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Thats it, ima gonna go overboard with the dam timeater lock!


just-duelist

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Great Long Nose Timeater Lock

[spoiler=Basic Playbook]

use tribute fodder/means of SSing to get out timeater>activate black garden>use tribute fodder to summon the great long nose each turn generating 2 tokens on the opposing side of the feild>attack the tokens with timeater and long nose to cause the opponents turn to basicaly skip going from their standby phase strait to their end phase. also using invader to provent opponent from activating quickplays. prohibition helps with the same perpos.

 

 

 

[spoiler=Zombie Edition]

Total:40

Monsters:17

3Timeater

2Great Long Nose

1Invader of Darkness

3Zombie Master

2Goblin Zombie

3D-Hero Dasher

3Pyramid Turtle

 

Spells:14

3Black Garden

1Terraforming

1RotA

2Book of Life

2Foolish

2Pot of Avarice

2Pohibition

1Mystical Space Typhoon

1Giant Trunade

 

Traps:9

3Thunder of Ruler

3Pheonix Wing Blast

3Dark Bribe

 

 

[spoiler=playbook]

ditch dasher to the graveyard via foolish/pheonix

use him to ss timeater/or invader when the time comes

ditch goblin zomie to grave and use zombie master to ss him each turn to use as tribute fodder

rest is the basic playbook which is posted above

 

 

[spoiler=Repairman Edition]

Total:40

Monsters:17

3Timeater

2Great Long Nose

1Invader of Darkness

3Iron Chain Repairman

3D-Hero Dasher

3Iron Chain Snake

2Iron Chain Coil

 

Spells:14

3Black Garden

1Terraforming

1RotA

1Warrior Returning Alive

1D-Draw

2Foolish

3Pohibition

1Mystical Space Typhoon

1Giant Trunade

 

Traps:9

3Thunder of Ruler

3Pheonix Wing Blast

3Dark Bribe

 

 

[spoiler=playbook]

ditch dasher and snake to the grave

use dasher to ss timeater/invader

use repairman to ss snake for tribute fodder each turn

basic playbook

 

 

[spoiler=Departed Edition]

Total:40

Monsters:17

3Timeater

2Great Long Nose

1Invader of Darkness

3D-Hero Departed

3D-Hero Dasher

3Dark Grepher

2Cat of Ill Omen

 

Spells:11

3Black Garden

1Terraforming

1RotA

2D-Draw

2Pohibition

1Mystical Space Typhoon

1Giant Trunade

 

Traps:12

3Imperial Iron Wall

3Thunder of Ruler

3Pheonix Wing Blast

3Dark Bribe

 

 

[spoiler=playbook]

use dark grepher to ditch d-heros to grave

use dasher to ss timeater/invader when needed

use iron wall+departed as tribute generator

use cat to search out iron wall/other traps i may need

basic playbook

 

 

[spoiler=Macro Edition]

Total:40

Monsters:16

3Timeater

2Great Long Nose

1Invader of Darkness

3D.D. Scout Plane

3D.D. Survivor

2Dark Grepher

2Cat of Ill Omen

 

Spells:12

3Black Garden

1Terraforming

3D.D. Fissure

1RotA

2D.D.R.

2Pohibition

 

Traps:12

3Macro Cosmos

3Thunder of Ruler

3Pheonix Wing Blast

3Dark Bribe

 

 

[spoiler=playbook]

grepher ditches D.D. scout/survivor when macro or fissure is active

cat searches macro/other traps

scout/survivor r the tribute fodder

basic playbook

 

 

if you dont get somethin just say so and i'll explain

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