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Sinthan Pyramids [10/??]


DeREVOLUTION

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[align=center]Deep in the desert in the time B.C, lived a civilization of evil Hunters, Traders, and Pirates. They all had one thing in common. They all wanted to get their hands on the treasures of the Sinthan Pyramids. It is said that in the Sinthan Pyramids lived a band of protectors who would destroy anyone who would try to get their treasure. Some soldiers of the Sinthan Pyramids would go in town and search for invaders. This is the Sinthan Civilization.

 

CURRENT CARD IN THE MAKING:

???

 

[spoiler=Cards (10)]

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When this monster is destroyed by battle, Special Summon 1 "Sinthan Guardian - Mystical Transformer" from your Deck to your hand in DEF position. When 3 or more "Sinthan Guardian - Mystical Transformer" are in your Graveyard, increase the ATK of all "Sinthan" monsters you control by 300.

 

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A fighting soldier in the Sinthan army. PipSqeak was one of the weakest soldiers and was always destroyed in battle. He would never give up hope.

 

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As long as this monster is face-up on your side of the field, all Beast-Type monsters on your side of the field cannot be destroyed by battle.

 

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As long as this monster is face-up on your side of the field, all "Sinthan" monsters on the field cannot be targeted by a monster your opponent controls. When you control 1 "Sinthan Hunter - Wolf Tamer" on your side of the field, increase this monster's ATK and DEF by 2000.

 

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When this monster is destroyed by a result of battle, destroy all Spell and Trap Cards on the field. Inflict damage to your opponent's Life Points by 100 for every Card destroyed.

 

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You can only activate this Trap Card when 1 of your opponent's monsters targets 1 "Sinthan" monster you control. Negate and destroy the attacking monster and add 1 "Sinthan" monster from your Deck to your hand.

 

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This monster cannot be effected by Spell Cards.

 

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This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned expect from your hand when you control 2 or more "Sinthan Soldier" monsters on your side of the field. As long as this monster is face-up on your side of the filed, your opponent cannot activate Field and Quick-Play Spells. When this monster is destroyed by battle, destroy all "Sinthan Soldier" monster on the field.

 

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A soldier who died in battle. It is said that he comes back from the dead to destroy his enemies. His alive allies welcome him with open arms.

 

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This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by tributing 1 "Sinthan Soldier - PipSquek" you control on your side of the field. When this monster destroys a monster by battle, add 1 "Sinthan" monster from your Graveyard to your hand. When this monster is destroyed by battle, Special Summon 1 "Sinthan Soldier - PipSquek" from your Deck, Graveyard, or hand.

 

 

 

 

I do realize my OCG needs some work. I am just going back into card making. All pictures are from Wanderly or Father Wolf or DA.

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one thing that bugs me is the level 4 tuners. Level 4 tuners are a HUGE synchro boon, but they all have negative effects to compensate for that. These level 4 tuners, however, have effects that are pretty powerful. One nukes the spell and trap card zone, both have great ATK and DEF, and one is unaffected by spell cards.

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