Chaos Flame Posted November 4, 2009 Report Share Posted November 4, 2009 You probably all know that Lightsworns are some of the most OP'ed cards ever made, so I decided to make a light archetype with toned down power. They still run on "fuel" but a different kind. Please rate and giva advice.[spoiler=The fuel card] [spoiler=The monsters]effect:When this card is Summoned, you may add 1 "Tome of Redemption" from your Graveyard to your Deck. You can send 1 "Tome of Redemption" from your hand or Deck to the Graveyard to neagate the activation of a Spell Card and destroy it. If the sent card is sent from the Deck, you must pay 500 Life Points.effect:When this card is Summoned, you must send 2 "Tome of Redemption"'s from your hand or Deck to the Graveyard or this card is destroyed. Once per turn, you may send 1 "Tome of Redemption" from your hand or Deck to the Graveyard to destroy 1 card on the field.effect:When this card is Summoned, you may add 1 "Tome of Redemption" from your Graveyard to your Deck. You can send 1 "Tome of Redemption" from your hand or Deck to the Graveyard to neagate the activation of a Trap Card and destroy it. If the sent card is sent from your Deck, you must discard 1 card from your hand.effect:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 5 "Tome of Redemption"'s from your hand or Deck to the Graveyard. At least 2 of the sent cards must be sent from your hand. You may equip 1 "Tome of Redemption" from your hand to this card to have this card gain 1500 ATK (this card can only be equipped with 1 "Tome of Redemption" at a time.) Once per turn, you may return 1 "Tome of Redemption" from your Graveyard to your Deck. [spoiler=Synchros]effect:1 "Redemption" Tuner monsters + 1 or more non-Tuner monstersWhen this card is Synchro Summoned successfully, you may add 1 "Tome of Redemption" from your Graveyard to your Deck. Once per turn you can send 2 "Tome of Redemption"'s from your Deck to the Graveyard to Special Summon 1 "Redemption" monster from your Graveyard. [spoiler=And the field Spell]effect:All "Redemption" monsters gain 200 ATK. Whenever a "Tome of Redemption" is sent from your Deck to the Graveyard, inflict 500 damage to your opponent. Link to comment Share on other sites More sharing options...
Jolta Posted November 4, 2009 Report Share Posted November 4, 2009 I don't really like Archtypes that focus on 1 Attribute.10/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 4, 2009 Author Report Share Posted November 4, 2009 Thanks, I guess, (I noticed you have a tendency to rate lightly.) Link to comment Share on other sites More sharing options...
Metal Skull Posted November 4, 2009 Report Share Posted November 4, 2009 10/10Just incredible. Link to comment Share on other sites More sharing options...
nightmare drake Posted November 4, 2009 Report Share Posted November 4, 2009 good cards9/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 4, 2009 Author Report Share Posted November 4, 2009 Thanks for the rate, I'm going to make some more, including the synchro. Link to comment Share on other sites More sharing options...
StoryKing Posted November 4, 2009 Report Share Posted November 4, 2009 I don't know.Being able to discard the Tome from the deck, makes the cards kind of op'ed.For example, you slap down the field card, field barrier, and the healer, and g-bind, and the dragonand then while your doing that, you summon up the great essence, and thats like 1500 damage, just for summoning him.the dragon deals 1000 for summoning himand the essesence is 1500the mage and knight are literally the exact same, and most level 4 1800 monsters dont have more than 1200 defense, unless they have drawbacks, and since they effects they should have lower stats...sorry if i seem like im being meani just noticed you hadn't really gotten an opinon with reason behind it yetthe OCG is pretty good7/10In my opinion they need more drawbacks. Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 4, 2009 Author Report Share Posted November 4, 2009 Ok, I'll add some (I'm trying to make these a not OP version of Lightsworns) Having internet problems right now, so I just got around to updating a few of their effects. Link to comment Share on other sites More sharing options...
Arcadiz Posted November 4, 2009 Report Share Posted November 4, 2009 6 Copies of 1 card. Awesome!The other cards are ok. 7/10 Link to comment Share on other sites More sharing options...
Chaos Flame Posted November 4, 2009 Author Report Share Posted November 4, 2009 Added a synchro. Still having some internet problems with the mage and knight, so the effects on the cards don't match the effects below. The effects below are the ones that count. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.