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Project V Card: Promo Pack 1 [10/10]


.Leo

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[align=center]I have decided to work on a new Project. I am calling it "Project V Card". The V stands for Virtual. I plan on making you many Singles, Booster Packs, Starter Decks and Structure Decks. All avalible for YVD! If you would like to help with Project V Card just drop me a PM. I will be glad to have you helping make this project a great experience for all Card Raters and YVD Players.

 

IMG Creds- Wanderley

 

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This card is also treated as a Pyro-Type monster while on the field and in the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned under your opponent's control by Tributing 1 monster your opponent controls. When this card is Normal Summoned you can Special Summon 2 "Flame Bot Tokens" in face up Attack Position (Machine-Type/FIRE/Level 4/1500/1500) under your control. If "Flame Bot Mech" destroys a "Flame Bot Token" the Battle Damage is 0. If you control no "Flame Bot Tokens" remove from play all cards you control. Special Summon "Flame Bot Mech" under your control.[/Code]

 

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[Code]Activate only when your opponent Special Summons a Level 5 or higher monster. Equip this card to that monster. During each Standby Phase that monster loses 100 ATK. If the Equipped cards ATK reaches 0 remove it from play.[/Code]

 

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[Code]"Pyschic Commander" + 1 more Pyschic monster
This card cannot be Special Summoned except for Synchro Summon. When thsi card is Summoned you can select 1 monster your opponent controls. Remove it from play and Inflict Direct Damage to your opponent's Life Points equal to the Level x200. This card cannot attack during the turn you activated this effect.[/Code]

 

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[Code]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by remove from play 1 Level 5 or lower monster in your Graveyard. This card’s ATK and DEF is Equal to the ATK and DEF of the monster that was removed from play to Special Summon this monster. When this card is used to Synchro Summon a WIND monster you can add 1 WIND monster from your Deck to your hand.[/Code]

 

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[Code]This card cannot be Normal Summoned or Set. This card can only be Special Summoned in Defense Position by removing from play 1 monster you control. When this card is attack while in Defense Position switch it to Attack Position. When this card is switched into Attack Position it cannot change its Battle Position until second your Main Phase 1 after this effect was activated.[/Code]

 

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[Code]This card cannot be Special Summoned from the Graveyard. When this card is Special Summoned all Beast Warrior-Type monsters you control gain 400 ATK and DEF. When this card targets a Warrior-Type monster to attack you can add 1 Beast Warrior-Type monster from your Deck to your hand. When this card is destroyed by battle, you can add 1 Beast Warrior-Type monster from your Graveyard to your hand.[/Code]

 

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[Code]This monster cannot be Special Summoned. When this card is Normal Summoned you can select 1 monster in your Graveyard. Remove from ply the selected monster. You can draw cards equal to the Level of the monster. You must discard cards from your hand until you have 6 cards. For every Beast Warrior-Type monster drawn you gain 100 Life Points.[/Code]

 

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[Code]This card cannot be Tribute Summoned except by Tributing 2 monsters. When this monster is Tribute Summoned you can add up to 3 Warrior-Type monsters from your Graveyard to your hand. During each of your Standby Phases you can discard 1 card from your hand to draw 1 card.[/Code]

 

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[Code]Activate only when your opponent targets 1 of your monsters to attack. Select 1 of the battling monsters. Flip it into face down Defense Position. The attack is then negated.[/Code]

 

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[Code]This card is not affected by the effects of Spell cards except for Equip Spell cards equipped to this card. When this card is destroyed by battle remove it from play to activate 1 of the following effects: - You can select 1 monster in your Deck that has "Token" in its effect. Remove it from play. Activate its "Token" effect. -Select 1 monster in your Graveyard. Remove it from play to Special Summon 1 "Prototype Token" (Rock-Type/DARK/Level 1/0/500) in face up Defense Position. - Add 1 Rock-Type monster from your Deck to your hand. You can Special Summon it in face up Defense Position if it is Level 2 or lower.[/Code]

 

[spoiler=Codes]

