cardshark000 Posted November 11, 2009 Report Share Posted November 11, 2009 i'm going to make a dark hero archetype, and here's the first card, more coming soon! (please rate) Link to comment Share on other sites More sharing options...
Aa'une Posted November 11, 2009 Report Share Posted November 11, 2009 Lot's of OCG and the pic doesn't have a background (I don't really care about no backgrounds but other members do.) 6/10 nice idea. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted November 11, 2009 Report Share Posted November 11, 2009 grammer needs LOTS if work and picture is not good 5/10:) Link to comment Share on other sites More sharing options...
cardshark000 Posted November 11, 2009 Author Report Share Posted November 11, 2009 how could i fix the ocg then?got another addition to the series, please rate. Link to comment Share on other sites More sharing options...
Baltoli Posted November 11, 2009 Report Share Posted November 11, 2009 I like the idea, but it needs a LOT of work. Keep at it, though! Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 11, 2009 Report Share Posted November 11, 2009 Isn't there already a dark hero archetype?5/10 Capitalize WarriorPlease post effects so I can try to help fix ocg Link to comment Share on other sites More sharing options...
cardshark000 Posted November 11, 2009 Author Report Share Posted November 11, 2009 card lores this card cannot be normal summoned or set. this card can be special summoned by removing from play two dark hero monsters from your graveyard. once per turn you can either destroy one monster on the field or increase the attack of all dark hero monsters you control by 300. (shadowfist) the effects of monsters this card destroys by battle are negated. you can pay 800 life points to negate the effect of an effect monster and destroy it. (shadowbane) this card is unaffected by your opponent's spell cards. you can pay 800 life points to negate the activation or effect of a spell card and destroy it. (shadowpiercer) this card is uneffected by your opponent's trap cards. you can pay 800 life points to negate the activation or effect of a trap card and destroy it. (soulsplitter) Link to comment Share on other sites More sharing options...
Tortoise Kyle Posted November 11, 2009 Report Share Posted November 11, 2009 card lores This card cannot be Normal Summoned or Set. This card can be Special Summoned by removing from play 2 "Dark Hero" monsters from your Graveyard. Once per turn' date=' you can either destroy one monster on the field or increase the ATK of all "Dark Hero" monsters you control by 300. (shadowfist) The Effects of monsters this card destroys by battle are negated. You can pay 800 Life Points to negate the effect of an effect monster and destroy it. (shadowbane) This card is unaffected by the effect of your opponent's Spell Cards. You can pay 800 Life Points to negate the activation or effect of a Spell Card and destroy it. (shadowpiercer) This card is uneffected by your opponent's Trap Cards. You can pay 800 Life Points to negate the activation or effect of a Trap Card and destroy it. (soulsplitter)[/quote']There you go.Correct me if im wrong. Link to comment Share on other sites More sharing options...
cardshark000 Posted November 11, 2009 Author Report Share Posted November 11, 2009 thx, thats perfect Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 11, 2009 Report Share Posted November 11, 2009 so basically this is a skill drain in monster form for Shadowbane. It's pretty good, and the cost for it is reasonable The OCG corrections for the cards are already up, the idea remains sound though, so I'll give it 6/10 Link to comment Share on other sites More sharing options...
cardshark000 Posted November 12, 2009 Author Report Share Posted November 12, 2009 thx, should i make more? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 12, 2009 Report Share Posted November 12, 2009 I'd say yes for now, let's see what you've got. Link to comment Share on other sites More sharing options...
cardshark000 Posted November 12, 2009 Author Report Share Posted November 12, 2009 finally got some free time, here are two more cards card lore: if a card's effect was negated this turn, this card can attack twice in the battle phase. during your standby phase, add one copy of the spell card "chaotic transformation" to your hand from your deck or graveyard. shuffle your deck afterwards. card lore:send the cards listed on a Dark Hero fusion monster from your hand or field to the graveyard to fusion summon one dark hero fusion monster from your extra deck. that card gains 500 atk points until the end of your opponents next turn, and gains the following effect, once per turn you can discard one random card from your opponents hand. what do you think? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 13, 2009 Report Share Posted November 13, 2009 Neat effect for Shadowseeker for attacking twice I guess there's no drawbacks necessary for it 8/10 Link to comment Share on other sites More sharing options...
cardshark000 Posted November 13, 2009 Author Report Share Posted November 13, 2009 thx, that's the highest rating i've gotten yet! Link to comment Share on other sites More sharing options...
cardshark000 Posted November 13, 2009 Author Report Share Posted November 13, 2009 here's the first dark hero fusion, tell me if it's overpowered card lore:(Dark Hero shadowbane + Dark Hero soulsplitter + Dark hero shadowpiercer)this card cannot be special summoned except by fusion summon. you can pay 800 life points to negate the effect or activation of your opponents spell, trap and monster cards and destroy them. once per turn, during your main phase, you can pay 800 life points, then one level four or lower Dark Hero monster on your side of the field can attack your opponent directly this turn. (i personally think it will go well with shadowseeker) Link to comment Share on other sites More sharing options...
cardshark000 Posted November 13, 2009 Author Report Share Posted November 13, 2009 how could you fix the ocg then, and what would work for a drawback? Link to comment Share on other sites More sharing options...
Chex Posted November 13, 2009 Report Share Posted November 13, 2009 This card is pretty cheap; it needs more drawbacks to it especially saying that it's like a "Dark Ruler Ha Des" and has a "Pulling the Rug" like effect. Fix your OCG and the card is rather easy to play. It would be nice to give the card a background to eliminate the boring looking white background. Overall, give the card more drawbacks, fix the OCG, and give the card a background. 7/10 Link to comment Share on other sites More sharing options...
Sweet Lightning Posted November 13, 2009 Report Share Posted November 13, 2009 Okay cards, but some could use better pics and backgrounds. Also, don't type your OCG in all lowercase letters. "Shadowking" is OP'd by my perspective. OCG errors mentioned above. Effects have already been used for cards like "Spell Reactor RE" and the like. 6.5/10 Link to comment Share on other sites More sharing options...
Metal Skull Posted November 14, 2009 Report Share Posted November 14, 2009 PIC needs background.OCG has some errors.It negates effect monsters a lot, add some creativity to the card.7/10 Link to comment Share on other sites More sharing options...
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