cyber Shadow Gardna), Ragieki Break. Those are some great traps you can rely on. Some of the monsters there are underpowered. you have monsters that take LP from you aswell as your opponent. So either put in some great new healing spells, Spell Absorbtion, other stuff, or chuck out some of the Gravekeepers and put in something like... Normal Monsters with 1900 ATK. Alien Shocktrooper, Mad Dog of Darkness, Luster Dragon, stuff like that. Spells are the main part of the deck for me. Fill it with equips and you got huge monsters with crazy attacks. Say, Axe of Despair, Horn of the Unicorn, Malevolent Nuzzler, things like that. Then if you have spell absorption, you get crazy ATK and much higher life points each time you boost 'em up. Against challenging opponents, pull out Final countdown, and with the healed life points, throw in a wall of revealing light. I hope this helps, Side Deck is a definite no-no. No oppresions, no side deck. Hopefully if you follow this exactly, you get a crazy OPed deck, that turns your losing streak to a winning streak. ~Oleon[/quote'] Wow! You suck at this game. Link to comment Share on other sites More sharing options...
-Doodle Posted November 3, 2009 Author Report Share Posted November 3, 2009 Hey' date=' still need help? I'd say: Chuck some double summons in, and this is the proffesional layout for a deck. 15 monsters, 19 spells, 6 traps. Thats how the proffesionals make their Decks anyway. Lose Caius and put in something more like... Gogigagagigo or Frostosaurus. The traps go with gravekeepers, but you need some actual defence you can rely on. Mirror Force, Sakeretsu Armor, Nightmare Wheel, Draining Sheild, Scrap Iron Scarecrow (or Cyber Shadow Gardna), Ragieki Break. Those are some great traps you can rely on. Some of the monsters there are underpowered. you have monsters that take LP from you aswell as your opponent. So either put in some great new healing spells, Spell Absorbtion, other stuff, or chuck out some of the Gravekeepers and put in something like... Normal Monsters with 1900 ATK. Alien Shocktrooper, Mad Dog of Darkness, Luster Dragon, stuff like that. Spells are the main part of the deck for me. Fill it with equips and you got huge monsters with crazy attacks. Say, Axe of Despair, Horn of the Unicorn, Malevolent Nuzzler, things like that. Then if you have spell absorption, you get crazy ATK and much higher life points each time you boost 'em up. Against challenging opponents, pull out Final countdown, and with the healed life points, throw in a wall of revealing light. I hope this helps, Side Deck is a definite no-no. No oppresions, no side deck. Hopefully if you follow this exactly, you get a crazy OPed deck, that turns your losing streak to a winning streak. ~Oleon[/quote']WTF?this is not the point of the deck..the point is to win using gravekeepers,not by high ATK normal monsters,randon deffence,and Final Countdown.. Link to comment Share on other sites More sharing options...
Zkaiser Posted November 3, 2009 Report Share Posted November 3, 2009 Hey' date=' still need help? I'd say: Chuck some double summons in, and this is the proffesional layout for a deck. 15 monsters, 19 spells, 6 traps. Thats how the proffesionals make their Decks anyway. Lose Caius and put in something more like... Gogigagagigo or Frostosaurus. The traps go with gravekeepers, but you need some actual defence you can rely on. Mirror Force, Sakeretsu Armor, Nightmare Wheel, Draining Sheild, Scrap Iron Scarecrow (or Cyber Shadow Gardna), Ragieki Break. Those are some great traps you can rely on. Some of the monsters there are underpowered. you have monsters that take LP from you aswell as your opponent. So either put in some great new healing spells, Spell Absorbtion, other stuff, or chuck out some of the Gravekeepers and put in something like... Normal Monsters with 1900 ATK. Alien Shocktrooper, Mad Dog of Darkness, Luster Dragon, stuff like that. Spells are the main part of the deck for me. Fill it with equips and you got huge monsters with crazy attacks. Say, Axe of Despair, Horn of the Unicorn, Malevolent Nuzzler, things like that. Then if you have spell absorption, you get crazy ATK and much higher life points each time you boost 'em up. Against challenging opponents, pull out Final countdown, and with the healed life points, throw in a wall of revealing light. I hope this helps, Side Deck is a definite no-no. No oppresions, no side deck. Hopefully if you follow this exactly, you get a crazy OPed deck, that turns your losing streak to a winning streak. ~Oleon[/quote']Lol. I like how you talk about being pro and recommend Soul Absorption. Link to comment Share on other sites More sharing options...
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