Metal Skull Posted November 1, 2009 Report Share Posted November 1, 2009 Tribute 1 Monster you control to Active this Card.Special Summon 1 Level 4 or Lower Monster from your Deck.If that Monster would be destroyed put 1 Lose Counter on this Card instead.If that Monster would Destroy 1 Monster by battle place 1 Win Counter on this Card instead.If there 10 Win Counters on this Card you win the Duel.If there are 10 Lose Counters on this Card you lose the Duel. Rate, Comment and Enjoy. Link to comment Share on other sites More sharing options...
GreenMetal Posted November 1, 2009 Report Share Posted November 1, 2009 sweet Link to comment Share on other sites More sharing options...
Kazuki Shuheiwa Posted November 1, 2009 Report Share Posted November 1, 2009 If I understand well your effect, you need multiple counters on this card to win a duel, but no condition on how to select ANOTHER monster once the first has been destroyed. You might want to fix that cause I like your idea. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 1, 2009 Author Report Share Posted November 1, 2009 The monster wont be destroyed because the counter is placed instead of the destruction of the monster. Link to comment Share on other sites More sharing options...
Kazuki Shuheiwa Posted November 1, 2009 Report Share Posted November 1, 2009 Ooh yes, I misread. Makes it even more interesting, one might want to use a Rare Metal Dragon with this effect or something. Link to comment Share on other sites More sharing options...
Sweet Lightning Posted November 1, 2009 Report Share Posted November 1, 2009 Your effect is confusing me. If I read it correctly, it's pretty unique and effective. Fix up your OCG and the pic (in my opinion it's not very good.) Then you'll have a great card! Good job. 6.5/10 :) Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted November 1, 2009 Report Share Posted November 1, 2009 So would you still calculate battle damage? I like the idea of finding new ways to win tho. 8/10 Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 1, 2009 Report Share Posted November 1, 2009 This card's effect would not work. You need to put "Once per turn" in front of it. If you don't, it is not possible to have that many Win/Lose Counters. Anyways, besides that it is OP and has bad OCG. 6/10 Link to comment Share on other sites More sharing options...
Lexadin Posted November 1, 2009 Report Share Posted November 1, 2009 This could make you are break you.A 7/10, the pic's bad. Link to comment Share on other sites More sharing options...
Ornithopter Posted November 1, 2009 Report Share Posted November 1, 2009 Hey an interesting card. Pic could be better, though. 7/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 1, 2009 Author Report Share Posted November 1, 2009 I Put a better pic. Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted November 1, 2009 Report Share Posted November 1, 2009 So are you gonna answer my question about battle damage? and for the better pic, 8.5/10 Link to comment Share on other sites More sharing options...
Kivoxo Posted November 2, 2009 Report Share Posted November 2, 2009 lol pic is the zelda wolf from twilight princess bitting some random worg thing, OCG is pretty bad and the way the card is worded makes it do nothing but take up one of the users spell/trap card zone. 3/10 Link to comment Share on other sites More sharing options...
DL Posted November 2, 2009 Report Share Posted November 2, 2009 The idea is good. OCG could use work. Pic is great, and it fits.8/10 Link to comment Share on other sites More sharing options...
SmallieBigs Posted November 2, 2009 Report Share Posted November 2, 2009 You capitalized on the wrong places a lot OCG is good (except for capitals but I'm not putting that on) the new instant win idea for ten counters has been taken by Photon Realm created by another card maker. The pic is alright I just don't really like instant wins 8/10. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 2, 2009 Author Report Share Posted November 2, 2009 So are you gonna answer my question about battle damage? and for the better pic' date=' 8.5/10[/quote']Yes Battle Damage is still aplied. Link to comment Share on other sites More sharing options...
☨Genocide ☨ Posted November 3, 2009 Report Share Posted November 3, 2009 So are you gonna answer my question about battle damage? and for the better pic' date=' 8.5/10[/quote']Yes Battle Damage is still aplied. I see, that would make it less un OPD as I thought it was 9.5/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 5, 2009 Author Report Share Posted November 5, 2009 bump Link to comment Share on other sites More sharing options...
Metal Skull Posted November 7, 2009 Author Report Share Posted November 7, 2009 bump Link to comment Share on other sites More sharing options...
To-Chi Posted November 8, 2009 Report Share Posted November 8, 2009 Yeah, put this on any strong card unaffected by spell/trap cards and you pretty much win. Unless your opponent has a MYSTICAL SPACE TYPHOON!! Jeez, people calling it OP... It's not THAT bad! There's alot of ways to undo this. I think this would do better as an Equip Card, but that's just me. And yeah, OCG as per usual. Obligatory Rating: 7/10. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 8, 2009 Author Report Share Posted November 8, 2009 thx Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 the OCG errors you can use the OCG thread to help you fix, still not a fan of instant win/lose cards, so I'll give this 6/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.