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Tell me what you think-Cyber-Commander's Deep Sea cards


Saiba Aisu

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Pretty awsome cards 9/10. My only issue is the Enchantress because with 1500 you could ram her into an opponent's monster to use her effect and not lose alot of lifepoints while being able to do alot of damage to your opponent.

 

Maybe lower her or atk or change her effect so it's monsters with an atk of 2000 or less instead of original. My only suggestion good job.

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Pretty awsome cards 9/10. My only issue is the Enchantress because with 1500 you could ram her into an opponent's monster to use her effect and not lose alot of lifepoints while being able to do alot of damage to your opponent.

 

Maybe lower her or atk or change her effect so it's monsters with an atk of 2000 or less instead of original. My only suggestion good job.

 

Ok. Thanks for that...I struggled with her effect for a while. Ty.

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At first I thought that Neptune's effect referred to the other monster, not himself. I'm pretty sure that's the way it would be grammatically too. I'd suggest clarifying his effect from "it" to something like "Destroy Deep Sea Beast Neptune". It might sound a bit weird, but it would cut down on confusion. Now, for whether or not he's balanced... I'd say he's a bit too balanced. Card advantage means everything in today's metagame. I don't see a one-time monster being particularly useful, especially when, considering it's purpose, a Sakuretsu Armor or other monster removal card would work more reliably. Neptune only has 1 advantage they don't have, he acts as a barrier to protect your LP. But Sakuretsu Armor stops the attack, there's still no LP damage. I feel similarly about cards like Goblin Attack Force. I'd suggest making a slight increase. Maybe 2500 or 2550? Just too put it over the edge, make it effective against a slightly larger portion of monsters.

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At first I thought that Neptune's effect referred to the other monster' date=' not himself. I'm pretty sure that's the way it would be grammatically too. I'd suggest clarifying his effect from "it" to something like "Destroy Deep Sea Beast Neptune". It might sound a bit weird, but it would cut down on confusion. Now, for whether or not he's balanced... I'd say he's a bit too balanced. Card advantage means everything in today's metagame. I don't see a one-time monster being particularly useful, especially when, considering it's purpose, a Sakuretsu Armor or other monster removal card would work more reliably. Neptune only has 1 advantage they don't have, he acts as a barrier to protect your LP. But Sakuretsu Armor stops the attack, there's still no LP damage. I feel similarly about cards like Goblin Attack Force. I'd suggest making a slight increase. Maybe 2500 or 2550? Just too put it over the edge, make it effective against a slightly larger portion of monsters.

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Wow. Thanks for posting the longest comment on this thread! I designed him to take out Monarchs as stated above, (hence the 2450) but since he dies after 1 attack I guess 2500 would be fine. Also, thank you for clarifying Neptune's effect. I'll change it to "this card."

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I like the cards. Are you going to make a rival set with an attribute like FIRE?

 

Well...if I get enough positive feed-back I might. ^^ *WINK WINK*

And I'm glad you like them.

 

No problem, you deserved it. You showed great creativity (in my opinion) and some great support for the WATER attribute.

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