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New "Mew" cards


Ryanm50

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Short Comment:

Too overpowered, no real originality

 

Long Comment:

-The images are a bit too pixellated. Try to upload images with a bigger file size

-The ATK for "Mew" is too overpowered. At least make them 800 points lower to make it fair.

-The effects have OCG errors. What you mean by the Summoning conditions is:

"This card cannot be Normal Summoned or Set. This card an only be Special Summoned by Tributing 1 "Mew----" you control."

- (In my opinion), the Types for them should be Psychic, with an additional effect of paying certain Life Points to activate their effect. For example, the effect for A Psychic-Type Mewtwo might be:

"This card cannot be Normal Summoned or set. This card cannot be Special Summoned except by Tributing 2 Psychic-Type monsters you control. Once during your Main Phase, you can pay 1500 Life Points to look at the card at the top of your opponent's Deck. If it is a Monster Card, destroy it. You cannot conduct your Battle Phase during the turn you activated this effect. If the destroyed monster is Special Summoned, it is Summoned to your side of the field instead."

-Also, do not include Descriptions with Effects.

 

Overall, it is a nice idea, but they do need some fixes to them. Try to also replace the descriptions in the Effect monsters with additional effects. 4/10. If you need any help, you can PM me.

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What Starly_64 said, but at least you didn't give them fake types like a lot of people XD. Personally that bugs me. But anyway, maybe Mew sould have an effect, like along the lines of "when this card is attacked, you can re-shuffle "Mew" into yur deck and take Battle Damage equal to the attacking monster's original DEF." , 'cause you know, Mew tends to dissapear and people only ted to get a fleeting glance of it... I dunno. But good job!

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