[Code]|Flame Bot Mech|1|VCPP1|Machine/Effect|Fire|7||2700|2700|This card is also treated as a Pyro-Type monster while on the field and in the Graveyard. This card cannot be Normal Summoned or Set. This card can only be Special Summoned under your opponent's control by Tributing 1 monster your opponent controls. When this card is Normal Summoned you can Special Summon 2 "Flame Bot Tokens" in face up Attack Position (Machine-Type/FIRE/Level 4/1500/1500) under your control. If "Flame Bot Mech" destroys a "Flame Bot Token" the Battle Damage is 0. If you control no "Flame Bot Tokens" remove from play all cards you control. Special Summon "Flame Bot Mech" under your control.|
|Unraveling|2|VCPP1|Spell Card|Spell||Quick-Play|||Activate only when your opponent Special Summons a Level 5 or higher monster. Equip this card to that monster. During each Standby Phase that monster loses 100 ATK. If the Equipped cards ATK reaches 0 remove it from play.|
|Dark Lord Necromancer|3|VCPP1|Machine/Synchro/Effect|Dark|8||2900|2100|"Pyschic Commander" + 1 more Pyschic monster
This card cannot be Special Summoned except for Synchro Summon. When thsi card is Summoned you can select 1 monster your opponent controls. Remove it from play and Inflict Direct Damage to your opponent's Life Points equal to the Level x200. This card cannot attack during the turn you activated this effect.|
|Flystrike Fighter|4|VCPP1|Warrior/Tuner|Dark|4||?|?|This card cannot be Normal Summoned or Set. This card can only be Special Summoned by remove from play 1 Level 5 or lower monster in your Graveyard. This card’s ATK and DEF is Equal to the ATK and DEF of the monster that was removed from play to Special Summon this monster. When this card is used to Synchro Summon a WIND monster you can add 1 WIND monster from your Deck to your hand.|
|Spatial Cyborg|5|VCPP1|Machine/Effect|Dark|4||0|2300|This card cannot be Normal Summoned or Set. This card can only be Special Summoned in Defense Position by removing from play 1 monster you control. When this card is attack while in Defense Position switch it to Attack Position. When this card is switched into Attack Position it cannot change its Battle Position until your second Main Phase 1 after this effect was activated.|
|Lion Pelt Archer|6|VCPP1|Beast Warrior/Effect|Light|4||1900|0|This card cannot be Special Summoned from the Graveyard. When this card is Special Summoned all Beast Warrior-Type monsters you control gain 400 ATK and DEF. When this card targets a Warrior-Type monster to attack you can add 1 Beast Warrior-Type monster from your Deck to your hand. When this card is destroyed by battle, you can add 1 Beast Warrior-Type monster from your Graveyard to your hand.|
|Gal of the Artic Bear|7|VCPP1|Beast Warrior/Effect|Light|4||1600|1300|This monster cannot be Special Summoned. When this card is Normal Summoned you can select 1 monster in your Graveyard. Remove from ply the selected monster. You can draw cards equal to the Level of the monster. You must discard cards from your hand until you have 6 cards. For every Beast Warrior-Type monster drawn you gain 100 Life Points.|
|Spatial Synce|8|VCPP1|Warrior/Effect|Dark|5||2700|1300|This card cannot be Tribute Summoned except by Tributing 2 monsters. When this monster is Tribute Summoned you can add up to 3 Warrior-Type monsters from your Graveyard to your hand. During each of your Standby Phases you can discard 1 card from your hand to draw 1 card.|
|Quick Flip|9|VCPP1|Trap Card|Trap||None|||Activate only when your opponent targets 1 of your monsters to attack. Select 1 of the battling monsters. Flip it into face down Defense Position. The attack is then negated.|
|Prototype Rock Slinger|10|VCPP1|Rock/Effect|Dark|5||500|2300|This card is not affected by the effects of Spell cards except for Equip Spell cards equipped to this card. When this card is destroyed by battle remove it from play to activate 1 of the following effects: • You can select 1 monster in your Deck that has "Token" in its effect. Remove it from play. Activate its "Token" effect. • Select 1 monster in your Graveyard. Remove it from play to Special Summon 1 "Prototype Token" (Rock-Type/DARK/Level 1/0/500) in face up Defense Position. • Add 1 Rock-Type monster from your Deck to your hand. You can Special Summon it in face up Defense Position if it is Level 2 or lower.|[/Code]

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