DeREVOLUTION Posted November 7, 2009 Report Share Posted November 7, 2009 [align=center]Deep in the desert in the time B.C, lived a civilization of evil Hunters, Traders, and Pirates. They all had one thing in common. They all wanted to get their hands on the treasures of the Sinthan Pyramids. It is said that in the Sinthan Pyramids lived a band of protectors who would destroy anyone who would try to get their treasure. Some soldiers of the Sinthan Pyramids would go in town and search for invaders. This is the Sinthan Civilization. CURRENT CARD IN THE MAKING:??? [spoiler=Cards (10)]When this monster is destroyed by battle, Special Summon 1 "Sinthan Guardian - Mystical Transformer" from your Deck to your hand in DEF position. When 3 or more "Sinthan Guardian - Mystical Transformer" are in your Graveyard, increase the ATK of all "Sinthan" monsters you control by 300. A fighting soldier in the Sinthan army. PipSqeak was one of the weakest soldiers and was always destroyed in battle. He would never give up hope. As long as this monster is face-up on your side of the field, all Beast-Type monsters on your side of the field cannot be destroyed by battle. As long as this monster is face-up on your side of the field, all "Sinthan" monsters on the field cannot be targeted by a monster your opponent controls. When you control 1 "Sinthan Hunter - Wolf Tamer" on your side of the field, increase this monster's ATK and DEF by 2000. When this monster is destroyed by a result of battle, destroy all Spell and Trap Cards on the field. Inflict damage to your opponent's Life Points by 100 for every Card destroyed. You can only activate this Trap Card when 1 of your opponent's monsters targets 1 "Sinthan" monster you control. Negate and destroy the attacking monster and add 1 "Sinthan" monster from your Deck to your hand. This monster cannot be effected by Spell Cards. This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned expect from your hand when you control 2 or more "Sinthan Soldier" monsters on your side of the field. As long as this monster is face-up on your side of the filed, your opponent cannot activate Field and Quick-Play Spells. When this monster is destroyed by battle, destroy all "Sinthan Soldier" monster on the field. A soldier who died in battle. It is said that he comes back from the dead to destroy his enemies. His alive allies welcome him with open arms. This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by tributing 1 "Sinthan Soldier - PipSquek" you control on your side of the field. When this monster destroys a monster by battle, add 1 "Sinthan" monster from your Graveyard to your hand. When this monster is destroyed by battle, Special Summon 1 "Sinthan Soldier - PipSquek" from your Deck, Graveyard, or hand. I do realize my OCG needs some work. I am just going back into card making. All pictures are from Wanderly or Father Wolf or DA.[/align] Link to comment Share on other sites More sharing options...
Metal Skull Posted November 7, 2009 Report Share Posted November 7, 2009 Nice 8/10 Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 7, 2009 Author Report Share Posted November 7, 2009 Thanks. Link to comment Share on other sites More sharing options...
Ornithopter Posted November 7, 2009 Report Share Posted November 7, 2009 Great... Only the last pic isn't that great and doesn't look a Zombie monster.9/10 Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 7, 2009 Author Report Share Posted November 7, 2009 What do you call a beast that is killed then comes back to life? I call that a zombie. Thanks, though. Link to comment Share on other sites More sharing options...
Ornithopter Posted November 7, 2009 Report Share Posted November 7, 2009 But the pic... In the pic doesnt look it is dead... nor a zombie... :=] Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 7, 2009 Author Report Share Posted November 7, 2009 It's supposed to look like a spirit. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 just give the vanilla some spell/trap support and you should be good to go 8.5/10 Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 9, 2009 Author Report Share Posted November 9, 2009 Already in making. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 10, 2009 Author Report Share Posted November 10, 2009 New cards added Link to comment Share on other sites More sharing options...
Jolta Posted November 10, 2009 Report Share Posted November 10, 2009 Nice10/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 10, 2009 Report Share Posted November 10, 2009 nice trap effect, I guess it doesn't need a drawback to it to balance it 8/10 Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 10, 2009 Author Report Share Posted November 10, 2009 thanks. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 10, 2009 Author Report Share Posted November 10, 2009 New cards added. Please rate. Link to comment Share on other sites More sharing options...
Canadian Posted November 10, 2009 Report Share Posted November 10, 2009 lol the last one is a double, fix it ! and these pics are used alot, but still nice. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 10, 2009 Author Report Share Posted November 10, 2009 Fixed. I mostly only like using custom images. So, ya, I will use a lot of these pics. Link to comment Share on other sites More sharing options...
Jolta Posted November 11, 2009 Report Share Posted November 11, 2009 Do I love teh new cards.10/10 I liekz teh pics. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 11, 2009 Author Report Share Posted November 11, 2009 Thanks. Link to comment Share on other sites More sharing options...
Cloister Posted November 11, 2009 Report Share Posted November 11, 2009 I thought it was some ocg errors. Nice cards though 8/10 Link to comment Share on other sites More sharing options...
Aa'une Posted November 11, 2009 Report Share Posted November 11, 2009 I like these 10/10 Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 11, 2009 Author Report Share Posted November 11, 2009 thanks. Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 11, 2009 Report Share Posted November 11, 2009 Good cards. 8/10.You forgot to image cred to wanderly and where ever else Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted November 12, 2009 Author Report Share Posted November 12, 2009 Good cards. 8/10.You forgot to image cred to wanderly and where ever else Looks at last sentence of first post. Link to comment Share on other sites More sharing options...
Dark Lightning Posted November 12, 2009 Report Share Posted November 12, 2009 I'm impressed Link to comment Share on other sites More sharing options...
Megasonicfan Posted November 12, 2009 Report Share Posted November 12, 2009 one thing that bugs me is the level 4 tuners. Level 4 tuners are a HUGE synchro boon, but they all have negative effects to compensate for that. These level 4 tuners, however, have effects that are pretty powerful. One nukes the spell and trap card zone, both have great ATK and DEF, and one is unaffected by spell cards. Link to comment Share on other sites More sharing options...
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