Immortal Chaos Posted November 9, 2009 Report Share Posted November 9, 2009 Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 EARTH, 1 WIND, 1 FIRE, and 1 WATER monster in your Graveyard from play. The ATK of this card becomes equal to half the combined original ATK of the monsters you removed from play to Special Summon this card. This Attribute of this card is treated as EARTH, WIND, FIRE, and WATER. Once per turn, you can remove 1 monster in your Graveyard from play to activate and resolve 1 effect based apon the Attribute of the removed from play monster.:Water - Draw 3 cards, then return 1 card to your Deck.:Fire - Inflict Damage to your opponent equal to the removed monsters ATK.:Wind - Monsters you control can attack your opponent directly this turn. (Excluding this card).:Earth - Negate the effect of Spell and Trap Cards that destroy a monster(s) on your side of the field. Rates? Hates? Fixes? All Welcome. Link to comment Share on other sites More sharing options...
Ornithopter Posted November 9, 2009 Report Share Posted November 9, 2009 What can I say?-Great pic-Complicated/Long effect, but good.-"]9,5/10Can't say it is perfect, but almost there? :'] Link to comment Share on other sites More sharing options...
Immortal Chaos Posted November 9, 2009 Author Report Share Posted November 9, 2009 Thanks for the rate. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted November 9, 2009 Report Share Posted November 9, 2009 ok picture and intresting effect 8/10:) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 for water's effect 2 cards should be enough, 3 is a little too much draw power 8.4/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 9, 2009 Report Share Posted November 9, 2009 9.9/10A bit OP. Link to comment Share on other sites More sharing options...
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