☨Genocide ☨ Posted November 1, 2009 Report Share Posted November 1, 2009 Lore for grand high witch: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Removing 2 Fiend-type and 2 Spellcaster-type monsters on the Field from play. For every spell card in either players' Graveyard, this card gains 200 ATK. For every Trap card in either players' Graveyards decrease this cards ATK by 100. Once per turn, during your Standby Phase, you can Special Summon one card from your Graveyard with half its original ATK and 0 DEF. Link to comment Share on other sites More sharing options...
Kiyo Posted November 1, 2009 Report Share Posted November 1, 2009 Um, you sorta posted the same card twice by accident. Try clicking the "Preview" button before actually posting to see how the post'll look.Human Scarecrow has good OCG but is overpowered, turning all monsters on the field into Zombies and then being able to destroy them is a big plus. Also, "Field" = "field" and "both sides of the field" = "either player controls". But it would go great with a Zombie World deck ^_^Grand High Witch sounds okay as well, but you need to work on the OCG for this one as well. "both Graveyards" = "both players' Graveyard", "Decrease" = "decrease" and "Every turn" = "Once per turn,"8/10 Link to comment Share on other sites More sharing options...
Jolta Posted November 1, 2009 Report Share Posted November 1, 2009 10/10 Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted November 1, 2009 Author Report Share Posted November 1, 2009 Thanx for the OCG fixes, but the both sides is meant so your have to destroy one of your cards and your opponents, balancing its effect. Thanx for the ratings! Link to comment Share on other sites More sharing options...
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