Mysterium Tremendum Posted November 6, 2009 Report Share Posted November 6, 2009 I claim no ownership of the images used here. All images are from Deviantart. Artists are on the card. PLEASE RATE!! [spoiler=Damballa's Effect]Both of the monsters used to Tribute Summon this card must be Fiend-Type monsters. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it or pay 1000 Life Points to Special Summon it to have it be treated as an Effect Monster with the following effect: - As long as you control this card and at least 1 Fiend-Type and 1 Warrior-Type monster (excluding this card), switch control of all Token monsters that your opponent controls. Whenever your opponent Summons 2 or more Token Monsters, inflict 500 points of Direct Damage to your opponent. Token monsters that you gain control of by this effect can be used as Tributes for a Tribute Summon or Set. [spoiler=Charm's Effect]Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Lament, Angel Eater" as an Equip Spell Card, OR unequip the Union equipment and send this card to the Graveyard to Special Summon a monster from your Graveyard whose Level Stars are equal to or less than 5, in face-up Attack Position. While equipped to a monster by this card's effect, as long as you control the equipped monster, your opponent cannot activate Equip, Continuous, or Counter Trap Cards. [spoiler=Devastation Synchron's effect]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with 1 of the following effects:- This card cannot be destroyed by battle. This card cannot be used as Synchro Material (Damage Calculation is applied normally).- Decrease this card's ATK by 400. If this card destroys a monster by battle, it can attack once again during the same Battle Phase. [spoiler=Endogon's Effect]2 Tuners + 1 "Devastation Synchron"Once per turn during your Main Phase, you can reduce this card's ATK and DEF to 0 until your opponent's next End Phase, to send all Spell & Trap Cards on your opponent's field to the Graveyard and place Devastation counters on this card equal to the amount of Spell & Trap Cards sent to the Graveyard by this card's effect (max 7). During your Main Phase by removing an amount of Devastation counters from this card, Special Summon a monster from your hand, Deck, or Graveyard in face-up Attack or Defense Position whose Level Stars are equal to or less than the amount of Devastation counters removed. This counts as a Normal Summon. [spoiler=Hell Knight's Effect]This monster can only be Ritual Summoned with the Ritual Trap Card, "Ritual of the Hell Knight". You must also Tribute monsters whose total Level Stars equal 10 or more from your hand. This card cannot attack during the turn it is Ritual Summoned. This card cannot be destroyed by an opponent's Trap Card effect. During each of your respective Standby Phases you can discard 1 Monster Card from your hand to your Graveyard, to destroy up to 3 monsters that your opponent controls with less ATK than the discarded monster. If you activate this effect, your opponent gains Life Points equal to the combined ATK of the monsters destroyed by this effect and if you only destroyed 2 or fewer monsters with this effect, your opponent gains triple the amount of Life Points instead. [spoiler=Spirit Angel's Effect]1 Tuner + 1 "Devastation Synchron"This card cannot be Summoned except by Synchro Summon. This card gains ATK equal to the combined Level Stars of each monster your opponent controls in face-up Defense Position x 200. During each of your respective Main Phases,you can Special Summon 1 "Shattered Token" to either player's field in face-up Defense Position instead of conducting your Normal Summon. (Spellcaster-Type/DARK/Level 2/ATK 300/DEF 400). The "Shattered Tokens" cannot switch Battle Positions. If your opponent controls 3 or more "Shattered Tokens", all Level 4 or lower monsters that your opponent controls must be in face-up Defense Position and all Set monsters on your opponent controls are placed in face-up Defense Position. Plan on adding more Link to comment Share on other sites More sharing options...
Mysterium Tremendum Posted November 8, 2009 Author Report Share Posted November 8, 2009 Bump,Anyone? Link to comment Share on other sites More sharing options...
Ornithopter Posted November 9, 2009 Report Share Posted November 9, 2009 Awesome cards. Not perfect, but almost there :'p9.6/10 Link to comment Share on other sites More sharing options...
Mysterium Tremendum Posted November 10, 2009 Author Report Share Posted November 10, 2009 Thanks, I'm still looking to improve. I'm still making the ones that go with Devastation's Shadow, I'll probably add those this weekendBump Link to comment Share on other sites More sharing options...
daleyboy Posted November 11, 2009 Report Share Posted November 11, 2009 seriously dont bumpawesome pics some are a bit 2 long cant read'em7/10good names 2 Link to comment Share on other sites More sharing options...
Mysterium Tremendum Posted November 11, 2009 Author Report Share Posted November 11, 2009 seriously dont bumpawesome pics some are a bit 2 long cant read'em7/10good names 2 There should be a spoiler for the ones with long effects right beneath each line with a card that has a long effect.Thanks though Link to comment Share on other sites More sharing options...
nightmare drake Posted November 12, 2009 Report Share Posted November 12, 2009 good cards9/10 Link to comment Share on other sites More sharing options...
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