Supreme Duelist Posted November 3, 2009 Report Share Posted November 3, 2009 Here another decklist from me though I didn't actually invent the deck, I just changed it around. I also came up with the idea to make the deck a whopping 60 cards. Not a possible meta game deck due to the flip effect which can be Noblemaned but this decks a fun choice to build on my Star Dust Accelerator game. Me and my friend found out about the deck on youtube. (find the link to the video at the bottom of this post.) One more thing, on the youtube video this decks called Tokyo Merchant, I just called it Evil Merchant OTK because I like the name better. Main Deck: Monsters: 3x Magical Merchant3x Manticore of Darkness3x Despair From The Dark3x Skull Servant 3x Chaos Necromancer3x Cockroach Knight 3x Gokipon3x King Of The Skull Servants3x Shield Warrior 3x Necro Gardna3x Skull-Mark Ladybug3x The Lady In Wight 3x Volcanic Scattershot3x Wulf, Lightsworn Beast3x Zombie Master3x Mystic Tomato2x Jinzo2x Mezuki2x Jinzo - Returner2x Volcanic Counter1x Dandylion1x Sangan1x Morphing Jar1x Plaguespreader Zombie Spells: None Traps: None Extra Deck: (Generic Extra Deck, This is my version, The Extra Deck is not required since this deck runs only 1 Tuner.) 2x Stardust Dragon2x Colossal Fighter2x X-Saber Urbellum2x Magical Android1x Red Dragon Archfiend 1x Thought Ruler Archfiend1x Goyo Guardian 1x Gaia Knight, The Force Of Earth1x Black Rose Dragon1x Revived King Ha Des1x Light End Dragon Main Deck: 60 cards Extra Deck: 15 cards Strategies/Combos: The Strategy to this deck is quite simple, get Magical Merchant to your hand. If you don't have Magical Merchant in your hand then just search it out with Gokipon, Sangan, or use Mystic Tomato to get Sangan then send Sangan from the field to the Graveyard to get Magical Merchant. Once you have set Magical Merchant and it gets flipped up, well then the fun part begins. Magical Merchant will mill every card from your deck to the Graveyard and the cards will form a massive chain with more then 10 cards involved!!! (The reason why I only use this deck in Stardust Accelerator and not in the real game.) Within that Chain (I will cover only the importent ones) Cockroach Knight's effect will activate returning him to the top of your deck, Wulf and Jinzo Returners's effects will activate letting you Special Summon 2 Jinzos and up to 3 Wulfs, Volcanic Scattershot and Skull-Mark Ladybug's effects will activate dealing 1500 damage to your opponent and gaining you 3000 life points. Once these and the other chains have resolved and you have Chaos Necromancer or King Of The Skull Servants in your hand, summon them to dish out some major damage. (Skull Servant will have 6000 ATK and Chaos Necromancer will have 15600 ATK, Ouch!) and then OTK time for your opponent, the jinzos will have the field locked from traps and you can Synchro with Plague or bring out Despair From The Dark with Mezuki. Ether way it's game. (Here's a challenge for you, if you make this deck with real cards then try to remember all the chains in the order they happen.) Questions and Other Stuff Here's the link to the Youtube video. I got to give this person credit for inventing the deck: This deck uses the Sept/1/2009 forbidden and limited card list Please comment on your opinions and like always no negative or inappropiate comments Thanks for reading! :D :D :D Brought to you by ArmedWingX Link to comment Share on other sites More sharing options...
Eury Posted November 3, 2009 Report Share Posted November 3, 2009 Summon DH Plasma or activate Skill Drain. Your screwed. Link to comment Share on other sites More sharing options...
-Griffin Posted November 3, 2009 Report Share Posted November 3, 2009 The funny thing is, if this searches it's target, it can win with 60 cards. Personally I'd drop:Dandy1-2 Zombie Master3 Volcanic Scattershot3 Skull-Mark3 Shield Warrior1-3 Despair3 Manticore1-2 Cockroach Knight2 Volcanic Counter That should be enough options to cut it down to something more playable.You should still be OTK'ing with this, but drawing what you want more.I'd possibly look for room for Gale/Mystic Tomato too. Talking of Gale, this thing could make a lulzy Vayu engine. Link to comment Share on other sites More sharing options...
Supreme Duelist Posted November 3, 2009 Author Report Share Posted November 3, 2009 Like I said this really isn't really a competative deck (since merchant can be negated with skill drain and plasma and can be destroyed with cards like shield crush or nobleman). It's just a fun deck to build and use. Link to comment Share on other sites More sharing options...
-Griffin Posted November 3, 2009 Report Share Posted November 3, 2009 Doesn't mean it can't be fun and good. I'm trying to keep the Magical-Merchant 100% monster OTK thing, just making ti consistent. Link to comment Share on other sites More sharing options...
Supreme Duelist Posted November 3, 2009 Author Report Share Posted November 3, 2009 lol, I was commenting to Grandora, anyway you make a good point, this deck can run without those cards. I just wanted to make the only 60 card deck that can actually be played. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted November 3, 2009 Report Share Posted November 3, 2009 1. This deck is over 50 cards. 2. It's a deck that is, inherently, unfixable to any real measurement. Therefor, I will lock this topic. Link to comment Share on other sites More sharing options...
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