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The Absorbtion Of Power...


Shinzuku

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[align=center] These are some cards I made called the "Absorbers" I hope you like em'.

Rate, Comment, Fix.

Thanks,

-Shinzuku

 

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The effects of all other Spell cards are negated. When this card is destroyed, Special Summon 1 "Absorber" from your Deck in Face-up Attack Position. While this card is Face-up on the field, Normal Monsters are not affected by Trap cards. Your opponents monster original ATK are decreased by 400 as long as this card remains Face-up on the field. When your opponent attacks a monster with "Absorber" in its name, your opponents monster loses 200 ATK. When this card is selected as a target to be destroyed, it is not, instead, remove 2 "Absorbers" from your Graveyard from Play, return them to your Graveyard in 3 turns.

 

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You can activate this card when you opponents monster(s) declare an attack. Pay 800 Life Points, if you control 2 or more "Absorber" monsters on your side of the field, destroy either:

-All monsters on the field.

-All Spells and Traps on your opponents side of the field.

If you activate this card on your turn, you cannot conduct a Battle Phase this turn, if you activate this card during your opponents Battle Phase, you cannot conduct a Draw Phase next turn.

 

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During your opponents Battle Phase, if this card is selected an attack target, negate the attack of 1 of your opponents monsters. Once per turn, discard 1 card to inflict 500 Direct Damage to your opponents Life Points. When this card is attacked, it is not destroyed, instead, this cards original ATK becomes 1900 and gains the effect:

Once per turn, switch the control of this card and your opponents monster, the ATK of this card becomes 500.

 

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If there are more than 2 monsters with "Absorbers" in their name in your Graveyard, you can Special Summon this card from your hand. Once per turn, you can destroy 1 Spell or Trap on the field. When this card is attacked, it is not destroyed, instead, its original ATK becomes 2300 and its Star Count becomes 7 and it gains the effect:

When this card destroys a monster by battle, remove it from Play.

If this card is on the field for more than 5 turns with this effect, you can Summon it as a Normal Monster, its original ATK then becomes 2400 and its Star Count becomes 6.

 

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As long as this card remains Face-up on the field, your opponents Spells, Traps and Monster Effects do not affect "Absorber" monsters. Once per turn, the controller of this cards Life Points are increased by 400. When this card is destroyed, add 1 "Absortion Field" from your Deck to your hand.

 

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When this card is attacked, it is not destroyed, instead, you can Special Summon 1 level 4 "Absorber" monster from your Deck in Face-up Defense Position. When this card is used in a Synchro Summon and is sent to the Graveyard, draw 1 card.

 

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You can discard your entire hand to Special Summon this card in Attack Position. During your opponents Battle Phase, if this card is selected as an attack target, take control of the attacking monster until the End Phase. Once per turn, this card loses 400 ATK. When this card is attacked, it is not destroyed, instead, this cards original ATK becomes 2400 with the effect:

Once per turn, you can Special Summon 1 level 4 or lower "Absorber" from your Graveyard in Face-up Defense Position. It's effect is negated. If this card remains Face-up on the field with this effect for 5 turns, you Special Summon it as a Normal Monster, its original ATK becomes 2600.

 

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During your opponents Battle Phase, you can negate the attack of 1 monster. When this card is attacked, it is not destroyed, instead of being destroyed, add this card to your Spell and Trap zones, it is then treated as a Spell card with the effect:

-Destroy 1 card on the field, if it were a monster, remove it from Play.

When this card is in your Graveyard, you can pay 900 Life Points to Special Summon it to the field, it is treated as a Normal Monster and its original ATK becomes 1900.

 

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During your opponents Battle Phase, if this card is selected as an attack target, decrease the ATK of the monster that's attacking by 500. Once per turn, draw 1 card. When this card is attacked, it is not destroyed, instead, its original ATK becomes 2000 and it gains the effect:

Add 2 monsters with "Absorber" in their name from your Graveyard to your hand or Deck.

If this card remains on the field with this effect for 5 turns, you can Special Summon as a Normal Monster to have the original ATK of this card to become 1700.

 

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1 Tuner + 1 or more non-tuner monsters.

During the Battle Phase this card was Synchro Summoned it can attack 3 times, every other Battle Phase after that, this card can only attack twice. Once per turn, you can remove 1 "Absorber" from your Graveyard for this card to gain half its ATK until the end of your Battle Phase. When this is destroyed, remove it from Play and the controller loses 700 Life Points.

 

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The first card seems a little Opd. i think you should add a drawback to it....you dont have to take my advice' date=' but, maybe have only Absorber monsters can be summoned on your side of the field? And your OCG needs some work, check the official thread for help. 7.8/10

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Thanks:)

 

BUMP

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