Dragoone Posted November 5, 2009 Report Share Posted November 5, 2009 [align=center] I, just like to know how is called my dinner... Hie guys today im updating, I bring you my new card, I LOVED GRAPHIC¡ so i wanted to use the best effect ever made for a beast based... i want to know what about to putting a bg or to make an extension of the other one in the blacked parts. DIDNT CROPPED IT BECOUSE ITS EARS AND LEGS WOULD BE CUT-OUT¡ so i will post the first one (ORIGINAL GRAPHIC) and you say... Graphic found in: Photobucket. Once a turn in your Battle Phase add 1 Berseker Counter on this card (Max.10). When this monster is target of an attack you can remove 1 Berseker Counter from this card to negate the attack. The ATK of this card increases in 200 by every Berseker Counter. USABLE IN: Counter-Deck (Spells and Traps based). Beast-based decks. Ease effect. NON TRADUCIBLE. the ocg is the most clear i could make... even some help here would be nice... COMBO: Wildhearth. Tear of clear water to dont waste counters... any Anthro field* (Believe me... ) PLEASE rate and comment and please vote.[/size][/align] [/size]*= Anthro Fields and cards are property of Dragoone. Original idea by Dragoone. Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 5, 2009 Report Share Posted November 5, 2009 Hmm... it looks very underpowered, especially for a Level 7 Synchro. 1750 ATK? Granted, with the maximum number of Berserker Counters, it can be powered up to 3750 ATK, but unless you are filled with stall cards, this monster definitely won't get even close. The base idea is not bad, with the several uses for the Counters, but it's weak. Very weak. The original ATK should be increased (maybe to 2350), the max number of Counters should be lowered (maybe to 6), in my opinion. 5/10, if you make it more effective, 7.5/10 Link to comment Share on other sites More sharing options...
Dragoone Posted November 5, 2009 Author Report Share Posted November 5, 2009 I make it upd becouse 3750 ATK with a good field card of my anthro set is a 1 hit-ko. So i think i wont get higher its atk still tnzs Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 6, 2009 Report Share Posted November 6, 2009 I actually meant that instead of making the maximal possible ATK overly high (3750), you should make the original ATK higher and the maximal possible ATK lower. A Level 7 Synchro monster with 1750 original ATK just won't cut it, even if we count that it gets a counter in the Battle Phase of the turn it is summoned ... still 1950. That's why I recommended increasing the original ATK (I admit I forgot to count that you can place a counter during the Battle Phase of the turn you summoned it yesterday) to 2150 (with said increase, it's 2350), and lowering the maximal number of Berserker Counters (to 5 or 6, which would lead to a maximal ATK of 3150 or 3350). And what is that said Field Card? Can you explain its effect? It would help me to judge this card, too. Link to comment Share on other sites More sharing options...
JamesWebb Posted November 6, 2009 Report Share Posted November 6, 2009 Where is it? i cant see it Link to comment Share on other sites More sharing options...
Dragoone Posted November 6, 2009 Author Report Share Posted November 6, 2009 Where is it? i cant see it IT IS THERE¡ if you cant see PLEASE RE-LOAD THE PAGE... and dont spam... @exa: Thzs but still i think i will keep it as is... really just wanted to know wich graphic looked kuwler... the Original or the new. i kepts the new so this thread is unnecesary Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 max atk of 3750 is just too much for this card, you should reduce its base atk to just 1200 since it's only lv7 8.1/10 Link to comment Share on other sites More sharing options...
LewieGee Posted November 9, 2009 Report Share Posted November 9, 2009 wut? Underpowered card is underpowered, folks.You summon it, it gets 1 counter. Gets attacked by 2 moderately powerful monsters? Dead.Will get killed by battle or card effect way, way before its ATK gets anyway near anything decent. Increase ATK to at least 2100. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 9, 2009 Report Share Posted November 9, 2009 Not bad.7/10But you should change to remove 2 counters as a cost. Link to comment Share on other sites More sharing options...
Dragoone Posted November 9, 2009 Author Report Share Posted November 9, 2009 thanks... AS I SAID IS OK AS IT IS¡ NOT OPD or UPD some think is op and some that is up... so i think is fine as it is becouse depends on your tipe of play the power of a card... Link to comment Share on other sites More sharing options...
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